Excellent suggestions. And it's clear we should do a little more pre-amble regarding Amanda's crush. We're working on v1.1.X which has the upgraded UI at the same time we're moving to story forward on the current version. We want to avoid doing and big re-writes. But I'm convinced that it's an excellent idea to maybe add a little content to those existing scenes, especially if it helps strengthen the story to come.Yeah, that was in the back of my mind as well, thanks - as you noted, a teeny bit more setup there might have helped solidify that point even more. I think the poolside chat they had provided a good opportunity for a random - but minor - observation of the MC witnessing Amanda's secret crush coming out in either (intended as confidential) conversation/chats with her friends (as one idea) that he accidentally overhears or their physically crossing each other up in some fashion where she essentially gets all tongue-tied and we see physical symptoms of the depth of crush she harbors, etc. But, yes: I did pick up on your clues and that was helpful towards suspending disbelief in the latest installment.
And, let it be said: not many adults-only creatives care about these aspects of their stories and characters, so continued kudos to you for considering how your choices help to set up the players for following one path or another without questioning whether it made sense or not.
We definitely want to avoid having any relationships that feel too random. Some of them, like Cassie's for instance may have explanations that follow the actions, but in Amanda's case, it makes more sense to establish the attractions first to justify the MC even thinking about a move on her. Just because she's so skittish.
You know that's really the first time anyone has mentioned it, and perhaps it should be said. Our promise to our players was that any choice you made would lead you to a "sexual" outcome. We're not promising all choices lead to a happy ending. Just that all choices lead to plenty of intercourse along the way.Honestly, that's completely obvious (in a constructive+positive way) and partly why I said the follow-through of how they continue to merge is what I'm still looking forward to experience; I also expect possible tragic impacts from poor choices on the player's part, given her vulnerabilities and the inherent power imbalance you've established! That could really add a dimension to parts of the work which involve her interactions, in some respects.
Maybe I should put that in a disclaimer somewhere.
Excellent. It's on the list of things we need to get done, definitely sooner rather than later.Well, OF COURSE you are already on top of this possibility. Yeah, I am reasonably comfortable with GitHub and its concepts+mechanics, deal with it at work often enough …
When you have a chance and if you're still interested, please send me an email we can reach you at.
We hope to get the repository set up in the next couple of weeks and then select a short list of proofers and contributors like yourself who are interested in volunteering for things like proofing and translating.
Having it all on git just makes managing all those edits much easier.
Thank you! We appreciate all the feedback! We're open to anything that makes the game better!Cool, much thanks!