The feelings of an individual player during their game play, does not matter to anyone else.
People whining about how they do not like the other possible routes in a game need to grow up.
No one else wants to hear their whining.
As Segnbora said: "The player's feelings don't matter. The only thing that matters is what's in the script."
And yes, I have had games that I liked take a path that I did not like.
I remember one game that I really liked, it had two very good female characters and like many other people, I liked both.
The games creator put both of their lives in jeopardy, and you could only save one of them. The other was going to die.
I thought that that was bullshit, and could even see a way that both could be saved, but that was not an option.
I made "ONE" comment on it and stopped playing the game.
I did not drone on and on about it, ad nauseum.
When sharing was announced as an option for DMD I was not happy about it, but the creators promised that it would be optional, so I kept playing. Because optional means I never have to see it.