Nice renders but I didn't understand jack of the plot. Also, i was kind of cheesed off by the fact that there's no continuity\ connection between the player's chosen settings for the dolls. Say I chose to have a pregnant futa first doll, but when I get a scene with the handler (or whoever that woman is), the doll is neither futa, nor pregnant. It's annoying. I know that it'd be a lot of extra effort to do, but if you've decided to add this feature, might as well go the whole way. It's a thing that annoys me about FutaDom World too.
The plot is puzzling. The game follows a MC that decided to forget about his past so he also don't know much, it's marked by conspiracy and some people wanting to deceive him all of the time. What would be the point making a game where I explain everything from the start if I want people to find out later? I understand that some people dislike this type of game, but it's what I'll do, in each version I tell a little bit more of the story.
How you managed to get pregnancy scenes outside the previews I made? This is an honest question, if you did see that somehow it's an absurd bug. Because I'm sure that I pointed that for now it would be only previews since it will be a much more complex system.
But then again in some scenes dolls will not be in the mode you set for them - this will happen on story events and when MC is in trouble or the dolls are in trouble. The idea is to test a product - the CFD itself - that is not completed so flaws are expected and they going back to default mode as a safe mode only makes sense, at least for me. As in the scene you point, the main doll comes by saying she has some error going on, she frets and go back to her default mode. I mean, the very idea is to test something so this would happen.
Anyways, if you see something half made, it's because it is half made, this is an ongoing production not a completed one. The game has 5 months now since I released the 0.1. It will not be in the same level of some games with years of production or one with the same time but a whole crew doing it. I work on this alone (not using this as an excuse mind you) - even if now some people gives me some pointers on coding and their intakes in how to write better, if some scene I made is cool or not, in the end of the day I'm just a perverted solo DEV producing something, it WILL NEVER be the best game you ever play for sure. You'll find bugs, plot holes, weird images, weird animations and so on for a long time until I finish polishing it all.
If someone dislike the way the project is right now, all they can do is to be patient and wait for a next update.