Lavan

Newbie
Aug 17, 2019
59
88
Is th

Is there any release date for that or just planning?
Didn't see any dates in the two posts. They had some pictures and a short video of walking around so theres some work done, though what we saw could be done in a day or two so hard to say how much work has actually been done.
 

Lavan

Newbie
Aug 17, 2019
59
88
Theres a new post, looks like they're releasing the rest of season 1 after all. Rest of post is basically just a bunch of "You can definitely do these things in Renpy but I'm going to say you can't to justify the switch". Has some preview pictures of the upcoming season 1 stuff and a few pictures of the new stuff. Sage continues to look decent, get a picture of Maeve but not a fan of it, few other less important characters/scenes that look alright I guess, honestly they could be pixelart and I'd be happy so long as the girls look decent.
 

MagnusAxess

Member
Jan 9, 2022
165
154
"Deviant Anomalies 10.0 Release Dates, Devlog Updates, Preview Animations and More!
DA 10.0 Release dates, information on new development, tons of animation/image previews and unfiltered thoughts...."

Weird that I randomly decided to check on this today of all days. I haven't looked at it since it was flagged Abandoned.
 

9alwa

Active Member
Sep 16, 2020
557
670
He basically said he gonna finish releasing the game as it is, with one update worth of 1k renders every month. He said he has enough for 3 updates and that he has a huge amount of scenes from before.

I still don't believe him. Why stay silent for fucking MONTHS on top of not releasing anything if that's true? The patreon post he made says that new version gonna admittedly be out the 29th of November (didn't see the post myself but someone else reported it on discord). I'm pretty sure there won't be anything released on the 29th and if there miraculously is, it won't be 1k renders. Expect another pile of excuses.
 

Dooms_y69

Newbie
Aug 6, 2017
24
5
What about Eternum and Deviant Anomalies until launch?
I might be jealous after all~~! O.M.G.( game abandoned?)















:ROFLMAO:
 

RDFozz

Active Member
Apr 1, 2022
805
1,105
Why the abandoned tag?
because it's abandoned?
check there patreon please and thank you.
For those wondering about the game still having the Abandoned tag, I recommend checking the F95 rules regarding same:
  1. Abandoned: used in the following cases:
    • The developer states that the development has been permanently suspended.
    • After 3 months of inactivity from the developer's public creator/crowdfunding accounts (Patreon, SS, etc), we will resolve special circumstances or scenarios on a case-by-case basis (no creator accounts, creators developing for free, Patreon accounts under review/ban).
    • No game update has been released for an abnormally long period of time (>18 months).
    • Game threads that are marked On-hold for over 6 months with no game update.
    • Note: this prefix is only removed upon the release of a new update for purchase/download.
Highlighting added.
 

Digga D

Member
Jun 5, 2019
417
1,098
Theres a new post, looks like they're releasing the rest of season 1 after all. Rest of post is basically just a bunch of "You can definitely do these things in Renpy but I'm going to say you can't to justify the switch". Has some preview pictures of the upcoming season 1 stuff and a few pictures of the new stuff. Sage continues to look decent, get a picture of Maeve but not a fan of it, few other less important characters/scenes that look alright I guess, honestly they could be pixelart and I'd be happy so long as the girls look decent.
Can you share them here
 

kumenl0l

Member
Mar 21, 2020
261
726
He basically said he gonna finish releasing the game as it is, with one update worth of 1k renders every month. He said he has enough for 3 updates and that he has a huge amount of scenes from before.

I still don't believe him. Why stay silent for fucking MONTHS on top of not releasing anything if that's true? The patreon post he made says that new version gonna admittedly be out the 29th of November (didn't see the post myself but someone else reported it on discord). I'm pretty sure there won't be anything released on the 29th and if there miraculously is, it won't be 1k renders. Expect another pile of excuses.
dang, i havent been around for a month and this dude just comes out with another scam?

just as a quick reminder, this post was made in jan/feb (dont remember, dont care to look it up), before releasing the last mess of an "update", that was supposed to be done in SEPTEMBER 2022:

Here's what moonlah said in newest post:

Hello peepo!

Sorry guys for being out for some time. There's quite a lot to cover and I will elaborate on the latest happenings, the next update and more details! Please read the whole post as I will cover most of the things on here.

I'll try my best to explain what is going on from my perspective and what is the progress so far so read on!


Whats been going on recently?

Firstly, I apologize about the missed date announcement for 0.9. I'll try to elaborate as best I can, the situation! It will be a very long and wordy post, I will try to be concise but it's almost impossible to explain without typing a long post. Some things cannot be explained easily through text. So if you're really interested in what's going on, please take some time to read the post.

As you guys know, if you've been following the progress of the game from before, I've been aiming to announce the end of season one (DA v 1.0) in 2022 and release it in January to start the year off. I planned to create a season 2 for the whole of 2023. It's for a variety of reasons which I won't repeat here but for the new people, it's basically to organize the game properly and make it into a more VN style episodic game. You can read past post to find out more if you're interested!

As such, I've been focusing on making contents to close off all the loops and end the season on the final explosion scene. Keep in mind the development style is not episodic at the moment. Which means I create random parts every day. There is no real structure as to "one episode" which you release.

I've been under a lot of pressure to finish off the season in January. It's also in large part because I can't wait to get to the next season.

I've been spending a lot of time making content to close out all the loops and all the events. Some of the events include new locations like the lingerie store, blue oyster and etc.

Now you ask, why Moolah do you need to add these new girls and new events and new location? I have reasons! Sometimes it's very hard to explain. For example, I'm trying to formulate a consistent system for season 2. A big part of the mechanic is that you can buy clothes for each girl when they reach a certain level. That means I need to introduce the location where you can buy clothes. But you can't just make a store appear out of nowhere. There are characters and storylines that you introduce which also plays a part in the story.

Now of course under pressure, I would just create a store and create a system just so I can release an update. Which results in what we see today, every scene is different system with storylines that go no where and it's very disjointed.

It's the same issue with the bar and any other location. For example, you can't just make content for Beatrice. You need to plan and structure everything in advance. Because there is a mechanic where you can walk into the bar and invite the girl into the toilet. And there is a multitude of repeatable actions you can do.

For example, if you're at level one, maybe you can't do a certain action. But after you progress, there is new actions that you can do. I hope you guys understand what I'm saying. You need to plan it in advance. You cant just release one episode or else you need to redo everything again.

Now I'm just grinding to finish season 1 so that I can solve all these issues in future. But as time goes on, the pressure keeps piling so I have to release 0.9 soon. So I'm thinking in my head, which scenes can I structure and release as 0.9? (Bear in mind they need to be somewhat complete as people will feel unsatisfied, also you must include lewd scenes in each release and all that. Also, it will be just another update with mechanics not complete.)

As such, you always see me announce an update and struggling to compile a proper update together. I remember feeling really upset and demotivated as I spent Christmas still in front of the computer trying to cobble up the update. (Another issue is the way patron charges work. They always renew at the end of the month! But we will talk about this further below as finally patron made some changes!)

I hope you understand how I feel. I have all this content but I'm struggling to put together an update before the month is over.

I don't know how to describe it but the best way is to just use dialogue to express what goes on in my mind.

"Okay, I can give them this scene and this part. But shit, this area-system is not finished. Or this character is not introduced yet, or shit, this character doesn't have a lewd scene yet. Hmmm...I feel like this has enough content for an update, but fuck I need to rush two introduction scenes. Okay you know what, I think I can make it, I will just put her lewd scene that I've done here and they will be happy. Oh shit, it's so lame and rushed, I need two extra scenes to build up to that! I hope I can finish it before months end. Fuck, I rushed it too much and it looks so ugly, lets see if I can redo it in 24 hours because the month is ending!"

And after a while, it feels utterly depressing and futile. Especially as people start getting angrier and angrier and constantly message me and I have to explain to each individual.

As such, I decided to just fuck it and go dark for a while and just focus on what I have to do everyday. I celebrated the new year and shifted back home. Also spent a few days for lunar new year as well with my family. Looking at patreon and discord really makes me depressed and it's very difficult to focus.


Going dark for a moment has been great. I was able to structure and plan the entire season 2 (Which is what I should have done at the start of the game, but it's my first game. So many things I wish I knew now before I started.)

And also prepare all the contents etc. So read on to see where we are now! It's exciting as I have already completed almost all contents for 1.0 as well.

By the time we release, I will already have extra time to work on the first episode of season 2, which is nice. The pressure is really getting to me and it's so difficult to explain all the things I'm going through in words.

Season 1 end.

I am now only a few scenes away from completing the entire season, I've also structured season 2, which means all the mechanics that I want and all the planning has been done.

Although I've had to sacrifice a lot of what I dream to make, I still think the game will be very fun, there is enough mechanics to be interesting and I really enjoy the system. I am very excited for season 2.

It's really hard to explain but in some parts of the game which you will see in 0.9, you can see the structure for season 2 is already there, all I have to do is add content. I can add different dialogue's, actions and items that you can use in future. I have also generalized the whole UI, so that it will be the same throughout the game! Again, it's not simple like writing a story and making it. The entire system must be planned in advance. I wish I could post a video and just describe it to you but I can't. Best I can do is try to describe it to you in text.

It is one reason why it's so difficult to release 0.9 even though I had much of it done long ago. I don't want to put a random scene and have to remake everything again.

I predict we will release 1.0 for the highest tier when the lowest tier gets 0.9 (Around end of february), which brings me to my next point that I want to share with you guys.

Restructure of tiers

Since people are already pissed off, this was the perfect opportunity to build up a backlog of content and restructure the tiers. For season 2, I plan on releasing episodes by tiers. Which means highest tiers will have access to the latest episodes. For example, tier 1 has episode 3, and tier 2 episode 2 and so on.

I know lower tiers might not like it but after a few months, new patrons will see this as normal. Doing so will have many benefits.

1. It can give high tiers some sort of reward.

2. It will give me room for each release. Sometimes I need to add more things or some things might not work. Having a few episodes buffer will give me space to have a consistent release schedule. I don't have to go crazy and try to rush a lame episode. I'm doing everything myself so I have to basically do everything from animations to coding to writing. Sometimes, when you're rushing to finish an animation, you switch to writing another scene, your mind kinda goes blank. It's hard to explain unless you do it. Many problems will arise.

3. By the time the episode reaches each tier, it will be bug free as we have time to polish it.

Also, FINALLY patron has given a new charge system for patron. I don't know why they took so damn long to do it. So now, patrons no longer need to be charged at the same date every month. This solves the whole end of month thing which is a problem as I always have to release before the month is over.

___________________________________________________________

Release date

Okay! Now for the fun part. I will release 0.9 in the next few days. I already have enough content for 0.9 long ago but as I've described, we just need to see what to include and have a buffer. By the time 0.9 gets to the lowest tier, hopefully we can release to 1.0 to the highest tiers. All these release issues will be resolved in season 2 so be patient! That's the whole point of making a new season. Let's just get through the first season.

I already know which content I will include. There will be more than 1000 images and 50-60 animations that's in 0.9 alone. (Guys, just to let you have a comparison, most games have like what? 10 animations per update? 5? I'm really killing myself to make the content here so chillz! I really put a lot of effort into it. Each animation can take hours to make!)

I think we have even more than that already completed for episode 1.0 so it's a lot!

___________________________________________________

So here goes the new schedule for DA 0.9!
WM/HK/Deviant - Tier 1 - 5th FEB

Anom/Rebel - Tier 2 - 12th FEB

Citizen - Tier 3 - 19th FEB

WM/HK - 1.0 Release - 26th of FEB.

_________________________________________________

As you can see, we have a one episode buffer now. I will release 1.0 for the next tier when I complete the first episode of season 2! We will work our way towards finally having 2 episode buffer as the year goes on so keep that in mind!

For those who are feeling really impatient, just wait till season 1 is complete and come back again. It's the perfect time to replay the game.
spouting the same kind of bullshit about how much content he has, but for some reason, MAINLY US, HIS HATERS, keep bringing him down, and he just literally cant even anymore!

one of the other more common excuse was is that "sandbox hard, vn ez", so he's switching to a linear model.
so guess what, surprise, that was another fucking lie! :BootyTime:

which one is it then, Moolah? I know youre reading this, your hubris doesnt allow you to not check the zone!
heres some constructive criticism, just so you cant cry hater like you usually do:
  • your games biggest selling point was the HS art, which you are admittedly really fucking good at. so you sacrificing that means youre basically killing the ip. nobody cares for a budget GTA2 looking ass skateboard sandbox game after pissing on ahegao HS models
  • at this point you tanked your reputation so deep, the only thing that would help you is to completely rebrand not only your product, but yourself as well - and pray that the zone never finds out, because all your receipts are still here
I compared you to irphaeus and icstor before, but see, heres the thing: even icstor managed to dump out a shitty 1.0 with the management help of others, with plans on selling originally intended content as dlc on steam (which i assume was what gave you the idea to do pretty much the same), and even tho irphaeus' game is terrible, at least his own community didnt turn on him.

neither are true for you.
i hope you invested the milk money well, otherwise winters gonna be cold!
 

Lavan

Newbie
Aug 17, 2019
59
88
Problem is they're comparing themselves to a dev thats made several games and going "Look, they have 13k supporters, I gotta copy them". Meanwhile that other Dev's supporters are in the game threads telling them to ditch RPGM. They're comparing their first game to the other dev's 5th game. No shit they have more supporters, they've been around alot longer and put out more consistent content. The other dev's success has nothing to do with what they're trying to copy from them and has everything to do with the fact they don't pull the type of bullshit we're in right now.
 
4.10 star(s) 172 Votes