I appreciate the thought but I just dont have the time for such a project
I don't know where people got the idea that I'm some closet programmer. While I do have a basic understanding of coding in general there's a huge difference between making these json mods and coding an actual game. The json mods are intentionally easy to make and configure because Radnor coded the game that way.
I would have to spend a lot of time learning the coding language this game uses and then time going through all the existing code before even beginning to do any further developing lest I risk making a mess of it.
And I don't have to time or will to commit to such an undertaking currently.
I get not having the time to devote to a project guys. I myself have tried learning Java, Python, C+, CSS, and HTML, because they seemed like the most popular programming languages I thought "If they're so popular, then they must be easy to learn." Boy was I wrong.
What I had failed to notice, just like most who have never programmed something and think it's easy, was the keyword of "language."
learning to program is exactly like learning another language. And trying to learn 5 at one time will melt your brain.
I also realized after a month long deep dive into Java, that trying to jump from learning one program language to another is like a 5 year old, that's only been taught English, being shown a sentence in German and asked to read it. They both use the same characters, have the same sounds, but have different rules.
So I get it, I just nominated you two because y'all made my favorite mods for DSCS.
But thank you for replying.
Squib, I think it was your mod that had the extra "lady bits" in it. I loved that idea so much, I added it to every bot mod I use. XD
I hope
Radnor is okay, and I wish him luck.