- You cannot inject Francesca, yet.
- And the Francesca/Luna content is also being reworked.
- For the green, a reversal serum won't happen. It is a irreversible change and we intend to explain why in the future. Reversing the effect of the pink or bleu one, could be possible but not in "go back in time" fashion we need to keep continuity.
At one point I'll add a gallery allowing not only to view the images of the already played scenes but replay them. I'll need to go over all the scenes to make sure they work, but I had that feature in mind since I reworked for the first time the game code, and since I tried to plan for it with all the new content.
Now it should be as "simple" as to make a menu and make it so you keep the already played scenes even through save break.
But as "simple" as it is, that is still a good bit of work.
- Any suggestion about content is read by Jan, as far as I'm concerned this one is pretty easy to implement, some setup during tutoring, some use of the phone to tell a girl to wear some toy, then some different outcome depending of if the MC teach classes or not (with some interaction during if he does).
I don't think that would fit Harley, but it would work alright with Yuki, and definitely with Chrystal (even more if the battery pack is visible playing with her exhibitionism).
- About that, anything displayable is kinda hard to implement. Depending of what it is it can add a lot of version of images to render. And that is something that probably won't happen.
It also cost time to make sure nothings clips through the models and looks good. And that means making sure it fits every poses made with it.
So on top of the compute labour (that could be ok with good scheduling of the render) it also cost a lot of manual labour to adjust.
- Well currently the only two girl that know each other would be Chrystal and Yuki, and once greened Kara and Lola.
And as far as I remember there on any FFM scenes there was always that kind of dynamic to some extent. Yuki being too submissive and Chrystal being more proactive. Kara clearly bossing Lola into being her apprentice. And now removed until rework Francesca being completely dominated by the MC and Luna.
To me is it unlikely Harley will have any scene with an other girl anytime soon as her relation to the MC seem more personal and while ultimately it is Jan who decide about the content I'll always advocate for the D/s love relationship with great drama and grandiloquent over-the-top dialogues. I'm sure it would be awesome.
But yeah, the whole relationship between Francesca and Luna might be be exactly what you want there.
- I think I answered that in point 3
- Not very easy to do "during" the game as it could easily lock content (ex Chrystal's last stage with Yuki's third would be mutually exclusive with Chrsytal's second and Yuki's last) so probably talking about late game content.
I think it would be a crime not to have a harem ending, so at one point they need to know each other. But we want to include more narrative content or at least content included in the gameplay and not just continue to pile it up like we mostly did the past year.
- Well animation are not on the map yet, when it comes to render art we are already on the edge of not being satisfied by it, but improving it in any kind of way is time consuming as Jan would need more time that he has to learn new techniques.
So then there is 2 possibilities:
- We raise enough in crowdfunding to allow Jan to make a living on it. Allowing him more time to better his craft without making the release "schedule" suffer.
- I start getting involved into the visual content. But 3D is one of the 2 fields I seem to be inept at, but animation could be different never tried really.
- We get someone else on the team, possible but very unlikely since we both would want really good animation as we cannot stand bad animation.
- We go without.
- But that doesn't mean we won't include more dynamic element either. With the 0.40.0 I added the flashes, on the spanking scenes, and I think it worked quite well. We also got suggestion about adding spanking sound for example.
So while we might not got for full animation that doesn't mean we will have the game with static images either. We want to make make it work as an artistic choice. Like color balance, cell shading, grayscale, black and white. That is why we wouldn't go for "simple" animation as in "bad" animation.
One thing I would like to try though, is what I would describe as "still animation". Keep the poses not moving but add a very subtle of movement like breathing or such, as the characters were holding the poses. No animation of wide movement.
It could turn out very creepy but I have the intuition it could be awesome.
Also animation is even more costly than adding variation in clothing, not the same kind of costly though.
So that is all for your list. Now the rest.
Well we don't need to
feel free, we kinda already are you know.
As for the girl assessment, as I said earlier this past week, up until now I removed it because it was too much part of the gameplay. And as a gameplay element it was really bad, lots of clicking to little information.
Now, with the requirements of the scenes listed on the top right there is need for it, and that is why we might reintroduce it. It surely has a very good erotic potential as describing the girls change toward depravity and perversion is kind of the point of the game.
So, now that I'm thinking of reintroducing it, I should take around at least 3 to 5 months until I'm set on how to do it.
Well maybe less, it will depends of how my class schedule will be.
About the income system, it was a major redesign of the gameplay, and I wanted to get feedback from players without the interference of explanations.
That way I can understand what is more understood without explanation and better focus explanation for a potential tutorial.
You might want to look at
that post I explained the whys and hows of income system a bit.
As for Lola's green inject it should work on most cases now in the v0.40.7.
Wow, I'm sorry I totally missed your post. But searching for the post I wanted to link I found you reply.
So, yeah, ok, that's cool.
And you might want to take a look at the point #9 just up there, it might be of interest to you as you seem to really be into animation.