Weird thing to think about......their is no incest in the game to begin with.. everything in the game is non incest. Having the same last name isn't incest if no blood relations.... none of the character in the game share the same bloodline except Richard and MC. And that is 1 line removed since MC is only half blood related. Emily and Rachel are the only ones bound by blood again half...since two to tango. And it isn't like either wanted anything between them....it would have been easy to finish the game correctly. Honestly since Rachel is bound to Susan in a way could have done with a combined end...but the way it seemed Richard was a sub to Susan as well as Rachel...seems she was the dom in the 3 way relationship. Seeing MC doesn't have dick issues it might work more like the island event where Susan and MC dom Rachel and explore a switch relationship between themselves as well. This store has so much going for it....I loved the journey but the end seemed like it just didn't flow right. So much could have been expanded on. I dont for one second believe the Pateron excuse with limits because the game doesn't come close to breaking their rules and I refused that excuse...dev just couldn't bring themself to finish strong and just took the easy way out just to close the game off.....games that take too long lose money so I am sure they rushed to end and start a new project
There is no Rachel/Emily in the game, something that could have happened if you continue with the whole "Master thing" or in an "Harem ending", that "harem ending" is the thing that a lot of us wanted and something that couldn't happend because of Patreon.
And Rachel being "bound" to Susan... that's not a issue, since the MC started the relationship with Rachel, he has started to gain more and more autority and "push" Susan aside. Not cutting her of the relationship, but gaining autority over her and Rachel.
Besides, if you take your uncle's place in the company, you became Susan's boss... so you officialy have autority over her, so there is that.
But you are right about that, "games that take too long lose money so I am sure they rushed to end and start a new project", that's why i'm going to hire TheGary, and probably someone to help him to work in another version of CMA for as long as it takes...
That's not just a wish, that's a statement, if in 5 years TheGary is still working in games, i'm going to hire him to work in that and make the game as long as it needs to be.