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Do you think that the "market" of indie porn game is saturated?

Do you think that the "market" of indie porn game is saturated?

  • Yes

    Votes: 37 22.3%
  • No

    Votes: 92 55.4%
  • Yes but there is a lack of... (explain)

    Votes: 37 22.3%

  • Total voters
    166

TitDang

Newbie
Game Developer
Apr 11, 2018
68
514
story 1 is NTR
story 2 is the landlady
story 3 is the town of harem
story 4 is you're a girl now
Let's imagine I'm a porn game dev or I wanna be him. If I want to make a game today not just for myself and obtain some kind of success I should know what kind of stuff people like. I open trending games to make a little research and I see all the games are in modern setting, they describe very casual life. I can click several pages and almost nothing will change, there are only few fantasy/sci-fi projects or just unusual. I know that success doens't mean popularity but popularity almost always means success. So as a new dev I have a choice: to make a game of common trendings where only my game's quality and my efforts will determine her fate. Or make a game of uncommon setting and guess what a component led to such result (good or bad).

Most of devs just follow the people's tastes. When people will change their preferences then they will get something new.
 

DysonVac

New Member
May 7, 2019
4
9
Most of devs just follow the people's tastes. When people will change their preferences then they will get something new.
This is very true, but thank fuck for devs that buck that trend. I came across a VN by a 100% independent Dev called StickmanVN, he's not on Patreon and doesn't even have a Buy Me a Coffee page. His VN is called The Best of Intentions. The main female character is not your usual 'pure and sexually naïve virgin'. She's basically a bisexual, golden shower loving, cock loving slut. The VN is in it's early stages but it already is in the top ten of most viewed threads of the last 30 days with close to 100k in views, a 125 likes and a rating of over 4. It's a love it or hate it type of VN. I personally love it, which is why I mentioned it here as an example.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
This is very true, but thank fuck for devs that buck that trend. I came across a VN by a 100% independent Dev called StickmanVN, he's not on Patreon and doesn't even have a Buy Me a Coffee page. His VN is called The Best of Intentions. The main female character is not your usual 'pure and sexually naïve virgin'. She's basically a bisexual, golden shower loving, cock loving slut. The VN is in it's early stages but it already is in the top ten of most viewed threads of the last 30 days with close to 100k in views, a 125 likes and a rating of over 4. It's a love it or hate it type of VN. I personally love it, which is why I mentioned it here as an example.
I don't think its just that easy though. Like, someones desire and fetish wont change over night. If you have a interest for something particular it's not like your focus likely to change. Also just because you have a desired fetish doesn't necessary mean you will accept any sloop put in front of you.

If a genre is over flooded with stuff, it doesn't necessary mean all of it is good or meeting the acceptance of the audience. Lot of copy cats out there that want to cash in on the "success" of a genre, but very few manage to do it good. Unique settings, characters and stories is what put games apart. You can copy the formula I guess for a particular genre and make a game, but it doesn't make it automatically good.
 

SeventhVixen

Active Member
Game Developer
Jan 13, 2019
597
1,972
You can also spin it, if you just think of it as a product you can be doomed as well. Why does it have to be a product? Wouldn't that imply all creators just in it for the money to "sell" their product? I dare say if you claim it as a product you prone to just "blue copy" other stuff out there that does well in the hope to cash in?
What's the intention of spin it? I'm sorry but I don't quite understand your point. Maybe because flipping the omelette was not my point. "don't forget also that is a product" doesn't meant "It's just a product".

But what's certain is that a product that isn't a passion project hardly will become a passion project. A personal work of any kind, it's, just even uploaded to a web where has Ads income, it's a product, because people are going to treat it as a product. When I say that yourself have to treat is a product is because you have to work it good to the standards (not the lows) that people may expect, because most people will not give a fuck about if that's a passion project, they will just blame you because you don't hire a proofreader every two weeks.

But what I was really meant was about who can explain better than me:

(and as you can see, has nothing to do with your answer because when I say that, It had nothing to do with.. with that materialistic spin).
 

DysonVac

New Member
May 7, 2019
4
9
I don't think its just that easy though. Like, someones desire and fetish wont change over night. If you have a interest for something particular it's not like your focus likely to change. Also just because you have a desired fetish doesn't necessary mean you will accept any sloop put in front of you.

If a genre is over flooded with stuff, it doesn't necessary mean all of it is good or meeting the acceptance of the audience. Lot of copy cats out there that want to cash in on the "success" of a genre, but very few manage to do it good. Unique settings, characters and stories is what put games apart. You can copy the formula I guess for a particular genre and make a game, but it doesn't make it automatically good.
All valid points which I agree with, the point I was trying to make was that there are Devs out there bucking the trend and are not just sheep following the herd with what is expected of a VN.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
What's the intention of spin it? I'm sorry but I don't quite understand your point. Maybe because flipping the omelette was not my point. "don't forget also that is a product" doesn't meant "It's just a product".

But what's certain is that a product that isn't a passion project hardly will become a passion project. A personal work of any kind, it's, just even uploaded to a web where has Ads income, it's a product, because people are going to treat it as a product. When I say that yourself have to treat is a product is because you have to work it good to the standards (not the lows) that people may expect, because most people will not give a fuck about if that's a passion project, they will just blame you because you don't hire a proofreader every two weeks.

But what I was really meant was about who can explain better than me:
Seems I missed a word. I wanted to say "You can also spin it another way". Think I lost my train of thoughts. Happens sometimes. I didn't mean you did spin anything :p

If I wanted to make a game on a hobby basis. Maybe for my own part, just to learn how to do it. And in the process put it on patreon maybe both for some feedback and get a few bucks out of it, because why not? I wouldn't call it a product in the form of "sales product". Product of my design, yeah well that is another thing. If people would approach it as an product that would be their fault. It's not like patreon is a retail store.
 

SeventhVixen

Active Member
Game Developer
Jan 13, 2019
597
1,972
Adding to the recent posts, it's normal that most amateur dev just looking for bucks will fail. That is a thing that only Suits who can hire people can do. If the only good idea for making bucks is copying, well, you can make a bit, but it will not pay the rent. It's just tell that the dev have no originality of they're own, so it's creativity to succed is limited.

A creative dev can make, in this day an hour, a new incest game, and succed, but you will tell from 0.1 version that it's different and new.

Same reason why there are 1.000 arkanoid clones on Steam, and each of them make 1 sale a month.
But I'm sure that there is one good marketed well made arkanoid clone that make 1000 sales a year at minimum. And arkanoid.... The idea is old.
 

SeventhVixen

Active Member
Game Developer
Jan 13, 2019
597
1,972
If I wanted to make a game on a hobby basis. Maybe for my own part, just to learn how to do it. And in the process put it on patreon maybe both for some feedback and get a few bucks out of it, because why not? I wouldn't call it a product in the form of "sales product". Product of my design, yeah well that is another thing. If people would approach it as an product that would be their fault. It's not like patreon is a retail store.
There is no shame in welcoming some recognition and some bucks of people that like your things. The shame is in other parts..
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
All valid points which I agree with, the point I was trying to make was that there are Devs out there bucking the trend and are not just sheep following the herd with what is expected of a VN.
True, and there is creators that try something new inside genres that already got a lot of attention, and then get heat for not being more on pair with the same old. To slow, to little sex, ugly models, and list goes on and on.
 

DysonVac

New Member
May 7, 2019
4
9
True, and there is creators that try something new inside genres that already got a lot of attention, and then get heat for not being more on pair with the same old. To slow, to little sex, ugly models, and list goes on and on.
As the saying goes ' You can't please everyone all the time.' or something like that anyway :unsure:
 

StickmanVN

Newbie
Game Developer
Sep 25, 2017
54
154
This is very true, but thank fuck for devs that buck that trend. I came across a VN by a 100% independent Dev called StickmanVN, he's not on Patreon and doesn't even have a Buy Me a Coffee page. His VN is called The Best of Intentions. The main female character is not your usual 'pure and sexually naïve virgin'. She's basically a bisexual, golden shower loving, cock loving slut. The VN is in it's early stages but it already is in the top ten of most viewed threads of the last 30 days with close to 100k in views, a 125 likes and a rating of over 4. It's a love it or hate it type of VN. I personally love it, which is why I mentioned it here as an example.
I Love you man... :love:
 

xxx_chris2018

Member
Oct 29, 2018
285
461
I think there's a lack of gay (m/m) games. There are some games that include a gay route, but it usually involves becoming a sissy, crossdressing, or a girl. I don't mind being forced in a more submissive role, but I'm gay, I don't want anyone in heels or panties or a dress. And there are others who would love a game where you can be gay and be the dominant one. So, I think that's the real weakness. As to the mainstream community, I couldn't really say, I avoid games without m/m content because I just can't get into them and I'm turned off by them actually.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
I think there's a lack of gay (m/m) games. There are some games that include a gay route, but it usually involves becoming a sissy, crossdressing, or a girl. I don't mind being forced in a more submissive role, but I'm gay, I don't want anyone in heels or panties or a dress. And there are others who would love a game where you can be gay and be the dominant one. So, I think that's the real weakness. As to the mainstream community, I couldn't really say, I avoid games without m/m content because I just can't get into them and I'm turned off by them actually.
I don't think its that easy for creators to make good "gay" content though, unless they maybe oriented that way themselves. I don't mind so much futa stuff in games (I don't mean tgirl stuff), but male on male stuff I'm not interested in at all. Don't swing that way, but I do understand peoples frustration over lack of content for their preference and orientation.
 
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xxx_chris2018

Member
Oct 29, 2018
285
461
I don't think its that easy for creators to make good "gay" content though, unless they maybe oriented that way themselves. I don't mind so much futa stuff in games (I don't mean tgirl stuff), but male on male stuff I'm not interested in at all. Don't swing that way, but I do understand peoples frustration over lack of content for their preference and orientation.
Agreed. And I think that's why. I'm gay, but I recognize there are more heterosexual people out there. So, there's a lot less people to write gay games. And you don't want someone writing content that they don't enjoy. I mean, you could write in a gay character even if you're not gay, but you probably couldn't write a whole game and make it good. Also, if you are disgusted by gay content (and no offense, I'm totally disgusted by content with vaginas, so I get it, boobs aren't bad though), then you probably can't even write a single gay character.

So, I think the saturation question depends, because of how specialized this market is, we demand subspecialties that cater directly to us, so it makes it harder to saturate the market because you can always say, "yeah, that was a good game, but what about my more specific fetishes? I need a game for that."

This is why I'm trying to write my own game now, but it's harder than I thought, haha.
 
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Vitriks

Member
May 12, 2017
114
129
Can somebody explain me one thing. Most of 3D games made with descent graphics accumulate around 15k per month. You can feel yourself rich starting from 4k.
1. Why there are only ~5 alive 3D indie games (WhoreCraft level) on the marked?
2. Why nobody hiring help? I know, you can't hire a professional for 500$, but for 2k It's doable.(at least in a real life)
3. Do a person who is capable of creating descent porn game, can earn more then 15k on a real job?
 
Last edited:

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
Can somebody explain me one thing. Most of 3D games made with descent graphics accumulate around 15k per month. You can feel yourself rich starting from 4k.
1. Why there are only ~5 alive 3D indie games (WhoreCraft level) on the marked?
2. Why nobody hiring help? I know, you can't hire a professional for 500$, but for 2k It's doable.(at least in a real life)
3. Do a person who is capable of creating descent porn game, can earn more then 15k on a real job?
Those pulling 15k a month or more is hardly the norm though.



Quite a few got their earnings hidden, and those that rake in the big dough, is the dream rather than the norm.

Some does co-ops, hire help, even some are small teams.

You can create adult games as a hobby, put it on patreon, and it might take off, gain followers etc. But it's a fickle thing to want to go full time with. Would you throw a rl job over board for it? Or quit school, whatever? And there is the stigma I guess. Someone ask what you do for a living? Probably why for many it just remain a hobby, which at times could end up a lucrative one.
 

Vitriks

Member
May 12, 2017
114
129
Those pulling 15k a month or more is hardly the norm though.



Quite a few got their earnings hidden, and those that rake in the big dough, is the dream rather than the norm.

Some does co-ops, hire help, even some are small teams.

You can create adult games as a hobby, put it on patreon, and it might take off, gain followers etc. But it's a fickle thing to want to go full time with. Would you throw a rl job over board for it? Or quit school, whatever? And there is the stigma I guess. Someone ask what you do for a living? Probably why for many it just remain a hobby, which at times could end up a lucrative one.
I understand what you are saying, but I think it's not the worst thing to do for that amount of money. I think person with that skill just don't care about money, and happy with what it got. You have to be really dedicated for creating your own project.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
I understand what you are saying, but I think it's not the worst thing to do for that amount of money. I think person with that skill just don't care about money, and happy with what it got. You have to be really dedicated for creating your own project.
Try tell your wife/partner (insert whatever applies) you are quiting your day job to go full time on creating adult games. :p

Btw, nothing keep you (or anyone) from start make your own adult games. If you got no skills what so ever, get (hire) people that does. Trick is to hire people with the promise of make money in the future. Unless you willing to fund it from the get go from your own pockets.