I know this is going to be taken badly, but this game is going to have a big problem, and it is the creation of "paths" the more paths there are in a game, the less content each one will have.
The fact that I want to do a route without ntr, another where it is only ntr and another where it is share is worrying considering the total amount of content.
Ex.
Taking into account that the ntr routes are 2 (share and total ntr) the content will end up more or less as follows:
ntr routes: 60%
no-ntr: 40%
That in the best case...
I hope I am wrong and if the dev corrects me I will retract everything, but the game seems more oriented to that content.
For the rest, the game seems very good to me
, but always putting ntr in this type of game is screwed.
P.S. I ALREADY KNOW that there is still little ntr content, which could mean that I am wrong and that there will only be some scenes without major problem, however, seeing some comments makes me think otherwise.