- May 16, 2017
- 950
- 4,887
Intresting, whats the name of the script? Where can i get it? Like to see how it worksI may have misspoken in fact it doesn't work very well with the old clothes.
exemple (i denoise, and this is degusting...)
8min 0% (shirt/skirt v4 )
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As slow on this one
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Futalicius+roasty+androginy+pentacle
What's up, chica como esta ?
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It takes slack with the devs to get it.Intresting, whats the name of the script? Where can i get it? Like to see how it works
Yes there is also the quality of the renderings, I don't like the cartoon side too much after each taste. I'm more holiday island style but with a 1080 it's hard or need to find the right settings.I have a question.
I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?
I myself like both, to me what matters most is how the game is played, or the story.
Oh i see, thanks anywaysIt takes slack with the devs to get it.
Gimp2 is LIFE! I prefer it over Photoshop ANYDAY!!!Spending some of the extra free time i have to start learning more about the possibilities in working with Gimp.
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As long as the story is good, I don't mind either way. But if the renders are full of mistakes (like poses with arms going through the body), that's what kills it for me.I have a question.
I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?
I myself like both, to me what matters most is how the game is played, or the story.
The art is almost secondary for me I guess. Most important is a well told, well paced story written in decent enough English (the lack of pacing is why most open world games fail in this genre). I'm willing to overlook some spelling and grammatical mistakes but if the game has really broken English I will lose interest pretty quickly.I have a question.
I am wondering about the quality in renders. Who likes Photorealistic more then carttonish or plastic look when playing VN games?
I myself like both, to me what matters most is how the game is played, or the story.
This is really how I tackle what I do. What pieces fit the idea I have in mind and what parts can be just 'a little bit extra' but it still works. Cohesion is pretty important to me.If you want to blow my socks off with a games art you should probably make it in Daz with custom scenes and clothing. You should make the world feel lived in and think about the details in the art. (Or be Baindrop I do not know how he(?) cranks out that large an update each week)
You mean: Ass-mosphere lmaoWow! Great stmosphere from thisrender.