Nah.
I'd feel obligated to put in work if I formed a partnership, and my pace with DAZ is to truly obsess for a few days then not touch it for a while. It's not healthy. I don't think I could rest easy if I had to pay people, either. Too much potential for a swampy mire to wade through.
The other issue is I make things that I specifically enjoy. I've struggled with the concept of creative expression and popularity, and rather than popularity I'd rather do what I want. I quite like being obscure but passionate, it lets me walk away and do what I want. This is quite off topic now, but look at Borderlands 3 or Overwatch 2; the corporate panel approved death of unique expression and unfiltered love, every non-marketable scrap torn from it or painted over. It's an extreme, sure, but I don't want to see any of that filter into my hobby.