- Aug 27, 2018
- 38
- 9
Since I've had a proper first look at the undead due to the animalistic chosen breaking the fourth wall and slaughtering the continue button, I feel like they're significantly easier to deal with than their aforementioned animalistic counterparts. Their energy drain seems way too easy to work around, especially when relying on demon knights. I feel like switching the energy loss to start of buy phase (reducing the EE earned the previous day) similar to how Flexibility reduces it, but adding a condition that any vulnerability break prevents the drain (but not the increase) for the day would make it feel more impactful. If this makes it too strong, it could be changed to either slowing down the increase as well or preventing drain for X days, where X is the vulnerability tier that was broken.
I haven't faced any later loop teams with undeads since I'm waiting for the fixes next patch, but this change seems like it'd add some more strategy in the break timing of undead.
I haven't faced any later loop teams with undeads since I'm waiting for the fixes next patch, but this change seems like it'd add some more strategy in the break timing of undead.