- Jan 6, 2023
- 1
- 0
Will there be a difficulty setting for campaign in the future though? I like challenge for the same reasons that you've listed above, so using cheats to make myself op feels boring and unrewarding, but the base game difficulty still feels a bit too "sweaty" for me. Maybe a difficulty that gives a bit more items, or reduces requirements for achievement, or maybe faster forsaken training? That way you still need to work to get stronger, and chosen will still kick your ass in the beginning, but it's a bit more chill since you scale better.In the end, the main reason that the gameplay exists is to give context to the porn. The gameplay is relatively difficult because the idea that "these girls really are very powerful and are doing everything they can to resist corruption" makes it more appealing to corrupt them. If you personally find it more appealing to have the Demon Lord win through irresistable, sneaky methods (represented by the cheat interface), then that's totally fine (even if I think you're missing out).
This game have saves. Just make a save on the 1st day of each loop and keep it. That said, separate save files for each save would be nice. I reach hundreds of saves pretty quickly and navigating them is a hassle, while deleting them one by one is even more of a hassle.Maybe a "checkpoint" like system where each time you get to a certain loop
Yeah I do that too. I guess I failed to explain it right since English is not my native language, so "checkpoint" might have been a wrong word to use (although I'm not sure what would be a good another good word for it, "quick start"?). I meant that I wish getting to certain loops unlocked option to start from that loop in the future, in case you want to start a new campaign (i.e. because a new update dropped) but don't want to start from zero (cause achievement grind sucks and you wanna play campaign with advanced specie chosen without having to slog through the first couple loops).Just make a save on the 1st day of each loop and keep it.
There is more errors than that: Rebel seems to be female, but "After waking up he fled in a straight line all the way out of city...", while Vassal seems to be male, but "Vassal kept his wits about him for as long as he could, but when he broke, she broke hard.".In the attached screenshot, Rebel (blue) calls her own name when it is supposed to be calling for the other two to help her. View attachment 2292031
I noticed those across the board, especially when referring to male Chosen like the Vassal in that screenshot. That one is in basically every aspect of the game whenever male Vassal is involved, nearly every point that calls a pronoun has it happen, sometimes even in a repeated scene that called the correct pronoun the last time.There is more errors than that: Rebel seems to be female, but "After waking up he fled in a straight line all the way out of city...", while Vassal seems to be male, but "Vassal kept his wits about him for as long as he could, but when he broke, she broke hard.".
Yeah, I gave up on the single play attempt and started a campaign once I discovered a hotkey to enable cheats from the start in campaign. Now I am trying to get the same three Chosen through different paths to see which one I want them to take before using campaign's second and later loops to generate family for each of them, intentionally discarding the Chosen in the other loops that don't have this connection.Letting the Chosen break each other's vulnerabilities is a feature that seemed very cool back when it was first implemented, but now that there are reasons to want to keep vulnerabilities unbroken, it can sometimes be a source of frustration. I don't want to enable/disable it based on distortion plan settings, because I want those to purely be a guide system without any direct gameplay effects. It's something I'm thinking about.
The way that save files are implemented in this game is just by implementing the Java Serializable interface for any classes that get saved. I'm not sure if anybody has made any tools for manually reading that.
And merry later Christmas and new year to you as well!
In the end, the main reason that the gameplay exists is to give context to the porn. The gameplay is relatively difficult because the idea that "these girls really are very powerful and are doing everything they can to resist corruption" makes it more appealing to corrupt them. If you personally find it more appealing to have the Demon Lord win through irresistable, sneaky methods (represented by the cheat interface), then that's totally fine (even if I think you're missing out).
I really am amazed that you keep managing to find new typos in text that was written literal years ago. Thanks for catching these, they'll be fixed.
I actually do think that this is the sort of thing that should be in the guide, so I'll make sure to include it with the next version.
You can break T3s and T4s either before or after Distortions, but it sometimes might be easier to do them beforehand because of the very large trauma reduction that comes with most Distortions.
Thank you for investigating this for me. I'm looking at possible fixes, but in the meantime, I've noticed that closing the game and then opening it again seems to clear the added size from the file the next time you do something that changes your save file. So, at least most players are unlikely to see it pile up too much, as long as they close the game in between play sessions.
You're very welcome! Compassionate Chosen are those with Core Morality. Chosen who come across as rational tend to have Minor Innocence. And better tracking of impregnations (including an in-game acknowledgement of the Demon Lord impregnating one of the Forsaken during a personal meeting) is planned. Impregnating the Chosen during a custom sex scene probably won't be happening, since Chosen impregnation is a big deal with gameplay consequences. (That said, I have been working on an "allow gameplay-relevant things to happen in scenes which are normally just flavor" cheat which might be relevant here.)
When an action is affected by one damage reduction tactic, it deals only 60% damage. When an action is affected by both damage reduction tactics, it deals only 40% damage.
Temptation doesn't actually guarantee that ANGST drops to 0. It just resolves a very large amount. So, if you've dealt enough damage, then even the Temptation reduction won't be enough to bring it to 0.
Oh, that's definitely a bug. Thanks for catching it, it'll be fixed in the next version.
Sorry that you ran into this bug - I deeply sympathize with the desire for horse-girl sisters. The current relationship code is a real mess, but I plan on doing a complete refactor of it soon, so hopefully that'll fix it.
This is a rare situation. The Chosen are all looking at each other and thinking "she needs help, so let's do a downtime action together." But there isn't a +5 EE action that they can all do together, so they end up settling on a +2 EE one. I should probably tweak the desire for group downtime actions.
Currently, family generation only happens in campaign mode. Single play mode uses different logic for generating Chosen, but I'll see about implementing personal relationships there as well.
It looks like a button to retry the combat will be easier, but I'd like to add both if possible.
This is all correct. For reference, a 50 Disgrace Forsaken has a "natural" cost of 32 Evil Energy. Every +10 or -10 Disgrace cuts it in half or doubles it.
No worries. The text is very good. I normally wouldn't bother reporting typos, but there are so few that it's just worth doing.I really am amazed that you keep managing to find new typos in text that was written literal years ago. Thanks for catching these, they'll be fixed.
Each action is tied to two circs and breaks also linked to them. You can see it from guide:I assumed that t1 breaks happen when that specific circumstance is at risk of being close to 10k, but grind doesn't even rise EXPO.
That first message means getting that Chosen to do the thing they would if the others are surrounded will result in a morality break, which will invalidate the distortion in progress on that Chosen. Distortions are not an easy thing to pull off without sometimes invalidating them, especially rampancy and negotiation in my experience, though temptation and aversion were fairly easy compared to the others.Wait what, what does this mean? How will this interfere with another chosen?
View attachment 2294173
Edit: Why does grind cause dignity break but not humiliation? I assumed that t1 breaks happen when that specific circumstance is at risk of being close to 10k, but grind doesn't even rise EXPO. I really find this super wonky, like what am I even supposed to do with this chosen, not use grind ever again even though HATE is basically the only circumstance she is weak to? Also why was she using both violence and begging even though I've only used pummel and not grind?
View attachment 2294266
Except the chosen that is having a t3 break is Stalwart, and the chosen who is at risk of failing Distortion is Triumph who isn't anywhere close to t3 since she is a superior chosen.That first message means getting that Chosen to do the thing they would if the others are surrounded will result in a morality break, which will invalidate the distortion in progress on that Chosen.
T3 break causes a scene with automatic T1 break on another girl unless she's on a distortion path already.the chosen who is at risk of failing Distortion is Triumph who isn't anywhere close to t3
Ah, you're right, I missed the names because I have never seen it (red text) directly name any Chosen and was just looking for what was breaking as a result of what actions resulting from what cause. So yeah, Triumph will lose their distortion as a result of a break from an action taken by Stalwart when at least one other Chosen is surrounded, though I have never seen these trigger with less than two active surrounds unless there was no third Chosen yet and even then it was not during an active distortion.Except the chosen that is having a t3 break is Stalwart, and the chosen who is at risk of failing Distortion is Triumph who isn't anywhere close to t3 since she is a superior chosen.
Wait what, what does this mean? How will this interfere with another chosen?
If they are the forbidden vulnerabilities that had to be kept for negotiation, maybe breaking them would break negotiation still. Cannot confirm, my last attempt at negotiation only netted me one Chosen, so I didn't save it, and my only distortion saves are a two temptation/one normal win save and a triple aversion save.Is there a reason to keep forsaken vulnerabilities unbroken? I have a negotiation forsaken with unbroken core dignity t2/t3/t4, and since she costs an obscene amount to deploy I want to perform some disgrace training. However there are red warnings about those training options breaking her vulnerabilities. Are there any consequences tied to doing so? Or does it merely indicate that you will have consent penalty when trying to do them?