I presumed this was the "tickle" on victoria's neck when you hug her outside the convent, I was not watching the screen carefully enough to know if the image reflects this though. I'm thinking the MC is well aware of who she is at this point and is playing dumb.
- I got the spying device from Moe. But I jumped to a night scene with Victoria and Teresa (Victoria is in her bath) WITHOUT any use of the syringe. Never seen how I used the syringe, or... on who! I don't even know if I injected it to Teresa or to Victoria... It seems that there is a missing condition somewhere, because obviously I shouldn't be able to hear these two.
This might not be the case though. I kind of liked that the MC might have worked that out yet the story on that part was not crystal clear... made me wonder a little more deeply about the MC's knowledge and actions.
Yeah I went back to the table to return the keys too... but could not, was a little confusing and made the story feel disjointed.
- There is no indication of returning the original church's keys after duplicating them, despite that MC tells explicitely that he should bring them back quickly in order that the nun do not notice it.
While I agree with everything else you say... I want to reinforce this point.. skipping time should also be available on the map screen, and everywhere if it's technically possible. (outside of conversations and interactions of course.Then, little missing things/bugs:
- When in grinding mode (for Beatrice, for example), it's sometimes very frustrating to be forced to go home in order to skip time... The top/left icon bar is displayed on the map, BUT without the time skip button... Is it possible to add it? Or better, get this icon panel always visible?
Pretty sure the latest patch addressed this, it's mentioned in several posts.
- Got a LOT of Ren'Py errors (ignored and everything went fine) while in the crypt or with Sage (in crypt, near everytime I collected an item). Just read that a controller can cause problems - I have two connected... Most of them are related to a "unicode" object. I didn't tried the 0.5.5 however, it was with the beta. Feel free to ask if you want more informations and/or traces.
And again, thanks for this game.