Aristos
Forum Fanatic
- Dec 28, 2017
- 5,844
- 17,520
- 913
As for the possible endings, you can have an ending with every single LI in this game except for the one who...you know, is no longer among usHoly crap, I'm late to the party! (By years.) Just finished my first playthrough of the game.
Played an honest-to-goodness gumshoe so I missed a metric tons of scenes but wow, it was still a captivating ride! Interesting (and often tragic) characters that invokes great sympathy; a fascinating, riveting plot that won't let you go; and, an excellent accompaniment in musical scores for a game of this type. Very engaging. Oh, and of course, primo CGs for a VN.
My playthrough was pretty satisfying. I went in blind not knowing what to expect, but this has been an enjoyable read. Even had a few "Holy shit!" moments that I burst out loud. (More violent than I had anticipated.) However, after my first playthrough, I don't know if I would have chosen many things any different. (No rollbacks; no second-guessing any choices here.) I played the role of shamus as best the game allowed, I believe -- uncovering clues and following leads, empathetic to those in need and saving as many as possible, and unleashing righteous fury to the deserving when deescalation fails.
While a good read and despite missing many scenes, I don't get the feeling that the conclusion of the main plot would change significantly except for a few tweaks for certain characters upon further playthroughs. Plus, there were very few characters the MC can pursue as an interest once you take out certain relationships, the victims, and the young. Am I wrong with any of these points, or no?
So, the other game, "The City of Broken Dreamers", is on par with this? Better? Worst? An altogether different feel, or similar vibe? I'm thinking the latter, and surely better with lessons learned from the development of this one. In any event, I enjoyed "Depraved Awakening". Thoughts? Stay safe, people.
Edit: Oh, and I had a couple moments where I'm like "Just play me the audio! I know Korean, gawddamnit!" when the game was all huff-and-puff with its "unintelligentable Korean", lol! (Hey, it was funny for me, okay?) ^^"
With regard to City of Broken Dreamers, of course it's on a different level. Visuals are just insanely good, for me the best you will find on this site; animations definitely are. As moskyx said, not only the MC's background but also the world in which everything happens is more fleshed out. There's action, secrets, an upright and a corrupt path, fantastic music and of course the same superb writing that you could already find in DA. As it is, there's now 5-6 hours of gameplay in a single playthrough.