- Apr 3, 2019
- 113
- 47
I like it lol.Would it be fun or cruel to have a click counter in this game?
Could be in the Rep screen, with some backhanded compliment for a million clicks.
I like it lol.Would it be fun or cruel to have a click counter in this game?
Could be in the Rep screen, with some backhanded compliment for a million clicks.
A million's kinda low-ball but i like the idea XDWould it be fun or cruel to have a click counter in this game?
Could be in the Rep screen, with some backhanded compliment for a million clicks.
It's really not. Assuming you click two times per second every second for an entire 24 hours that's only 172800 clicks.A million's kinda low-ball but i like the idea XD
Fair enough. didn't bother doing the calculations, just went off the feeling that i click *a whole lot* in this game.It's really not. Assuming you click two times per second every second for an entire 24 hours that's only 172800 clicks.
So it would take almost 6 full days of constant clicking to reach a million.
And we should probably assume noone plays this game and nothing else 24/6.
And even if you play for 3 hours/day or something you'd probably take breaks or tab out to do other things.
So let's be extremely generous and assume 5 clicks/second 2 hours a day. That's almost 28 days of playing.
That's almost 70 days with the 2 clicks/s estimate.
Right, I meant to mention sooner, but its so minor, I forgot..Alright new version of my mod is out, version 0.03 includes a lot of improvements and 3 new bot models.
You can find it here:https://f95zone.to/threads/defective-sexbot-chop-shop-v0-3-1-radnor.104343/post-7567617
Mr_Shaky if you could update the mod section with the link to the new version, I'd appreciate it.
Enjoy and let me know if there are any issues.
To Be Fair.Fair enough. didn't bother doing the calculations, just went off the feeling that i click *a whole lot* in this game.
It's not hard math. Just some basic multiplication and/or division depending on how you approach it.Mr Shaky just blew my mind with that math
Ya I originally wanted to have a bit of variety so that everything wasn't named so similarly but I think you're right I should keep thins consistent except for special/unique items, I'll take care of that for the next release.Right, I meant to mention sooner, but its so minor, I forgot..
Some of the original part names could use a touch up if you want a bit more consistency.
example- powercore_b = vc-b-01/ powercore_c = vc-cs-01. arms_b = va-sx01/ arms_s = va-sx01.
Everything I'm finding so far in v3 seems great!
Day 143 I just see in code now, that girl in the red dress? didn't notice her, just saw how terrible her code was and passed on that shit instantly.Is it bad that I'm recognizing exception errors?
File "game/modules/0010_dscs_base/game/characters/bot_base/bot.rpy", line 228, in load_bot_models_from_mods
File "game/modules/0010_dscs_base/game/characters/bot_base/bot.rpy", line 228, in <lambda>
AttributeError: 'NoneType' object has no attribute 'list_priority'
- bot is missing part.
File "game/modules/0010_dscs_base/game/characters/bot_base/bot.rpy", line 228, in load_bot_models_from_mods
File "renpy/python.py", line 875, in do_mutation
return method(self, *args, **kwargs)
- part does not match part slot.
It's not hard math. Just some basic multiplication and/or division depending on how you approach it.
Still need to play that, been too busy with modding lolNo it's not hard math, but it's still math. (A topic I very much enjoy). But figuring out the million clicks, is child's play apparently compred to the FB math challenges of solving properly 6/2(1+2).
To stay on topic:
this game has ENORMOUS potential. Truly one of the best "porn games" I've seen come out. I am excitedly watching both this game and Masters of Raana
1?No it's not hard math, but it's still math. (A topic I very much enjoy). But figuring out the million clicks, is child's play apparently compred to the FB math challenges of solving properly 6/2(1+2).
Let's really mess with them by adding just one character to the formula:it's 9. The common mistake, is "assuming" everything to the left of the "/" is the denominator. Order of Operations says do the () 1st,
6/2(3)
now since neither multiplication nor division has priority over the other, do them as encountered left to right,
3(3) = 9
When you solve and get 1, you are solving 6/(2(1+3)) which is not how it was written.
Ok I never covered that symbol as far as I can recall. A quick 2 minute search leads me to believe the answer is 27Let's really mess with them by adding just one character to the formula:
6/2^(1+2)