I am well aware of the discussions going on on 8chan, we'll see what'll come out of them. But at any rate, you seem to be missing my point again. There are some people (with regular jobs, little time to indulge in their hobbies, and money to invest) who are interested LESS in the AAA experience than in the possibility of having a direct, personal impact on the products they are funding and the life of the creators that makes them. If things gets too big, I doubt that there will still be the possibility of offering additional, user-specific content for, say, 20 dollars a month. Can you imagine Konami giving fans the possibility of building their own characters for that sum? It's simply not feasible, and the same might be said for things like having a functioning "direct line" with your fans, exchanging ideas with them, etc. What I'm arguing is that, even if the western adult game market becomes "richer" and more professional, there will always be space for little projects (at least very good ones) that offer another kind of experience. Back in the Renaissance, it took a powerful prince to support an artist that could not make a living by him/herself selling his/her works at market values; now, thanks to the huge audience of the internet, the possibility of fractioned payments, and a general lowering of expectations (supporters don't want cathedrals, creators don't want castles), all it takes is a bunch of fans with some resources to let it happen. The desire to help "altruistically" an artist whose vision thrills us is something that has always existed, albeit in a sparse minority (obviously the great majority of people is not capable of going beyond questions of market value - but again, now a creator just needs something like fifty people IN THE WHOLE WORLD to back him/her). I'll make another example to illustrate what I'm saying: on patreon there are not just adult game creators, there are also - to make an example - musicians. Now, obviously the music market is already PACKED with big companies, but the idea of helping a single, amateurish songwriter whose talent you believe into, together with the thrill of having a special dedication in his/her first album (much like the dedications to the lord protector at the beginning of a work of literature) is enough to get some people to support him/her, even though for the same price you might have three AAA albums with special "exclusive" content by the biggest stars out there at the moment. It's something different. So, even if the adult games market will "explode" in the near future, I don't think single developers will be left out of the field. My two cents.Right now, a lot of artist, programmers, script writters, etc, all around the world that can´t find jobs in the regular market (because they are still students, lack of the profesional experience most employers demand, the crisis of the economy, or other reasons) are seeing that some people (not a lot, but some people) are making a decent amount of money thanks to erotic games in Patreon. Its a very common topic of conversation in forums like 8chan, for example. That means they are going to try the same. They are doing it right now. Work groups are being organized through internet, not just a single guy at home. That means this niche market is going to become professional pretty soon, and there will be competence. Patron/supporters are going to become in buyers/customers very soon too. It´s just the way business develops. In my opinion, of course. I can be wrong.
both M/FF and MM/f will be optional so i'm guessing it will be sharing in general, both men and womenAnyone know if the sharing stat is for having 3/4somes with the daughter and her friends or is it for 3somes with random dudes? If it's the former idm leveling it otherwise i'm not interested.
Thanks!My review/first impressions (Warning: Wall of text)
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I think that piracy is a worry with most developers anyway. I mean games on steam could be ripped and made available. The key is that the games are most *easily* accessible from a single source. You make a great point and it's one that I've seen talked about, as well as talked about myself. Adult games need a medium for distribution.Reason why big money probably won't take over a patreon type system, but high quality will -- there is no after market for the product as everyone can easily pirate it without paying for it; thus only fan support will keep any artist group going - and fans generally like the talented little artist groups over corporate. So a company with no profit beyond the creation stage is not likely to buy into the system. However, the Patreon system probably only has so many patrons at this stage - and with limited capital to invest in an artist, the best products will win while the lesser products will get more limited support. I agree it is a system that will reward a top number of quality artist and artist groups but not businesses.
Hi Jeff, I'm Gaetano from mrdots team, happy to see you here too. ^^Reason why big money probably won't take over a patreon type system, but high quality will -- there is no after market for the product as everyone can easily pirate it without paying for it; thus only fan support will keep any artist group going - and fans generally like the talented little artist groups over corporate. So a company with no profit beyond the creation stage is not likely to buy into the system. However, the Patreon system probably only has so many patrons at this stage - and with limited capital to invest in an artist, the best products will win while the lesser products will get more limited support. I agree it is a system that will reward a top number of quality artist and artist groups but not businesses.
The extra content is already in the OPI need all day Extra Contents. please someone upload Extras.
Already download it and placed it, But only working on my day 9 save. If i start new game, Extra Contents doesn't appear in game.The extra content is already in the OP
You (and others) have really good points. But I don´t think a lot of people is eager to spend for say, 20 bucks a month for helping the development of a game, if this development is going to last two or three years. As other user says, some people would pay 20 or 30 bucks for a good erotic game, but can´t spend 200 or 300. At some point, even generous people stops supporting. For example, I have been supporting for more than a year a developer of comics, about 12 bucks per month, but no more. I like what he makes, but I can´t continue supporting him.I am well aware of the discussions going on on 8chan, we'll see what'll come out of them. But at any rate, you seem to be missing my point again. There are some people (with regular jobs, little time to indulge in their hobbies, and money to invest) who are interested LESS in the AAA experience than in the possibility of having a direct, personal impact on the products they are funding and the life of the creators that makes them. If things gets too big, I doubt that there will still be the possibility of offering additional, user-specific content for, say, 20 dollars a month. Can you imagine Konami giving fans the possibility of building their own characters for that sum? It's simply not feasible, and the same might be said for things like having a functioning "direct line" with your fans, exchanging ideas with them, etc. What I'm arguing is that, even if the western adult game market becomes "richer" and more professional, there will always be space for little projects (at least very good ones) that offer another kind of experience. Back in the Renaissance, it took a powerful prince to support an artist that could not make a living by him/herself selling his/her works at market values; now, thanks to the huge audience of the internet, the possibility of fractioned payments, and a general lowering of expectations (supporters don't want cathedrals, creators don't want castles), all it takes is a bunch of fans with some resources to let it happen. The desire to help "altruistically" an artist whose vision thrills us is something that has always existed, albeit in a sparse minority (obviously the great majority of people is not capable of going beyond questions of market value - but again, now a creator just needs something like fifty people IN THE WHOLE WORLD to back him/her). I'll make another example to illustrate what I'm saying: on patreon there are not just adult game creators, there are also - to make an example - musicians. Now, obviously the music market is already PACKED with big companies, but the idea of helping a single, amateurish songwriter whose talent you believe into, together with the thrill of having a special dedication in his/her first album (much like the dedications to the lord protector at the beginning of a work of literature) is enough to get some people to support him/her, even though for the same price you might have three AAA albums with special "exclusive" content by the biggest stars out there at the moment. It's something different. So, even if the adult games market will "explode" in the near future, I don't think single developers will be left out of the field. My two cents.