Seidou

Newbie
Feb 1, 2021
72
121

harryzeus

Member
May 8, 2022
110
22
Are you fulfilling all the conditions for this step ?

According to the phone hints, the conditions are:


So, what are you current stages with Nina (should be at least 6(8)), Kate (should be at least 9(10)) and Daisy (should be at least 14(24)) ?
I maxed every character in the game, i just saw that this is the only thing i missed for 100%
 

Bob69

Uploading the World
Uploader
Donor
Mar 2, 2019
8,005
65,021
Daily Lives of My Countryside [v0.3.0.1 Bugfix] [Milda Sento] - Compressed

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Win [248 MB]
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pcnop

Well-Known Member
Jun 26, 2018
1,277
1,068
I maxed every character in the game, i just saw that this is the only thing i missed for 100%
I'm not sure to understand what you've written.

Did you "max" the affection points with the character or their current stages with them ? Did you do it while playing the game, or by cheating ?

Eventually, post your save file: I'll have a look at it.
 

yilkin

dl.rpdl.net
Donor
Feb 23, 2023
8,511
4,597
DailyLivesOfMyCountryside-0.3.0.1Bugfix
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macrutt

Newbie
Jun 5, 2017
42
30
I remember when the .pdf walkthrough was actually comprehensive for this game. Only just relooked at it now.

Is this..... the game (Currently under development) with the most content in it (featured here)? When you get down to it, there's more work in this than Something Awful, right? The art is in greater detail, there's more complex animation, the quests are more involved and although people always complain, there's greater functionality (I have only JUST broken my game with cheats time travelling throughout the day after 45 hours of playing).

Bravo.

It's obviously a decent adult game, but I think it also lives up to it's "social sim" genre quite besides the adult content.

You almost wonder how the fuck this team could do it? How does it work so well here but falls over so catastrophically so many other people? I haven't played The Last Sovereign in years but that is the only rpg maker game that was less glitched with a similar level of complexity in user experience I can think of (But isn't this game way more complex in the back end? IDK)

The English translation (or transliteration, in some unique cases) is letting the side down, but is bearable at worst (Then again, the genre is absolutely fraught from MTL to just abysmal English skills from native speakers) to downright charming at best.

The outdoor classes for me were broken without employing the phone cheats directly (Black screen). Beyond that there are issues around consistent event markers and their logic (Teddy scenes being indicated from Farm don't need to be there after you've seen them, for eg).

I was surprised by what characters received priority, but I'm sure that is just a reflection of crowd funding.
 
Last edited:
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