That will not work. How long and well received the first release do not change the demands and the milker comments.
In fact, having a great first release means bigger playerbase which means more demands.
Being transparent
does help and every dev should be transparent. With that said- it's not a solution. It's more of a softener.
Having no ETA is not a workable solution either as the playerbase will make their own ETA based on how the other games release (and most of the time how the top 1% that work fulltime releases their game).
This is all from personal experience combined with a lot of communication with fellow devs.
And this is coming from someone who (in my opinion, hehe) has the best player base out there.
Majority of my playerbase is understanding and always positive. Love to communicate with them.
I had a sickness period which caused a delay. Many were supportive but there were also many who gathered the pitchfork. There was even a guy who demanded my patreon to be closed while others demanded that I should not receive any income anymore.
All it takes is to ignore those guys and focus on the majority of the player base who indeed are supportive.
But every dev is different. I've seen many times devs who buckles under the pressure. Some become aggressive in their posts. Some get extremely negative and hostile, leave the forum or in a lot of cases- gives up.
There is no solution to negativity. There will always be people who yell milker and calls a dev lazy. Compare them to the top 1% and so on.
The only way a dev can survive is by changing himself/herself. Don't let emotion control you. Stop getting pressured and just enjoy the ride.
Being lax is actually an advantage in this world, heh.
@polywog
The big bois of our little niche market. Not the big bois of the whole porn industry