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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,100
So it doesnt work with newer characters right? Its only optimized for v4 charachters ?and is it for 3delight? Thanks for the reply
I may have misspoken in fact it doesn't work very well with the old clothes.
exemple (i denoise, and this is degusting...)
8min 0% (shirt/skirt v4 )
testdenoiser.png
As slow on this one
test_denoiser.png

Futalicius+roasty+androginy+pentacle
What's up, chica como esta ?
Whatsup.png
 
Last edited:

DoctorPervic

Well-Known Member
Game Developer
Aug 13, 2019
1,083
4,433
I have a question.

I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?

I myself like both, to me what matters most is how the game is played, or the story.
 
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Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,100
I have a question.

I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?

I myself like both, to me what matters most is how the game is played, or the story.
Yes there is also the quality of the renderings, I don't like the cartoon side too much after each taste. I'm more holiday island style but with a 1080 it's hard or need to find the right settings.
 
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DiosDecay

Member
Mar 2, 2018
282
1,664
I have a question.

I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?

I myself like both, to me what matters most is how the game is played, or the story.
As long as the story is good, I don't mind either way. But if the renders are full of mistakes (like poses with arms going through the body), that's what kills it for me.
 

GNVE

Active Member
Jul 20, 2018
724
1,185
I have a question.

I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?

I myself like both, to me what matters most is how the game is played, or the story.
The art is almost secondary for me I guess. Most important is a well told, well paced story written in decent enough English (the lack of pacing is why most open world games fail in this genre). I'm willing to overlook some spelling and grammatical mistakes but if the game has really broken English I will lose interest pretty quickly.
As for what art style I prefer... I guess I prefer Daz over Honey Select (While Daz games feel somewhat same-y because the backgrounds are often reused while with HS the characters are often very similar if not identical as well). In 2D art I prefer a modern western cartoon style.
If you want to blow my socks off with a games art you should probably make it in Daz with custom scenes and clothing. You should make the world feel lived in and think about the details in the art. (Or be Baindrop I do not know how he(?) cranks out that large an update each week)
 
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HFSTime

Member
Jul 13, 2019
111
648
If you want to blow my socks off with a games art you should probably make it in Daz with custom scenes and clothing. You should make the world feel lived in and think about the details in the art. (Or be Baindrop I do not know how he(?) cranks out that large an update each week)
This is really how I tackle what I do. What pieces fit the idea I have in mind and what parts can be just 'a little bit extra' but it still works. Cohesion is pretty important to me.
 
5.00 star(s) 13 Votes