- Jun 11, 2018
- 337
- 97
visited caroline in cafe and bar then no more how long of a wait do i have for more quest to be on phone
I fully understand your argument, however I partly disagree. People just think with their dicks and/or don't know the value of their money, either way it's up to them if they want to give their cash for these games. If they didn't, we wouldn't be having any games like these at all( although one could argue that giving cash to low effort games/releases is just bad for all of us, because it allows devs to think it's okay to do it). Either way, the worst thing to do though, is to say that people who don't pay monthly for your overpriced game releases are "cheap fucks who freeload". Their game will gain popularity thanks to these cheap fucks. Giving subtle(not so subtle) jabs at the people who play your stuff is a really bad way to create a community. If you play your cards right, you'll have people who are fans of your game and will want to give you cash when they can(remember that not everyone can spend cash monthly on a 'project' like this) and will create a positive environmnet where people will want to help the dev. It seems dante isn't aware of that, so there it goesNow, thank you for this load of trollcrap, because it gives me the incentive to write my overdue rant at patreon.
It is nothing more than a milkingmachine for mathimpaired idiots. Who in their right mind will pay 12$ p.a. for a promise of an unknown person, that maybe some day there will be something, that could be tolerable? Given the huge amount of failed, plain bad or simply never finished projects, it is good money thrown away. And don't get me started on this ridiculous higher levels, 5$ or more a month. Seriously? Elite Dangerous, a game that offers a galaxy to do anything a spaceship can do in it, that is very active developed and maintains a not to small fuckton of servers is paid by one payment of 25$. Do the math! If you pay twice, you get a lot more value for your money. No tits, though. Hey people, tits, cocks and whatnot are free in the internet!
Creativity? Most of this games need half a sentence, to tell all the story. Rendering is an Art. I have maybe seen 5 Games on here, where there was something new and interesting to see. One of it was was the highly amusing, if not conventionally good thing macadam does. Have you seen his patreon? This is a gentleman!
Now, agreed, there are devs, that have to show something for them. If it were a game that could be any value of good, I'd be willing to give a one time amount of money. But I will not enter a businessmodel that basically works the better, the longer you need to finish your work, and if your moneyflow stutters, you just stop the project, and start a new honeytrap. Who is the dev starting with "S" you were just thinking of? Ha!
And finally, cheap fucks? Have you had a look at this place? Many people here don't even give that fuck. Me included. Thank you for reading this.
Cmon mate, you know it ain't like that. I make 4th wall breaking references throughout the whole game. The game is free, and it always will be.I fully understand your argument, however I partly disagree. People just think with their dicks and/or don't know the value of their money, either way it's up to them if they want to give their cash for these games. If they didn't, we wouldn't be having any games like these at all( although one could argue that giving cash to low effort games/releases is just bad for all of us, because it allows devs to think it's okay to do it). Either way, the worst thing to do though, is to say that people who don't pay monthly for your overpriced game releases are "cheap fucks who freeload". Their game will gain popularity thanks to these cheap fucks. Giving subtle(not so subtle) jabs at the people who play your stuff is a really bad way to create a community. If you play your cards right, you'll have people who are fans of your game and will want to give you cash when they can(remember that not everyone can spend cash monthly on a 'project' like this) and will create a positive environmnet where people will want to help the dev. It seems dante isn't aware of that, so there it goes
It appears not everybody relies to my rant as kindly. As it was deleted. Well, it was still good to get this answer from you, because I forgot the important aspect about stupid spending making the development even worse. Thank you.I fully understand your argument, however I partly disagree. People just think with their dicks and/or don't know the value of their money, either way it's up to them if they want to give their cash for these games. If they didn't, we wouldn't be having any games like these at all( although one could argue that giving cash to low effort games/releases is just bad for all of us, because it allows devs to think it's okay to do it). Either way, the worst thing to do though, is to say that people who don't pay monthly for your overpriced game releases are "cheap fucks who freeload". Their game will gain popularity thanks to these cheap fucks. Giving subtle(not so subtle) jabs at the people who play your stuff is a really bad way to create a community. If you play your cards right, you'll have people who are fans of your game and will want to give you cash when they can(remember that not everyone can spend cash monthly on a 'project' like this) and will create a positive environmnet where people will want to help the dev. It seems dante isn't aware of that, so there it goes
By ramming your dick balls deep in their anus.discover what it means to be able to call someone family
Good observationsHeh, I'm a cheap fuck who freeloads, I'm alright with admitting that. May the porn gods bless the paying customers who keep these things going. Mini-review to follow, don't read if you've not played.
Anyhow this was a fun one. I'm grouchy that the update's over now and we didn't get farther with Amanda....but I'd be grouchier if it was over and we did... Heh, I just want two updates for the wait time of one I guess. But I'm glad we didn't get farther than we did in the story room we had to work with, we have Nicole for quick and easy sexy times, and Kaira already fills the "resistant because incest, but likely to give in to her love/desires quickly" role. It makes good sense to me that things should be slower with Amanda. And hey at least we have the hot widowmaker animation which is something, though not knowing anything really about overwatch probably hampers my enjoyment of that a bit. Still, it looked nice.
Wondering if that was Nicole in the fashion show or not. It'd make sense that the girl who lazes on our couch every afternoon but can afford the newest phone would have some unusual source of income. Curious to see who the first witch character is, the fact that she merits a sig has me thinking its not just a one-off appearance.
No clue what to make of spooky dream lady. her interactions this time were weird, especially when she seemed to pre-emptively state the narration of the beginning of the fashion show. Definitely seems like there's some sort of "more than meets the eye" thing going with this story though thanks to her appearances thus far.
I will say that grinding out the money for the phone resulted in lot of changing soundtracks as I moved from house to map to cafe and back. It was a bit jarring.
I am completely stuck as to how to find Nicole after talking to Kaira. I've talked to Kaira and have checked the living room at every time of day. Only Amanda is in the kitchen in the evening.Nicole is in the living room.
Yeah I don't feel like she is there honestly. I checked on all 4 time period too.I am completely stuck as to how to find Nicole after talking to Kaira. I've talked to Kaira and have checked the living room at every time of day. Only Amanda is in the kitchen in the evening.
Follow the walkthrough exactly. If it doesn't work I'm not sureI am completely stuck as to how to find Nicole after talking to Kaira. I've talked to Kaira and have checked the living room at every time of day. Only Amanda is in the kitchen in the evening.