- Jun 17, 2018
- 42
- 44
That's as far as the content goes for this version. I just uploaded it as a sort of demo for now.Whenever I go to the fountain or the alley it says "Tada!" and throws me back to the main menu. There isn't any interaction in other places as well, the only option I can say is "No". Is there a patch or am I missing something?
I have no idea what you're talking about.The problem with removing the traveler is that I kinda want to actually follow the game's story, and without the traveler, Dvalin wouldn't have been purified and Morax would've been forced to kill Osial before he destroyed Liyue, so he wouldn't be able to retire as the god of geo.
Same with Inazuma, without the Traveler, Raiden wouldn't have removed the Vision hunt decree.
And I wouldn't feel right just ignoring everything wrong with the world and focusing on all the sex stuff.
I don't see any problem adding him as a romanceable character (and even other male, futa or trans characters) as long as his content is optional.There is a demand for Venti, let people have fun, just make the scenes optional, why people get so butthurt if others want something.
I would prefer if the MC was Aether (w/ the option of renaming), so we could enjoy a better developed relationship by using some references to things in the game.That was supposed to be clear later on, but MC is not Aether.
MC wakes up a few days before the Traveler gets to Mondstadt for the first time.
For now I'm planning to have MC relive the events of the game from a different perspective than the traveler.
Thanks, that means a lot. If I want to do something I'd rather do it right, or at least try to.i was expecting to brush this off as another "3dcg with popular characters cashgrab" but seeing your commitment to telling an actual story instead of opting for the easy route of completely disconnected excuse plots to get people banging is commendable
It's not so much as contorting the story, more like a combination of: Having to add a "if-else" to each event, doing double the work for sex scenes, straight male writing a lesbian (or bi) female.the option for a femc would be nice, but if it forces you to contort the story in ways that get out of hand i won't be too beat up about it
#ventigangalso #ventigang
don't put missable scenes in the game, if you want stat requirements thats fine imo it can add to the lore of the game itself if done right.but some Main Story scenes will be missable and won't become available again
This is my first game, that means that I've been a player for years on tons of other games until I got the inspiration to make my own. This means that I have an idea of what mechanics are fun, and what others are unnecesary.don't put missable scenes in the game, if you want stat requirements thats fine imo it can add to the lore of the game itself if done right.
But from what I can tell this is you're first game and from a pure consumer perspective all having missable scenes will do is drive potential players away especially if this really is you're first game this is the one that is establishing you as a creator. My personal recommendation would be to avoid permentaly missable scenes as a whole (personally regardless of how well established you are) and focus more on the story itself. As I said having stat requirements is fine imo, if you feel like you can do them right meaning not placing the stat requirements too high to where it becomes a grind. If it ends up becoming a grind that will most likely drive people away too just like missable scenes will.
Demos don't need a specific size, I released this because I wanted people to see what I was planning and how it was going to go. I completed the objective of getting feedback to know more of less what people want before making a first version full of stuff nobody cares for.Personally I'd consider what is available right now too small for even a demo but even some triple A games that still release demos have been skimping on that. I spent a while trying to trigger to only scene in game atm using multiple choice paths until I found a bug to actually allow the scene to play.
I'm currently going for a kinda-sorta-maybe-canon story, where the only thing that changes is the MC's existence (And the whole sex thing ofc). So changing character's genders is a no-no for me, but as I previously said, scenes will be missable, by that I mean that you can miss them on purpose with some pretty obvious choices here and there.as for the venti and other male characters content people seem to be asking for, I'd personally prefer if you did add them to have them waifuized/female versions of them
and for the female protag comments I'd ask that you also add a futa option if you do add a female protag option
a demo should be long enough to develop and idea of the game, based on the content provided that wasn't possible. the only reason I know a bit about it is based on your ideas going back and forth in these comments. Based on the content provided the only thing that is there is that you was found on the beach passed out and Barbara treated you for a week, Amber found you. but that doesn't really give an idea of the game.Demos don't need a specific size, I released this because I wanted people to see what I was planning and how it was going to go. I completed the objective of getting feedback to know more of less what people want before making a first version full of stuff nobody cares for.
And the scene with Barbara is easy to pull off, I made it easy since it's the first scene of the game. You only have to choose twice for a total of four choice combinations to get to the scene.
It's really not that hard to save and load before each choice to get the scene.
missable scenes aren't fun when you have to constantly go back and try to decipher which choice pattern is the correct one. As I said having stat locked scenes is fine as long as the grind for it doesn't start to feel like a grind. I'm sure others will agree on this.This is my first game, that means that I've been a player for years on tons of other games until I got the inspiration to make my own. This means that I have an idea of what mechanics are fun, and what others are unnecesary.
as somebody else said in another comment, a good parody will gender swap characters to farther cement itself as a parody. Even going for a fairly canon story it would still be a parody since it's not the original creators of the universe so it wouldn't hurt to have female versions of them.I'm currently going for a kinda-sorta-maybe-canon story, where the only thing that changes is the MC's existence (And the whole sex thing ofc). So changing character's genders is a no-no for me, but as I previously said, scenes will be missable, by that I mean that you can miss them on purpose with some pretty obvious choices here and there.
So if you don't want to have an intimate bro moment with Venti, just don't try and fuck him, that's it. Same with pretty much every character if everything goes as planned.
And adding a futa option for the female protag defeats the purpose of having a female protag (+ that's triple the workload for me = triple the time you guys will need to wait until next patch). That would mean that for each event, I have to make a male scene, a female scene, and a futa scene. So if you want to have a dick, choose the male MC.
Still, I didn't ignore the venti suggestions, so I won't ignore yours. Again, if enough people ask for it, I may add a (optional) futa scene for the female MC.
Sorry if I sound kind of angry, it's 4:30 a.m. and I'm still trying to work out some stupid bugs that keep appearing on the new scenes. I hope you understood what I'm trying to say, have a good one and thanks for trying out my game. Even if I don't agree with some of your arguments, I will acknowledge them and I will try to improve.
That will be fine for those who use that kind of mods... I rarely watch what I have in the gallery, so in my case, if it doesn't happen during the game, I won't see it.I think having missable scenes is fine (easily solved with a gallery unlocker mod usually). Replayablity and different endings - just like a hangout events - you can load up a save file. It feels rewarding in a way,
Personally, I think it's better that you make the scenes avoidable than making the scenes missables. In the first case it's understood that it's the player himself who chooses his path and whether or not he wants the scenes, while in the second it seems more random and dependent on not so clear choices. The nuance is important.It will be possible to watch all scenes in-game, if you play your cards right that is. I don't want a clicking simulator where all you got to do is click to hear the next dialoge, go to a certain place, skip the dialogue, choose a random option and get the girl no matter what you do, that's just boring.
That's why I want to add missable scenes, you have to actively try to romance the girls in order to get them to like you. And even then, it's not like I'll make it a huge ordeal. Same with stat points, they're just there to add a bit of individuality, and by that I mean that I won't force people to grind out mindless tasks to get their stats as high as possible.
And the scene with Barbara is easy to pull off, I made it easy since it's the first scene of the game. You only have to choose twice for a total of four choice combinations to get to the scene.
It's really not that hard to save and load before each choice to get the scene.
I wake up, name my character, Amber shows up, I get out of the church and that's it. There wasn't anything else, there wasn't any handjob scene. I cannot do anything in the game, the only thing happening is whenever I go to the tavern (nothing to say to anyone) on my way out a bard interrupts me and asks me something. The only option I have is "No." When I click on characters I can only say "No." or "Leave." This cannot be the end of the content according to the tags.That's as far as the content goes for this version. I just uploaded it as a sort of demo for now.
I should have a version with actual playable content by the end of this week.