CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x
4.60 star(s) 45 Votes
Apr 3, 2019
117
47
Radnor I wish you the best of luck, we'll do our best to keep this going and make improvements, I know I have no intention of ceasing development of my mod and who knows what i'll do beyond that but I do know that we'll make you proud, hope this all ends soon but who knows.
 
  • Heart
Reactions: Radnor

Squib2187

Member
Aug 1, 2017
265
272
Little bit sad, but i guess it is better than simple abandoning it.

Unfortunately, for multiple reasons, I am no longer able to develop and/or maintain this game.

I don't want to kill this game, especially seeing as there are already lots of fans.
So I decided to turn game open source (but not public domain).
This way any person interested in improving or fixing game may do so freely, as long as conditions in !readme!.txt are met.

DSCS v0.3.2 sources:
Workupload
Mega

Thank you very much for your support, it meant a lot to me! I didn't plan to end it this way, but real life can change plans really quickly.

I will look for maintainer and likely will transfer f95zone thread ownership and will provide discord roles to keep game community going.

As for my own participation, i can't promise anything, but i will check discord and f95 sometimes, maybe will provide some support, but as mentioned no promises.

As for reasons, it is complicated. While i had my doubts about commercial success of this game, i didn't planned to stop developing it, maybe just slowing things down. But recent political events, war and heavy mutual sanctions really messed lots of my business contacts. So last couple of weeks i was salvaging what i could and reconnecting with almost lost contacts. Generally, i believe NSFW games landscape will change heavily due to this, as there are manyinvisible russian developers, artists, writers, either outsourcing or whole teams. As payment way will become more and more problematic, including crypto, teams will break apart, losing integral members, best case scenario being long delays and change of quality/style.
Once things settle down a bit i may take bit more active role in DSCS development, but for now i'm dealing with business fallout.
Thank you for understanding.

If you can understand anything in game sources and interested in becoming maintainer/developer, contact me, please.
Oh well, good luck dude hopefully this bullshit will be over soon.

Getting real sick of petro-dollar dick wagging wars
 
Sep 26, 2021
46
18
Lol, I may not have the expertise or a knowledge base to really develop a game, but I'm more than happy to lend a hand in idea-bouncing or running through code for bugs if needed.
 

saneulae

Member
Sep 18, 2020
115
62
Seriously? Radnor just announced the game is going open/community development because he can't do it anymore for IRL reasons. No one's taken the mantle of continuing development yet.
I found a way to have multiple avatars, but I'm still figuring out how to make an isolated patch
 
Apr 3, 2019
117
47
I found a way to have multiple avatars, but I'm still figuring out how to make an isolated patch
are you in Radnor 's discord? I'd like some help looking over code to try to figure out some things so that we can put out a patch/update at some point (my coding skills aren't up to doing it by myself sadly).
 

saneulae

Member
Sep 18, 2020
115
62
are you in Radnor 's discord? I'd like some help looking over code to try to figure out some things so that we can put out a patch/update at some point (my coding skills aren't up to doing it by myself sadly).
not on discord.

Here's a beta for multiple avatar images if anyone is interested.
This only changes the image during bot interaction, not the avatar when bot is generated. Also included images during social training. Add images in the asset folder, following the same name structure- 'avatar', 'avatar2', 'avatar3', etc...
Simple change for now, and I'll keep looking into alternate avatar for each bot.

EDIT:
added folder structure, to prevent conflicts for anybody running source files.
 
Last edited:
4.60 star(s) 45 Votes