- Sep 17, 2017
- 75
- 49
Found what could technically be classified as an unintended exploit - not really noticeable in vanilla, but it's very visible with mods that add higher tier parts/bots in. If you work in your shop until someone shows up asking you to fix their broken bot, they only care that the final condition of the bot is "working" or "100%". Where this can be exploited is when a higher tier bot comes in, you can fix everything up and swap out the higher tier parts for E-tier/Plastic parts across the board, and the client will pay you a bonus on top of suddenly having an influx of shiny new expensive parts you can reuse or resell yourself.
Not quite sure what would be the best way to fix this without making the mini quest harder to complete. Maybe having the initial quest check for a "value" based on the total part tiers on the initial bot, and allow a little padding room for part replacement (maybe 2-4 total item tiers lower than what was dropped off) before the client gets upset and you take a rep hit for ripping them off? Otherwise a client can drop off an A-S tier bot, you can strip all the parts in exchange for E-F, and get paid 3k on top of suddenly having several tens of thousands worth of new parts for minimal effort.
Not quite sure what would be the best way to fix this without making the mini quest harder to complete. Maybe having the initial quest check for a "value" based on the total part tiers on the initial bot, and allow a little padding room for part replacement (maybe 2-4 total item tiers lower than what was dropped off) before the client gets upset and you take a rep hit for ripping them off? Otherwise a client can drop off an A-S tier bot, you can strip all the parts in exchange for E-F, and get paid 3k on top of suddenly having several tens of thousands worth of new parts for minimal effort.