Thanks for your reply, and of course thanks for this great game.If thats the case, something seems broken. Did u start a new game? I don't know what u did to break it unless i have more information. Are u on pc? Did u add any mods or do any edits? So far no one reported this problem yet.
I presumed this was the "tickle" on victoria's neck when you hug her outside the convent, I was not watching the screen carefully enough to know if the image reflects this though. I'm thinking the MC is well aware of who she is at this point and is playing dumb.
- I got the spying device from Moe. But I jumped to a night scene with Victoria and Teresa (Victoria is in her bath) WITHOUT any use of the syringe. Never seen how I used the syringe, or... on who! I don't even know if I injected it to Teresa or to Victoria... It seems that there is a missing condition somewhere, because obviously I shouldn't be able to hear these two.
Yeah I went back to the table to return the keys too... but could not, was a little confusing and made the story feel disjointed.
- There is no indication of returning the original church's keys after duplicating them, despite that MC tells explicitely that he should bring them back quickly in order that the nun do not notice it.
While I agree with everything else you say... I want to reinforce this point.. skipping time should also be available on the map screen, and everywhere if it's technically possible. (outside of conversations and interactions of course.Then, little missing things/bugs:
- When in grinding mode (for Beatrice, for example), it's sometimes very frustrating to be forced to go home in order to skip time... The top/left icon bar is displayed on the map, BUT without the time skip button... Is it possible to add it? Or better, get this icon panel always visible?
Pretty sure the latest patch addressed this, it's mentioned in several posts.
- Got a LOT of Ren'Py errors (ignored and everything went fine) while in the crypt or with Sage (in crypt, near everytime I collected an item). Just read that a controller can cause problems - I have two connected... Most of them are related to a "unicode" object. I didn't tried the 0.5.5 however, it was with the beta. Feel free to ask if you want more informations and/or traces.
And again, thanks for this game.
i did both, because i remember doing them specifically. i will be super vague but you will know what im talking about, i have all of the hints, like items that need to be found, and things and places that need to be observed. and i have also observed the girls and things they should or should not have on their person. i spent probably 15 minutes trying to figure out what to do after talking to everyone but im going to try again cause, i want to clear this area.Take a deep breath buddy. I will be adding more hints in the next update for the area you just mentioned. Sometimes it's very difficult to predict with games like these as some people find it super easy and breeze through it in 10 minutes while some may miss seemingly obvious things. But I there are certain improvements I'll be making for the case to make it even more intuitive.
Regarding where you're stuck, I'm not sure what you're missing but I'm guessing you did not observe (eye icon) the nuns properly. You might want to check out Miriam's neck and Delilah's hand.
Since MC wasn't aware that Victoria is the Mother Superior, it makes no sense to inject her the device at this time - she's a nobody... Definitively, there is a glitch there. As I said, maybe it's a missing condition somewhere which triggers something BEFORE it should be triggered... And for MC playing dumb... I think he's REALLY dumb - despite putting him as "intellectual", he clearly is sometimes really a dumbass. If he had oversee who she is, a text line should have indicated it, but he clearly brags about himself.I presumed this was the "tickle" on victoria's neck when you hug her outside the convent, I was not watching the screen carefully enough to know if the image reflects this though. I'm thinking the MC is well aware of who she is at this point and is playing dumb.
This might not be the case though. I kind of liked that the MC might have worked that out yet the story on that part was not crystal clear... made me wonder a little more deeply about the MC's knowledge and actions.
That's my point of view too. Also, when in church, it's a bit "long" to get out of there... Having the icon panel visible would allow to "jump out" this place instantly, while currently it requires a lot of clicks just to... get out.While I agree with everything else you say... I want to reinforce this point.. skipping time should also be available on the map screen, and everywhere if it's technically possible. (outside of conversations and interactions of course.
Probably, didn't tested it yet... I simply kept the beta for now, "just in case", and I'll apply the 0.5.5 if MoolahMilk don't need tracebacks. My current configuration triggers the problem easily, so... As a developper myself, I know that it's often a pain in the ass to squish a bug when you can't reproduct it 100% of time.Pretty sure the latest patch addressed this, it's mentioned in several posts.
Mods are not updated yet but i can make an updated apk (v0.5.5) if you wantcebs
Waiting for Android apk
Yes. Yes. Mods are not important for me. But compression & i.patch is necessaryMods are not updated yet but i can make an updated apk (v0.5.5) if you want
Compressing right nowMods are not important for me. But compression & i.patch is necessary
To me, it came off as the MC play-acting as a dumbass the entire time. I thought he was pretty suspicious of Victoria from the moment he notices that someone is stalking him... I think there's a reason that we can see her when the MC looks back to take notice of who's on the street and who's on the train. That said, it probably could have been done better, unless Moolah plans on like a big reveal later where the MC unveils that he's been not-retarded the entire time, and Moolah does a flashback sequence.Since MC wasn't aware that Victoria is the Mother Superior, it makes no sense to inject her the device at this time - she's a nobody... Definitively, there is a glitch there. As I said, maybe it's a missing condition somewhere which triggers something BEFORE it should be triggered... And for MC playing dumb... I think he's REALLY dumb - despite putting him as "intellectual", he clearly is sometimes really a dumbass. If he had oversee who she is, a text line should have indicated it, but he clearly brags about himself.
Does your mod work with game ver. 0.5.5?Attaching below the v0.3.3 In-Game Choice Mod
Which can also be found on myYou must be registered to see the links.
Feature:
Please note, that Karma in this game affects the personality of the MC towards a given character. Which will either be more loving/caring (+ Karma) or Corrupt/aggressive (- Karma).
- Highlights the best choice in Green.
- Displays the stats gained:
- If Positive Effect (+) Pink.
- If Negative Effect (-) Purple.
- Otherwise it's a free pick.
IMPORTANT: This mod won't instruct you on what to do / what's the next step. It will only provide help with the dialogue choices so you could rest easy when making that decision.
Enjoy!
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Indeed. No problem at all.Hey its no problem man. I understand ur frustration. Plenty of other games to enjoy in the meantime.
Let me say one little thing: an happy fanbase, that's value.But dont you find it ironic that u mentioned decency and empathy? lol. U do realise someone is spending hours to create content that you're consuming for free while you are giving absolutely nothing in return right? I dunno. How do you think a person with empathy and decency would respond?
Just a simple thought experiment. The developer is providing you value by creating entertainment and content for you. If the dev dies tomorrow, the content disappears. Thats value.
What value do u give in return? Value doesnt have to be financial. It could be in terms of support or being positive. Plenty of free players provide immense support in the form of motivation/gratitude/spreading the word so more patrons join etc etc that cannot be quantified by money. "Hey i cant support you on patreon but thanks so much for the game!" "Here are some bugs u missed. Maybe u could try this next time!".
Or in your case "Aww pretty dissapointed we have to replay the game! But man your game is great and i loved it. Hope u dont encounter too much problems next time so that we can have smooth development in future! Good luck! Ps, can i please get a save file? Sorry for the trouble."
Simple words like that provide immense value and gives a huge incentive for the dev to listen to your feedback and who knows? U might just get a save file!
Value. The world is built upon a natural value exchange system. Nothing comes for free and nobody owes you anything.
If a patron dies, the dev just lost a couple extra dollars a month. Thats value. If a supportive player dies, the dev just lost someone who might share or hype the game or give important feedback. Thats value.
Even f95 zone, a website whose sole purpose of existence is to leak other peoples hard work and pirate things for free...understands the concept of value.
F95zone provides developers with valuable exposure, allows developers to control their own threads, run developer competitions and open developer forums so that new people can be encouraged to start their own indie game so that this small community can grow and flourish. That's value.
Yes, even the biggest pirate of them all understands and provides value too.
But what about you? What would change if you died tomorrow? And if nothing changes then do you think it matters if u play the game or not?
Well...something would change. There would be one less entitled person spreading negativity. Now thats value.
Just some food for thought
Good. ThanksHere's my compressed version of Deviant Anomalies v0.5.5 Win/Linux
Normal Size: 2.53GB
Compressed size: 669.05MB
Download