MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,573
2,505
Someone asked me why your resources.assets.resS was absolutely huge but so compressible (they're slightly literate and noticed the oddity). I checked your resources, your textures are the problem. They're being stored as 64MB/32MB/16MB/8MB...etc textures. Check your import settings. Once you hit 4GB, Unity won't load your resources anymore (at least in the past). Breaks. You must address that. Your layers are your biggest problem. So many of them... So so many... And many of them are being imported and compressed into 24-bit-lossless.

Take disclaimer for example. It is 2359397B in size, 2.25MB despite the source being a simple 128.4 KB PNG. ...It is just a disclaimer, and you aren't using the alpha in the game, so why import that channel (BGRA)? And 24-bit color (RGB24) for that is just not necessary. Reimport *all* of your images and set their settings accordingly. Your biggest offenders are sooo many layers relating to portraits. Another example, ui/anatomy. Source is 146.9 kB but it is being compressed with channels BGRA and RGBA32...for a final size of 8.63MB. Check your compression/import. ...I'd also refactor the code, heavily.
holy shit wasnt aware of that 4gb thing. Maybe thats the problem, I will definitely look into this ASAP
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,573
2,505
Someone asked me why your resources.assets.resS was absolutely huge but so compressible (they're slightly literate and noticed the oddity). I checked your resources, your textures are the problem. They're being stored as 64MB/32MB/16MB/8MB...etc textures. Check your import settings. Once you hit 4GB, Unity won't load your resources anymore (at least in the past). Breaks. You must address that. Your layers are your biggest problem. So many of them... So so many... And many of them are being imported and compressed into 24-bit-lossless.

Take disclaimer for example. It is 2359397B in size, 2.25MB despite the source being a simple 128.4 KB PNG. ...It is just a disclaimer, and you aren't using the alpha in the game, so why import that channel (BGRA)? And 24-bit color (RGB24) for that is just not necessary. Reimport *all* of your images and set their settings accordingly. Your biggest offenders are sooo many layers relating to portraits. Another example, ui/anatomy. Source is 146.9 kB but it is being compressed with channels BGRA and RGBA32...for a final size of 8.63MB. Check your compression/import. ...I'd also refactor the code, heavily.
thanks a lot for the tip btw! its really helpful
 

BupoTiling03-Retired

Well-Known Member
Modder
Jul 21, 2018
1,305
1,776
holy shit wasnt aware of that 4gb thing. Maybe thats the problem, I will definitely look into this ASAP
There are systems supported by Unity that use limited filesystems that support 4GB-maximum single-file size (such as FAT32). I don't know whether they wrote a work-around or just left it as is, but many projects all over Google are hitting 4GB limits. Many learn their compression is what causes a 100MB-asset project to end up 500MB+ (or in some cases a few GB) and they hit 4GB and flop before figuring it out.
thanks a lot for the tip btw! its really helpful
You are most welcome.

*Edit* Sent a small conversation write-up.
 
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redpenguin101

Member
Feb 19, 2019
189
144
is just how shitty unity is to deal with assets.
Like it makes them massive when they are uncompressed
idk how to fix that tbh
Thanks for the reply and good luck dealing with the 4gb Unity limit Bupo mentioned. Also what is the incest content I played this ages ago and I could've sworn the goo girl was the MC's mum but now she is the nanny. Was she always the nanny or did I mess up somewhere?
 
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MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,573
2,505
Thanks for the reply and good luck dealing with the 4gb Unity limit Bupo mentioned. Also what is the incest content I played this ages ago and I could've sworn the goo girl was the MC's mum but now she is the nanny. Was she always the nanny or did I mess up somewhere?
Patreon rules
 

harbingerofcum

New Member
Sep 25, 2020
5
2
This is the second time i get this comment, it is not a consistent bug because I cant replicate it.
Maybe it has to do with the f95 file? Last person i told them to download the (same and free) version from my patreon and it fixed it
I appreciate it. I tried downloading the version from Nopy as opposed to mega and that actually solved it.
 
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MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,573
2,505
No mater how far on I get none of the retainers populate the list. It's just a wall of ??????? I seem to not be the only one with this problem.
well, in which quest you are? I can check it out if there is a bug
 

EagleClass

Newbie
Jul 3, 2020
32
15
Debauchery in Caelia Kingdom. . . . . you really wanted it to spell S.H.I.E.L.D. didn't you?
But for real is this meant to be a spin on Corruption of Champions CoC(K)
 
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gillriss

Newbie
Aug 21, 2017
83
28
well, in which quest you are? I can check it out if there is a bug
I have new saves and old saves and all of them come out with no retainers. I noticed it on an older update as well but didn't put two and two together because I wasn't checking the retainers at the time. It didn't matter how far I was. I did a brand new game, went to amon and where it would normally make him a retainer after the quest I got ?????
 

catboi24

Newbie
Jul 25, 2019
62
92
Hmm... this question was probably answered a while ago. But I am too lazy to backread. Are there any future plans on porting it to android?
 

leechurch

Member
Oct 28, 2020
173
203
Will all the retainers eventualy be able to use the virilitax potion, or the lactation potion?
 
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