They will only use detonate with special commanders and forsakenThe chosen seem strangely unwilling to use detonate compared to the other adaptions.
I would say that both are bad cities but maybe Kanazawa is better if you can temp at least 1 sup chosen.Well, I beat loop 6 in campaign mode after 2 weeks of trying to master this damn game:
Yokosuka - Day 36
Damage Mitigation: 19% per level
Preparedness: Final Battle on Day 35
Luxuries: 193% Trauma resolution speed
Elites: 1 Superior Chosen
I think loop 7 might actually be impossible, though. These are my options:
Kanazawa
Damage Mitigation: 9% per level
Preparedness: Final Battle on Day 38
Luxuries: 596% Trauma resolution speed
Elites: 2 Superior Chosen
Amagasaki
Damage Mitigation: 26% per level
Preparedness: Final Battle on Day 35
Luxuries: 309% Trauma resolution speed
Elites: 1 Superior Chosen
well, I personally start trying after day 11, but my strategy is trying to juggle them early (basically making sure there is always someone surrounded before I surround someone else, using FEAR effectively)How early do you feel like you can start to make progress on breaking vulnerabilities? I feel like I can usually start breaking T2 vulnerabilities when I get a commander with 2x extra duration and 1 extra capture. Anyone have a strategy to consistently do it earlier?
yeah, this is more often than not the reason why the chosen that has 2 sign vulnerabilities is my first target. Basically gives EE without risking relationships and, one way or another, facilitates breaking a core vuln.Yeah, juggling is important. The strength of that commander set up in my experience is being able to hurt the first chosen you attack, then capture another, preferably someone you can get a high exposure on, then capturing the original chosen before the extermination is done (even though that might mean not hurting the second chosen as much as you'd like), recapturing the second chosen the turn before the first one escapes and then finally recapturing the first chosen one turn before the second escapes.
With this tactic, 3 times surrounding the first chosen and 2 times the second, you can usually get the 3rd surround to last around 10 turns and get a good exposure multiplier, allowing you to break T2 vulnerabilities.
That new distortion seems to be really exploitable in early loops, time to fuck shit up.You must be registered to see the links
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If you go into the options and press "c" on your keyboard you can change the difficulty to easy without doing a run, sorry for the late response but I hope this is helpful for you also quibouneI wind up having to skip through a full campaign to enable cheats anyway. Is there really a way to have them up from the first day?
I haven’t had time to play the new update to see if it changed but in my experience what usually happens is the game remembers the order in which they were broken, even if it’s in the same battle, I had one time where I deliberately broke two chosen’s Vulnerabilities in a certain way on the same day to have a positive relationship event followed immediately by a negative oneSomething interesting that I discovered today. If you break a core vulnerability and then later in the same battle break the same vulnerability for the chosen who has it as a minor vulnerability then their relationship gets strengthened, even though you technically broke the core vulnerability first.