Integrated the free bollard asset into the tranquil garden asset. One item I will highlight is that the light sourcing from the bollards does converge correctly in Daz. They have an emissive globe inside a transparent diffuser. By turning off the globe and making the diffuser emissive, I achieved a better image from 1 iteration than 500 iterations with the base bollard setup.
Have seen this previously on assets where they place globes behind glass. By making the glass emissive instead, the rendering convergence will be rapidly reduced and the light props looks exactly the same.