Quintilus

Engaged Member
Aug 8, 2020
2,687
7,640
So give me some suggestions please.
Demonic-horse-dong-lady-futa-thing lands in the middle of a village. Player, as a self proclaimed hero, forced to fight her. Battle lasts for three days and three nights. On the dawn of the fourth day they both covered in mortal wounds. Blood and entrails covers the land around them.
Finally playerі character slips on a blood soaked dirt and falls down on a ground. Demonic-horse-dong-lady-futa-thing smiles cruelly and raises her/it axe to land a final strike. Players character closes up his eyes and thoughts 'this is it' and prepares for the impact.
But instead of a pain he feels cold.
Players character opens his eyes. He in the wooden cart, with bounded hands. There are several dudes with him in a cart, with same bounds on hands. Character confusedly looks around until one of the guy, with blond hair, in he cart says to him 'hey, you...finally awake...'
 
Jul 15, 2020
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Assuming things haven't changed much from when I stopped, have it play straight up until the point the PC meets the first village's authority figure. As said PC talks about the role of Champion of the Village, he feels a piece of armor present in the room call to him.

PC asks about it, the countess (I think) acquiesces and he wears it after he leaves. This armor gives him a strong drive and motivation... because it's the souls of fallen PCs (could be a nod to the save wipes, canonical excuse would be that the demoness I forgot the name of decided to set those souls aside in that equipment so as to save them for a banquet or some shit) who in turn give this PC the knowledge of several things - among those, his status as a coadjuvant - which makes him decide to take a more active role out of spite.

By doing so, he starts pulling the strings in ways that mess with the status quo to the amusement of the cat deity that happens to be in the first village and displeasure of others, specifically the demoness who now knows PC stole her stash and will sabotage all of her operations.

I think you could show that change by having him seriously upset the kitsunes via challenging and embarrassing them, stuff like challenging the self-insert to a game of chess and beating him handily by having the souls process a winning strategy that decimates his ego. He'd also remember about the deadbeat plot and figure a way around it like... I dunno, pulling the wife and kids from their dimension through alternative means.

You could also show his protagonist capabilities by developing that castle he gets down the line into a proper village... possibly by sabotaging the elves and their princess.
Man. It seemed you read my whole entire idea.
My entire resetting the world is a meta of the player making a new save after a bad end. In which, in my would be story make the champ a full fledged demon.
But rather than new character and all of that stuff the champ aka the player took the cape of the previous save with all the knowledge of the last run.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,396
2,181
So give me some suggestions please.
My honest feedback as a player is as follows:
So long there are mechanics that make me/my character FEEL powerfull (rather than being told by Kiyoko "HuRr DuRr YoU lEaRn StUfF fAsT bElOvEd" and NEVER do anything else with the fact we were in the middle of a Magic Bomb and permanently altered by it) and there are Sexy & Likeable characters to fuck I'm king.

A good story is always apreciated but please don't commit the same mistake Savin & his deranged cult of basement writters did, at the end of the day in a porn game the Erotic Fantasy and (ocassionally) Power Fantasy SHOULD go first, a good narrative is the cherry ontop of the cake, the characters and porn ARE THE CAKE (and NOBODY wants to eat a shit-cake just because they got fooled and thought it looked like a chocolate cake from a distance...OH HI THERE Corruption of Champions II!!!! :D)
 

Fiz1247

Member
Jul 3, 2019
190
583
Snorts unholy amount of coke.
Fuck it. I like the floof wife and childs and I like power fantasy.
Fuck you savin and tobs imma write my own story on ao3.
Fuck you tobs for making me a deadbeat father.
I'm not Alfred hayes the 1245 of my bloodline if I ever follow the track of my father.
RAAAAAGGHHHHHHHHH.
ehem.

anyways, I've been planning to write something (rewriting about lvl 10+ something champ tired being a deadbeat father and resetting the world because he can).
So give me some suggestions please.
Write me Kinu and Asagiri wincest. Gender swap all the male kitsune like Nakano and make them the champs concubines. Make the champ the new Keros.
 

FulltimeCringer

New Member
May 28, 2022
3
0
Is there any skills that are op I should look out for? I recently started playing and I haven't figured out how to manage stats and skills yet.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,396
2,181
Is there any skills that are op I should look out for? I recently started playing and I haven't figured out how to manage stats and skills yet.
Bolstering Dance is the best At-Will skill in the game (is an automatic free AoE heal for your entire party every turn)

Stat wise: Anything that uses Presence (so Charmers, Black Mages & White Mages) are immediatly better because Presence buffs the power of your companions and your summons for free, ontop of making your Tease attack deal more damage (Charmers are a huge Buffer/DPT class.)
 
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FulltimeCringer

New Member
May 28, 2022
3
0
Bolstering Dance is the best At-Will skill in the game (is an automatic free AoE heal for your entire party every turn)

Stat wise: Anything that uses Presence (so Charmers, Black Mages & White Mages) are immediatly better because Presence buffs the power of your companions and your summons for free, ontop of making your Tease attack deal more damage (Charmers are a huge Buffer/DPT class.)
Sounds like any class other than charmer is quite weak. I guess I'll start over scince I'm not that far in story.
 

Wrynn13

Active Member
Apr 11, 2018
974
3,450
None of the classes are really weak, some are just OP. And if you just play in story mode it doesn't matter.
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,396
2,181
I think you can respec using River, unless I'm mistaken
Any NPC that teaches you skills can respec your character, saddly none of them lets you allocate your character creation points (so if you as autistic as I am when it comes to maxing shit out you wanna start from scratch and pick all the options that give you a +1 to Presence/Willpower/etc)
 

NODOGAN

Well-Known Member
Dec 11, 2017
1,396
2,181
I've yet to find an enemy I can't defeat using black mage, no party members on normal difficulty.
Hard agree, the greatest strength of Black Mage is their versatility since spells can let them hit everything/work around immunities.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
6,416
8,312
Wish they'd just roll the black and white mages into a super mage and the warrior and thief into rogue or politician class. Charmer is better and uniqueish compared to the rest.
Behold.
Politics mage.
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Or maybe a warrior class too?
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NODOGAN

Well-Known Member
Dec 11, 2017
1,396
2,181
In fact my tier list of classes in this game go:

1st Place: Charmer, the damage they deal is insane, their passive lets them deal Tease damage in AoE even when all it's skills are in cooldown and working on Presence makes them buff their partners and summons the most (you may suffer with enemies Immune to Tease attacks for a while but that's what your summons/your meatshields are for, you can use Blessing in those cases to DELETE the hell out of those enemies on on the next turn till you reach Glacial Reach and gain Acid Flask.)

2nd Place: Black Mage, You sacrifice abit of the Charmer's damage and in return you gain versatility from magic, giving you the ability to ALWAYS change spells and have a way to deal damage to enemies with certain immunities in this game, the ONLY reason Charmer is above them is the fact their basic attacks can be upgraded to do AoE damage and this game LOVES anything that can do AoE.

3rd Place: White Mage, their passives are more focused on support than damage so the Black Mage may outdamage them in most cases, but they are still very effective and have the same advantages Presence & Magic granted the Black Mage (Brienne & Berserker Atugia do wonders with this class.)

4th Place: Warrior, the lack of Presence might hurt abit but the overall damage you do if you choose to go the damage route with it's passive makes up for it, ignoring the heavy property of weapons assures that you almost always go first and go HARD, their passive that lets their normal Attack deal AoE damage is a must, grab a two handed magic weapon to bypass ghosts' immunities and you're good to go!

5th Place: Thief, their ability grants them a huge damage bonus but you become entirely dependant on attacking debuffed enemies, the heavy property is part of almost all the best weapons in this game (except the totally-not-lightsaber) and unlike the Warrior you don't get ways to bypass this so you gonna suffer there, last but not least it depends on skills to hit AoE damage and has no sure-way to get it unlike the Warrior and Charmer.
 

Wrynn13

Active Member
Apr 11, 2018
974
3,450
In fact my tier list of classes in this game go:

1st Place: Charmer, the damage they deal is insane, their passive lets them deal Tease damage in AoE even when all it's skills are in cooldown and working on Presence makes them buff their partners and summons the most (you may suffer with enemies Immune to Tease attacks for a while but that's what your summons/your meatshields are for, you can use Blessing in those cases to DELETE the hell out of those enemies on on the next turn till you reach Glacial Reach and gain Acid Flask.)

2nd Place: Black Mage, You sacrifice abit of the Charmer's damage and in return you gain versatility from magic, giving you the ability to ALWAYS change spells and have a way to deal damage to enemies with certain immunities in this game, the ONLY reason Charmer is above them is the fact their basic attacks can be upgraded to do AoE damage and this game LOVES anything that can do AoE.

3rd Place: White Mage, their passives are more focused on support than damage so the Black Mage may outdamage them in most cases, but they are still very effective and have the same advantages Presence & Magic granted the Black Mage (Brienne & Berserker Atugia do wonders with this class.)

4th Place: Warrior, the lack of Presence might hurt abit but the overall damage you do if you choose to go the damage route with it's passive makes up for it, ignoring the heavy property of weapons assures that you almost always go first and go HARD, their passive that lets their normal Attack deal AoE damage is a must, grab a two handed magic weapon to bypass ghosts' immunities and you're good to go!

5th Place: Thief, their ability grants them a huge damage bonus but you become entirely dependant on attacking debuffed enemies, the heavy property is part of almost all the best weapons in this game (except the totally-not-lightsaber) and unlike the Warrior you don't get ways to bypass this so you gonna suffer there, last but not least it depends on skills to hit AoE damage and has no sure-way to get it unlike the Warrior and Charmer.
Bows. The best way for Thief is to use the bows, and there are some good ones, until you get the fo saber. Then switch your skills over to melee. You can go straight for the Beastkiller right out of the gate then upgrade to the floof's bow in the plains later. Learn Charge Weapon for your at will gives you some nice extra AOE as well and stacks more Holy damage on your bow shots.
 
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