Howdy. Since the last version that i played was 0.7.2. I was planning to replay the new version with the charmer class. So i wanted to ask; what are the best items and abilities to take? Thanks in advance
There's a holy grenade, cheat it to have like a bunch of them and just blow through everything. Not always guaranteed to solve all problems but solves a chunk.
I'd rather leave them something that's built on fun and smiles from the get go, though. "My gift to the children of tomorrow is a world where there are no more Kinu's, or Nakano's. Where you can appreciate a fluffy tail without being called a slur, or mocked for not being born with your soul up some self-proclaimed god's ass! From now on, we will have more endearing and friendly kitsune!" (And then the crowd cheers.)
Seriously though, nothing about the kitsunes presently in the game are unique or revolutionary enough to want to preserve any of it. The biggest deal in that content is Kinu, having a daughter that you can watch grow up- but that happens in such a flash that it's more the thought than the actual experience at that point- and again, nothing new, Helspawn and all from CoC1.
Do gotta wonder if it won't be too much work. Besides, the art they got for the kitsunes is pretty solid, they're just saddled with being a part of Tobslop.
With the assumption of time and ability, I'd rewrite it as such...
The fat tanooki lady tells the PC she has a job offer for their party, remove the kitsune tree and get handsome pay. On the way there, your party is intercepted by the ninja kitsune who states that "they already know of your plot" and gets in your way. She'll flee after losing, saying that "there must be a better way".
Eventually, you reach the tree and this is the fun part, you get to actually kill them. Remember that they're an invasive species and, like Daji, could spell a new downfall for the region. However, every time you get the option of killing them, you have the reminder that they are useful in certain ways and that it'd be a waste to kill them.
Finally, you fight their den mother and once you beat them, you get the proper point of deviation: Komari says she's aware that you have a fort technically under the oversight of a lackluster Lord (you know who, the one that blew up the kids a while ago) and begs you to let them join you while promising to turn a new leaf.
The catch is that some of the kitsunes can bring certain skills and advantages to the Wayfort like Kohaku bringing her shop with the power-up that since she's not far from metal, her store is always offering the best stuff as a token of appreciation; Rindo makes a spiffy new garden where you can rest, heal and lose corruption; the kitsune that builds robots can then build some for you to bring along to fights like a familiar and so on and so forth.
At the wayfort, they would in turn get a second floor and thus generate more money but the real bonus would be that their attitude towards foreigners would improve from mere interactions. I'd personally have an arc for Nakano where he'd try to challenge those willing to fight (Aileh, Zhara and her flock, the bailiff) and lose repeatedly, humbling him down to understand the situation they're now at.
It's not stuff that I'd deem necessary but it would be a good way to use the toys they left us so to speak.
Oh, right, forgot about Kinu. Here's how it'd be instead then.
Assuming you kept Komari and the miko twins alive, the oldie one will listen to the PC mention Kiyoko and explain her actual status and that they could get them out of the orb with the help of their deity. At that point, if you have Viviane, she'll interject and state that she's interested in the piece and wonder if she can investigate it.
After plenty of tinkering, she figures out how to undo it and asks if you will let her try it out. She doesn't make guarantees it'll work but if it doesn't, it'll hopefully still be good for the kitsunes to try it out. Of course, she nails it first try and you get Kiyoko free... as well as all her children without the time skip.
Kinu's attack interlude is now a Wayfort Defense event where you
can help defend it against the rogues that would originally attack the tree. You can then send them to jail and do whatever you want with them.
Yeah... Look. I get where you're coming from, but for me? Maybe this is my inner saviorfag coming through. Back in my younger days, I'd photoshop/edit horrible >rape and NTR hentai and rule 34 that had chicks I thought were hot and make them wholesome. Yeah, I was pretty autistic.
You see it as salvaging spite. I see it as saving what little gems exist in these parts and giving them a chance to actually shine. The fact that there's nothing that unique about the Kitsunes is a boon in my book. It means I can't fuck them up any worse than they already are.
As others stated, it makes sense for Kitsunes to be somewhat closed off. While I don't think it makes sense for them to be a 1 to 1 expy for Imperial Japan, considering they don't even really act like Imperial Japan as that would be impossible given the setting. I do think they should at least resemble Japan. And part of that is a somewhat casual xenophobia.
Now, that doesn't mean they can't change their opinions on people. Once the Champ shows up and reveals they've got Kiyoko, and Keros vouched for them, they should at least not be outwardly hostile. With things improving more and more the you interact with them.
Constantly reminding you that you will never be one of them, while it makes sense for irl Japan, makes no sense in the context of Savarra, where their literal god has declared you to be a person of interest.
I do feel it'd be better to salvage them than just lock them off, yeah.
He could have simply said no to incest and build a healthy relationship. Why are porn writers so butt-seared that they get offended when people ask them for a type of porn? Just say 'Nah, that's not my thing.' Instead of LITERALLY forcing a scenario where you are a bad dad for...fighting through an entire race of soul-less fox people to free them? And instead of it being a couple of months or weeks, they come out years older? Like it's not even clever or the consequences of our actions, because we never get a real choice in the matter.
Porn games, Video games, for both to succeeded beyond simple fap full or a quick but temporary burst of entertain is player expression and a sense of agency. You can't tell a good story or try some moral approach if the players never had a choice in the first place. Like why the fuck are people trying to insert their own views and morals on a porn game they are being paid to make?
We gotta cut their funds for a while and let them starve for a while. Make them realize not to bite the hand that feeds them. Like it's fine if you have certain topics you don't want to make, but don't try to throw shit at the player for it.
That'll always crack me up. They put more work on crafting a way to get one up on people as opposed to just declining and moving on.