- Mar 20, 2019
- 458
- 519
Personally I like Y or M style the most, especially since their respective art styles feel close enough that you can potentially make an pack using both of them combined, although since you said K has the most diversity I think it might be good in the long run as the species/chosen types increases. T and K might be good together as well the more I look at them.Played around the generators to get a better feel what I can do with them and how well they could potentially work together. Haven't touched males yet. Please see past the designs, some are better, some are worse; none of those are completed image sets, they were made as an exercise.
Portraits are without any post processing, resizing and background - for now.
Style T -You must be registered to see the links
Style Y -You must be registered to see the links
Style K -You must be registered to see the links
Style M -You must be registered to see the links
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My thoughts - I like T's style the most, but the colors are only so so (could be improved a bit with post processing). It allows for very good customization, including emotions. Y is very cute and I could see it working great for some archetypes, the half profile pose is more dynamic in and looks better in my opinion. K is the black horse in this race - a shitload amount of customization and it allows commercial usage to boot. It comes with the cost with a relatively static pose. M has some nice looking customization options, but I'm not sold on some of the details.
Any specific style looks better/worse in your opinion? Any favorites? Perhaps I worry too much about K's en face view being too static/repetitive.
Next step - I'll probably start a playthrough tomorrow and make three image sets for a freshly generated trio of Chosen, attempting to match their personality to the best of my ability.
Overall though I hope the playthrough helps well in your decision-making process, its definitely helped on my end especially with some of the personality types I didn't come across in my normal playthroughs, as well as seeing the generated clothing descriptions and their archetypes.
Either way I hope it goes well and excited to see the results of your work!