Larry Kubiac
Well-Known Member
- Feb 4, 2018
- 1,895
- 10,104
If I can render with the 1080 on beta 4.12.6 a 1080 TI should do it too, right?Shader options related to translucency and volume can make your rendering time catastrophic.
For example, take a regular cube with standard material, measure the rendering time, and now change the translucency in the shader and add volume. Oops!
In certain situations, an improperly configured shader can increase the rendering time by tens of times. This very often applies to hair shaders.
A used 1080TI costs about $700 and it no longer has full support for DS 4.12 / Iray 2020 RTX. Sorry, but your advice is to throw money away.
At least the 1080 TI has 11GB ram like a 2080 RTX even if there is less cuda and RTX specs. Moreover if you are patient and if you are looking for a good one you will find it at 400/450 euros of the 1080 TI finally it is the case in France.
Below the 2080 RTX it's poop it's worth the price compared to a 1080 TI, and it will save you from buying a card 1 year later because you'll be tired of being limited in your scenes.
Well you're on a thread on DAZ Studio so I'm just talking about DAZ.I agree there. I wasn't talking about Daz only there. It was more of a general research for me because i want to learn to use blender alongside Daz, or software with different render engines. And i am all for my hobby and passing of time. I don't do it to make a game or a novel or something. maybe sometime but that's not my main goal right now. This is laso the reason why i am struggling to even think of an idea or a cencept for my next scene. Cause i don't have a goal or something specific in mind. But my PC is really struggling and for a 2k complex scene it takes me hours and hours.. I know I have to do reasearch on the individual software that i want to use and build a PC that is good for all of them (in this case 2 mostly) so.. back to the drawing board for me..![]()