4.90 star(s) 15 Votes

ledha

Newbie
Jul 12, 2019
28
22
I "finished" the current content and this is one of the most impressive work i ever seen here. Wonderful aesthetic, characters, lore building, story and mechanics. Good job.
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
I "finished" the current content and this is one of the most impressive work i ever seen here. Wonderful aesthetic, characters, lore building, story and mechanics. Good job.

Thank you ledha :D

That is a really high praise 0_0 one that makes me very happy, but also a bit wary if i could achieve the same standard for the next update hahaha :oops:

Again, thank you very much for trying it and letting me know that you liked it. Every person that liked this game means a lot to me :D
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
Hi RED_FOX001 :ROFLMAO:

I'm really happy that you liked the game:oops:.

On the contrary, your review did give me an important input 0_0. During development, I had an idea where the user can mouse over the terms that are not to be taken literally ("Sister", "Flower", "Frogs", etc) when the characters are not using human language and it will show what it actually meant. But then I scrapped the idea because I thought it would be too much of a spoiler :D

Based on your review, where it was almost the deciding factor whether you would have continued playing it, that puts that "wiki" like feature back on the "polishes that are feasible to code and might be useful to implement if I have the time" list :giggle:

Thanks for still giving it a very high score despite the inconvenience m(_ _)m

oh no, i can't resist it anymore 0__0...my fingers hunger to type that certain emote... :D :D :D :D :D
 
Feb 21, 2023
285
1,273
Oof. That was one hell of a first update (and for a first VN no less).
First and foremost: That intro was absolute fire. Pure cinema. The effects and how the scene slowly develops and escalates is an excellent buildup for suspense.
The style of the 'hub' is quite interesting. We will see how intuitive it will be when there is much more content though.
Still a few seldom typos (and I think I saw the font color mismatch once, will have to go back and check that out again) but overall quite well written and constructed.
It is quite easy to immerse yourself in the world with how much the 'divine beings' try to distance themselves from any semblance of humanity. The idea with the extra lines of writing for the dialogue is perfect for that. Really liked that.

If I had to criticize anything, I think a bit more soundscape could help overall, not just with the intro. Everything else was so meticulously worked on that it really surprised me how little sound there was. This for once can of course help suspense in the 'horror' aspect, but I think some effects would still do the immersion good. A good example would be the neck snapping right in the intro, just something I personally thought would fit.

Unfortunately, I don’t have any formal training in art, and neither the real talent for it. I think I have improved a lot since my first drafts, but hard work will never be able to cover for talent :p
No. There is talent right there. I know because I would not be able to do much of that with work alone at all. This is really well made and thought out. Are you writing this alone or is there someone helping you with all the ideas in here?

You know a first update is good when you can already theorycraft around it.
The way we can't be entirely sure if we are a divine being tainted by human essence or a human corrupted by the divines is interesting and to me a fresh take on cosmic (or 'lovecraftian') horror, even if it already sways more heavily in one direction for the reader. But it might still be very interesting to see how the characters' development will go along and how this will affect them on that journey.

TLDR: Great first release. Really excited to see more of this. Keep up the great work :)
 
Sep 1, 2024
103
148
Oof. That was one hell of a first update (and for a first VN no less).
First and foremost: That intro was absolute fire. Pure cinema. The effects and how the scene slowly develops and escalates is an excellent buildup for suspense.
The style of the 'hub' is quite interesting. We will see how intuitive it will be when there is much more content though.
Still a few seldom typos (and I think I saw the font color mismatch once, will have to go back and check that out again) but overall quite well written and constructed.
It is quite easy to immerse yourself in the world with how much the 'divine beings' try to distance themselves from any semblance of humanity. The idea with the extra lines of writing for the dialogue is perfect for that. Really liked that.

If I had to criticize anything, I think a bit more soundscape could help overall, not just with the intro. Everything else was so meticulously worked on that it really surprised me how little sound there was. This for once can of course help suspense in the 'horror' aspect, but I think some effects would still do the immersion good. A good example would be the neck snapping right in the intro, just something I personally thought would fit.


No. There is talent right there. I know because I would not be able to do much of that with work alone at all. This is really well made and thought out. Are you writing this alone or is there someone helping you with all the ideas in here?

You know a first update is good when you can already theorycraft around it.
The way we can't be entirely sure if we are a divine being tainted by human essence or a human corrupted by the divines is interesting and to me a fresh take on cosmic (or 'lovecraftian') horror, even if it already sways more heavily in one direction for the reader. But it might still be very interesting to see how the characters' development will go along and how this will affect them on that journey.

TLDR: Great first release. Really excited to see more of this. Keep up the great work :)
Yup, yup, and yup!

You're absolutely right my friend!

What not write this as a review?
 
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garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
Oof. That was one hell of a first update (and for a first VN no less).
First and foremost: That intro was absolute fire. Pure cinema. The effects and how the scene slowly develops and escalates is an excellent buildup for suspense.
The style of the 'hub' is quite interesting. We will see how intuitive it will be when there is much more content though.
Still a few seldom typos (and I think I saw the font color mismatch once, will have to go back and check that out again) but overall quite well written and constructed.
It is quite easy to immerse yourself in the world with how much the 'divine beings' try to distance themselves from any semblance of humanity. The idea with the extra lines of writing for the dialogue is perfect for that. Really liked that.

If I had to criticize anything, I think a bit more soundscape could help overall, not just with the intro. Everything else was so meticulously worked on that it really surprised me how little sound there was. This for once can of course help suspense in the 'horror' aspect, but I think some effects would still do the immersion good. A good example would be the neck snapping right in the intro, just something I personally thought would fit.


No. There is talent right there. I know because I would not be able to do much of that with work alone at all. This is really well made and thought out. Are you writing this alone or is there someone helping you with all the ideas in here?

You know a first update is good when you can already theorycraft around it.
The way we can't be entirely sure if we are a divine being tainted by human essence or a human corrupted by the divines is interesting and to me a fresh take on cosmic (or 'lovecraftian') horror, even if it already sways more heavily in one direction for the reader. But it might still be very interesting to see how the characters' development will go along and how this will affect them on that journey.

TLDR: Great first release. Really excited to see more of this. Keep up the great work :)
OOF!! Wow... I'm ...speechless to be honest to get such a wonderful response.

The second "oof" is that this definitely doesn't help with my anxiety hahaha. I hope I won't disappoint you too much on the coming update. The first update has the advantage of having no time limit for me to pore through almost every detail and almost daily polishing:p

Just kidding. Thank you very very much for the very high praises 0_0a

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Yeah, regarding the soundscape, I totally agree. Although I do try to avoid too much sound/ambience/bgm in order to make the scenes that have them more impactful, I totally agree that I need more. Currently I've found a candidate for the ambiance bgm for the "hub", but i still don't have any luck of finding free music that really fits my vision (female solo vocal with almost no instrument). The crows really need some SFX though hahaha, and we'll see if i can edit some free audio clips for future updates.

No. There is talent right there. I know because I would not be able to do much of that with work alone at all. This is really well made and thought out. Are you writing this alone or is there someone helping you with all the ideas in here?
Hmm, thank you very much, but I think my art score on my old report cards would beg to differ ahahha :D But, I do admit, I have an very active imagination and the curse of being overly perfectionist. My knowledge in art is limited to "put the objects on those thirds line", "dutch angle makes people feel uneasy" :p . Personally, I think, more than talent, its that curse that give Divinity some edge.

If I could find some help, I would be a much happier coder hahaha. Unfortunately, no, the plot points are mine. Some settings and ideas are inspired by a lot of other works though (Warhammer 40K which...in a way is also lovecraftian, Paradise Lost (I haven't actually read the whole book, i just read the characters description), Screwtape Letters (just partly), and basic world history). I do use grammar tool to fix and expand the vocabulary and idioms in the sentences though.

It is quite easy to immerse yourself in the world with how much the 'divine beings' try to distance themselves from any semblance of humanity. The idea with the extra lines of writing for the dialogue is perfect for that. Really liked that.
I'm really glad you enjoyed that part 0_0 it is something that i tried to emphasize (with difficulties), although sometime i think i put in too much hahaha:D thinking about how to solve the question of "those divine beings aren't human! they won't nod to say they agree...make them do something else!" is something that is both fun, but also nerve wracking in making sure they are all consistent when i polish them hahaha:D

You might have read this in my other posts, but truly, thank you very much for liking my work. Personally, it really means a lot to me.

Thank you! :D
 
Last edited:
Feb 21, 2023
285
1,273
Yup, yup, and yup!

You're absolutely right my friend!

What not write this as a review?
I rarely make early reviews. Especially with some experimental things in it. The first update under at least a little pressure is always a good indicator on where the dev takes it and how they roll. Not meant as a slight against the VN itself. It's just how I prefer to do things. Rest assured I certainly will write a review for this. Likely with the next update. I like to see some more development to make my judgement. Seen many changes especially in first works and I like to include such things.
Cheers =)
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
I rarely make early reviews. Especially with some experimental things in it. The first update under at least a little pressure is always a good indicator on where the dev takes it and how they roll. Not meant as a slight against the VN itself. It's just how I prefer to do things. Rest assured I certainly will write a review for this. Likely with the next update. I like to see some more development to make my judgement. Seen many changes especially in first works and I like to include such things.
Cheers =)
No prob :D

I'm already happy that you liked the first update. Yeah, I have to admit, the next update is quite a difficult one, considering:
  • there is a time constraint for it, although relatively self imposed. I'm not the kind to really follow a set schedule (already left the corpo world, not really keen on going back hahaha)
  • it contains several plot points that needs to be reached, and needed to be worded very carefully
  • it contains a lot of dynamic situations
  • and, the hardest of them all, making sure that a change in a character's stance on something feels somewhat make sense

I prefer to be open about it how I plan to do my update, so you might have to wait at least 1-2 more months 0_0;; and that is if i could keep the pace on the writing. the renders are working out okay-ish, but it is the writing that is going much slower than i hoped :D

thanks! :D
 
Last edited:

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
Forgot to post my progress report here 0_0a;;;



its kinda long, and can be summed up as "chugging along, slowly..." and "the nonstop torture of polishing and rewriting"... and "writing is my kryptonite". But, que sera sera. It will be done when it is done :p

I'll just go to the positives, which is... here are some pose and lighting test for two ero scenes that I hope I can put in the next update :) if I can write it with a quality that is good enough for me :rolleyes: btw, these aren't spoilers :p its a porn game, we all knew this is going to happen somehow :p

ps : the there are still some posing and lighting mistakes in these test sketches.

HS2_2024-09-21-22-55-26-935.png HS2_2024-09-21-22-40-17-867.png HS2_2024-09-13-09-58-07-429.png

and an old character design sketch

HS2_2024-08-28-21-32-07-891.png

thanks! :whistle:

:D :D :D
 
Feb 21, 2023
285
1,273
Yep! Hahaha. You are definitely onto something here. The question that you're asking is the one that will lead to the actual question posed by the story...if i'm allowed to be pretentious m(_ _)m
As I said, I think it's quite overt which it is, but still a very interesting plotpoint. I'm excited to see how that develops. Don't rush things and follow through with whatever you planned. It is looking very good so far.

I prefer to be open about it how I plan to do my update, so you might have to wait at least 1-2 more months 0_0
That would still be a quite short development cycle. Such short cycles are more typical with run-of-the-mill VNs that look like all the others due to default assets. And yours really doesn't, which is a good thing.

Looking at the sneak peeks I got a question. Are you planning "routes" of any sorts or branching? A kinetic story is of course much easier as a first time solo dev and allows for more work and detail on the "main" path. Looks promising though :)
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
As I said, I think it's quite overt which it is, but still a very interesting plotpoint. I'm excited to see how that develops. Don't rush things and follow through with whatever you planned. It is looking very good so far.
Thank you. I'm glad that it interests you. I tend to spoil too much because I really like talking about those plot points, so I'll just stop myself here hahaha:D

That would still be a quite short development cycle. Such short cycles are more typical with run-of-the-mill VNs that look like all the others due to default assets. And yours really doesn't, which is a good thing.
well, actually 2 months from now would place it around 3-4 months since the first update, so its quite long. since the next update is not going to be as long as the first one (the first update was about 20k words, i'm aiming at around 7-10k for this one), i still hope it is doable.

I still don't have a big enough reputation to go a long time without any releases :p

TBH, the bottleneck between mine and the other VN are different. Most Daz based game are bottlenecked by their rendering speed, while since i use Honeyselect 2, mine would be getting the pose and lighting correct..and writing the text hahahaha

Looking at the sneak peeks I got a question. Are you planning "routes" of any sorts or branching? A kinetic story is of course much easier as a first time solo dev and allows for more work and detail on the "main" path. Looks promising though :)
My plan is to go kinetic for now because, as you said, it allows me to focus more content on a path that all player will go through, instead of spreading it around. that being said, i'm planning a branch on the next update, but that branch will join back to the main plot right after. In my current plan, this branch is for the sex scene because:
  • it doesn't affect the plot in an immediate way,
  • but due to the nature of the story, it doesn't really make sense that both of those branches took place.
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  • since the UI is structured around what is basically a polished gallery, the player can simply replay those different branches anyway, because they are self contained within the same chapter, although their saved choice is unchanged.
Thanks! :D
 

Ceesko

Engaged Member
Jun 3, 2017
2,249
5,774
Such a shitty ass game with no clear indication on how to proceed forward or what to do. Rubbish navigation.
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
Such a shitty ass game with no clear indication on how to proceed forward or what to do. Rubbish navigation.
Hi,

I'm sorry you didn't like it :) Thanks for giving it a try though. But I'm sure you can find some other games to play on this Forum :D


Sorry buddy, but this game is not for Fappers, you can jerk off to porns or other games.;)

Well, to be honest, I hope all kind of fappers can enjoy my game too hahahaha :rolleyes:

:D :D :D
 
Last edited:
Sep 1, 2024
103
148
Hi,

I'm sorry you didn't like it :) Thanks for giving it a try though. But I'm sure you can find some other games to play on this Forum :D





Well, to be honest, I hope all kind of fappers can enjoy my game too hahahaha :rolleyes:

:D :D :D
There's 2 types of people who likes adult games for fapping, and 2nd those who are just here for story like me.

That's why I only like fews games yours is one of them.
 

garbage.kun

Member
Game Developer
Jun 8, 2018
229
417
There's 2 types of people who likes adult games for fapping, and 2nd those who are just here for story like me.

That's why I only like fews games yours is one of them.
Hahaha yep, can't make a one size fits all game :D

Thanks btw, I hope i won't disappoint you on the next update ;)(y)
 
4.90 star(s) 15 Votes