But choosing one path should not shut down another.That sounds good to me.
In theory shes most attracted to Ryan who falls in her own age group more physically and has instantly gotten a reaction from her but you could argue her new found love of a certain older man could put Martin as decent main contender for other reasons. Graham? Well honestly he would have been my pick as of the three hes the most logical one in a sharing route with just sex in mind as both love another so are no threat to one another really so its more sharing with him vs teasing NTR as daughter gets likely some other ending where she dumps the MC and moves out to be with another man. Id vote Graham if I had the choice in the matter, as said from a story stand point he just makes the most sense if your really talking swinging vs NTR fodder.
Well....sadly, taking turns at a swing party is off the table
None. The only other dick to enter D will be a strap-on, most likely used by Elena.
DMD is only game where I am playing both paths. I have finished or currently playing more than 50 games. Its the best game where the sharing path is amazing. Yeah I prefer the D only path more (like most of You). Trust me guys I don't like to share but DMD is something else. In the last episode (v0.27) the scene with Margo and Ryan was out of the world. It really gave me.... you know what . Didn't think that D will go all the way with F in front of them. Ryan was quit shocked to see what he always dream of seeing. But the dialogs should be more elaborated. Remember what happened when he accidental see D's topless reflection in the mirror during a photoshoot. It at least should have given him a cardiac arrest . Nevertheless it was very much enjoyable. Thanks MrDots. So now eagerly waiting till October.Don't know them, D is only mine ^^
it is but if you are on martin path you miss scenes with ryan etc.Did i miss something or sharing D with martin is not available yet on 0,27?
Oh right, sorry. There was a fan made patch earlier in the threadI mean forced share with Margo's friend
Found one, thnxOh right, sorry. There was a fan made patch earlier in the thread
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
RuntimeError: maximum recursion depth exceeded while pickling an object
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "C:\Games\DMD\DMD (Chapter 2)\renpy\ast.py", line 882, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "C:\Games\DMD\DMD (Chapter 2)\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\core.py", line 2662, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\core.py", line 3467, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\screen.py", line 697, in event
rv = self.child.event(ev, x, y, st)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 907, in event
return handle_click(self.clicked)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 842, in handle_click
rv = run(action)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 308, in run
new_rv = run(i, *args, **kwargs)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 315, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\loadsave.py", line 404, in save
dump((roots, renpy.game.log), logf)
File "C:\Games\DMD\DMD (Chapter 2)\renpy\loadsave.py", line 48, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
RuntimeError: maximum recursion depth exceeded while pickling an object
Windows-8-6.2.9200
Ren'Py 7.1.0.882
DMD Chapter 2 0.21.5
Mon Aug 03 01:16:09 2020
Did you you use any mod? And then - not?Hi, I keep getting errors trying to save in the 2nd chapter, it's not even in the same place, sometimes I can save sometimes I get an error, but it's really annoying constantly having to restart the game.
The problems start in the Japanese baths after the friend arrives, and like I said it's always in different places, like sometimes I tried to saves in one scene and it gives me an error and I restart and try again and I can.
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name) RuntimeError: maximum recursion depth exceeded while pickling an object -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "C:\Games\DMD\DMD (Chapter 2)\renpy\ast.py", line 882, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Games\DMD\DMD (Chapter 2)\renpy\python.py", line 1913, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "C:\Games\DMD\DMD (Chapter 2)\renpy\ui.py", line 289, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\core.py", line 2662, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\core.py", line 3467, in interact_core rv = root_widget.event(ev, x, y, 0) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\layout.py", line 995, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 907, in event return handle_click(self.clicked) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 842, in handle_click rv = run(action) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 308, in run new_rv = run(i, *args, **kwargs) File "C:\Games\DMD\DMD (Chapter 2)\renpy\display\behavior.py", line 315, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 372, in __call__ renpy.save(fn, extra_info=save_name) File "C:\Games\DMD\DMD (Chapter 2)\renpy\loadsave.py", line 404, in save dump((roots, renpy.game.log), logf) File "C:\Games\DMD\DMD (Chapter 2)\renpy\loadsave.py", line 48, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) RuntimeError: maximum recursion depth exceeded while pickling an object Windows-8-6.2.9200 Ren'Py 7.1.0.882 DMD Chapter 2 0.21.5 Mon Aug 03 01:16:09 2020
to shorten the wait for ch2 v0.18..
here are my updated and fixed unofficial android ports for ch1 and ch2 of Dating my Daughter
exporting games in ch1 and importing them in ch2 should work now
- Ch1 v0.14.5: Download
Ch2 v0.17: Downloaduse link inYou must be registered to see the linksinstead
there are 43 stats/choices that gets exported to ch2, if only 1 of them differs to their counterpart in the already present export files, a new file is created at the end screen (there was a logical error in the code, when this gets checked, this error is also present in the pc version and has to be fixed)
up to 8 files are created, the oldest one gets deleted, if a 9th export file has to be created
you are prompted, to input a small description for the file (no prompt, no new file)
the default value is the current path you are on (D only, D + E,.. @virtuvoid)
in ch2 there are 3 methods to import your data from ch1
you have now a small quick menu at the top of the screen, to access features like skipping and automatic text (i hope, it's not to intrusive)
- you haven't played ch1 and there're no export files -> you have to input all data manually (also fixed)
- there's only 1 export file -> it gets imported automatically
- there're more than 1 export file -> you have to choose the one you wanna play with (i hope, the description helps, to pick the right one)
i also enabled the options screen in the game menu
if you have problems with the ports, please contact me
View attachment 95585
select martin path and ýou won't see it (it just gets mentioned that they had flings with ryan and margo).I mean forced share with Margo's friend
Why should I trade bad for worse?select martin path and ýou won't see it (it just gets mentioned that they had flings with ryan and margo).
you can disable martin after d has trained with him.Why I should trade bad for worse?