Thank you for your reply
First, I want to clarify that "render quality" may not have been the most appropriate term. What slightly put me off as far as I remember were skin and lighting quality (outside of the no background thing, and "slightly" is the important part). But by looking again at the preview images, this was either fixed or not as bad as I remember.
Second, I hadn't read your new year post, only the last few pages of the thread. I guess I'm used to developpers putting their patreon news behind paywalls which is dumb imo since there isn't any content and I want to know how a dev deliver on his promises before pledging. Anyway, now I read the post and I must say I'm fucking hyped. I love Godot, I've been closely following their progress for more than a year and a half and I can't wait for 4.0. I would love to see a fully fonctional VN plugin for Godot. Are you planning to release your Rakugo rework as a fork/open source project?
Finally, I think I'm gonna get up to date with the game. I can't wait to see what it has in store.
PS1: You may want to drop the link to your devblog in your description or at least set up a cron job for let's encrypt because the SSL certificate expired (I guess)
PS2: I didn't know gunsmithing was a thing. Leaving France to go to a gunsmithing school in the US, now that's an interesting career path.
First, I want to clarify that "render quality" may not have been the most appropriate term. What slightly put me off as far as I remember were skin and lighting quality (outside of the no background thing, and "slightly" is the important part). But by looking again at the preview images, this was either fixed or not as bad as I remember.
Second, I hadn't read your new year post, only the last few pages of the thread. I guess I'm used to developpers putting their patreon news behind paywalls which is dumb imo since there isn't any content and I want to know how a dev deliver on his promises before pledging. Anyway, now I read the post and I must say I'm fucking hyped. I love Godot, I've been closely following their progress for more than a year and a half and I can't wait for 4.0. I would love to see a fully fonctional VN plugin for Godot. Are you planning to release your Rakugo rework as a fork/open source project?
Finally, I think I'm gonna get up to date with the game. I can't wait to see what it has in store.
PS1: You may want to drop the link to your devblog in your description or at least set up a cron job for let's encrypt because the SSL certificate expired (I guess)
PS2: I didn't know gunsmithing was a thing. Leaving France to go to a gunsmithing school in the US, now that's an interesting career path.