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HumperJumper

New Member
Jan 30, 2018
12
10
^^^^^ LMAO this is hilarious. That was a dumb and silly post that shouldn't have been written!
Okay, HumperJumper stop me from complaining also explain why I'm entitled because I complained.

I love the game but I'm very glad I've never sent the devs any money all these restarts...just not worth it
are you being sarcastic¿=? i cant really say....
im not complaining, im giving my full opinión of reworking a game that was good enough and that i see no point of a rework, even more when they are a minor dev with not so much patreons behind them, (this will hurt more than help them, people dont like devs that abandon games or do rework when the story is starting to be interesting, and thats my point too, take @novel as an example, he wants to rework his game but he respect that maybe now is not a good time to start again when he is so advanced in the story, for me thats a dev that i respect and have my full support ;))

It was sarcasm....
 

Immunity

Member
Jul 8, 2017
249
777
Having just discovered this game during last night's "update" (I don't live on these boards, you know :p ), I took it upon myself to grab the 0.9.0 version off the dev's site and see what it was all about.

All I can say, with hand on face and shaking head disapprovingly mind you, is that I can't help but feel a massive mistake was made. What was there was great. There was absolutely no need for a "re-work". And while I've read the dev's post on here about a tragic computer explosion that took months of repair work during which time he pulled a "Rain Man" with regards to coding and modelling knowledge - surely he must understand that, for someone on the outside looking in, a move like that in which you scrap absolutely solid foundations and content seems ridiculous at best, and shady if you chose to see it that way (not being able to continue Cassie's story because of the Nazi overlords to which he's beholden to now, or milking more time out of a "remake". Not saying he did, and frankly I believe it's the former instead of the latter, but that's what instantly sprung to mind).

Don't get me wrong - it's his project and he can do what he wants with it. I'm not really entitled to an opinion. But as a gamer (both adult and mainstream) it's always such a goddamned utter shame to see projects that have so much potential get scrapped.

I'm also not a fan of the versioning system being used here. In mainstream games, alpha and beta versions are used to denote major game-play features and systems being added and tweaked. This is Ren'Py for christ's sake. The most complex thing you're going to be doing here is a web of story flow while keeping track of a few numerical variables. There are no systems to implement or balance to tweak.

v0.0.1 should denote a start to the story, v1.0 should signify story and content complete. It's really that simple. Putting up a freshly started remake as a v1.0 makes about as much sense as putting it up as v452.33. :D
 

RomanHume

Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,359
Having just discovered this game during last night's "update" (I don't live on these boards, you know :p ), I took it upon myself to grab the 0.9.0 version off the dev's site and see what it was all about.

All I can say, with hand on face and shaking head disapprovingly mind you, is that I can't help but feel a massive mistake was made. What was there was great. There was absolutely no need for a "re-work". And while I've read the dev's post on here about a tragic computer explosion that took months of repair work during which time he pulled a "Rain Man" with regards to coding and modelling knowledge - surely he must understand that, for someone on the outside looking in, a move like that in which you scrap absolutely solid foundations and content seems ridiculous at best, and shady if you chose to see it that way (not being able to continue Cassie's story because of the Nazi overlords to which he's beholden to now, or milking more time out of a "remake". Not saying he did, and frankly I believe it's the former instead of the latter, but that's what instantly sprung to mind).

Don't get me wrong - it's his project and he can do what he wants with it. I'm not really entitled to an opinion. But as a gamer (both adult and mainstream) it's always such a goddamned utter shame to see projects that have so much potential get scrapped.

I'm also not a fan of the versioning system being used here. In mainstream games, alpha and beta versions are used to denote major game-play features and systems being added and tweaked. This is Ren'Py for christ's sake. The most complex thing you're going to be doing here is a web of story flow while keeping track of a few numerical variables. There are no systems to implement or balance to tweak.

v0.0.1 should denote a start to the story, v1.0 should signify story and content complete. It's really that simple. Putting up a freshly started remake as a v1.0 makes about as much sense as putting it up as v452.33. :D
I want to start by saying thank you for giving our game a try. We're happy anytime someone discovers our project for good or bad. I do think it's a shame that people think the project has been 'scrapped'. Nothing was scrapped. The previously released scenes are still present in the beta albeit with additional dialogue and a tighter script that runs in better with the whole story.

As for the versioning system, we use semantic versioning in our professional lives as software developers. It is single handedly the most logical versioning system I've ever seen presented. You can find the details . To summarize, the reason it moves from v0.x.x to v1.x.x is because major API changes were made to our renpy code that does not make them compatible with previous releases of the game. And since v0.x.x is indicative of alpha versioning and this is a beta, moving to v1.0.0 is perfectly logical, though perhaps not to non-programmers.

Cheers mate and thanks for taking the time to respond.
 

BigLurker

Member
Jun 16, 2018
273
404
And people wonder why there are so many lurkers. Stuff like this. I dont mind paying 100 bucks for a good, well told, beautifully made porn game. Maybe more. But stuff like this makes me glad im a greedy son of a bitch. Cause most developers are too.

Drama about broken pc's, no back-ups and team have "a fight" are getting old and is used to much as an excuse.

This game was great, great characters. Now just gone. Went from a 9 to a 3 in one release.

But I will wait, see what the future has in store. Maybe a single patreon funded game on this site can have the status "finished" or "completed" one day.
 
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sinspire19

New Member
May 30, 2017
6
8
It looks like others have expressed their displeasure at the restart, and while I can sympathize with that sentiment to a degree I for one would at least like to point out that this is a much more refined and fully realized game than the first versions. And while I would have loved to have seen more content if what I played was a sign of the quality to come I am happily looking forward to it. We're moving from rough drafts to more finished products. So while this installment feels like a step back it also holds the promise of a much more enriched game to come.
 

ecoli

Member
Aug 17, 2017
256
520
a literal wtf, so i just wasted 30 mins of my life, finally get thru how he got demoted then end of current version!!!!!! ffs, the OP preview pics should be taken down until they're in the fecking game. 0 H content
 

AHD

Newbie
May 26, 2017
69
143
I want to start by saying thank you for giving our game a try. We're happy anytime someone discovers our project for good or bad. I do think it's a shame that people think the project has been 'scrapped'. Nothing was scrapped. The previously released scenes are still present in the beta albeit with additional dialogue and a tighter script that runs in better with the whole story.

As for the versioning system, we use semantic versioning in our professional lives as software developers. It is single handedly the most logical versioning system I've ever seen presented. You can find the details . To summarize, the reason it moves from v0.x.x to v1.x.x is because major API changes were made to our renpy code that does not make them compatible with previous releases of the game. And since v0.x.x is indicative of alpha versioning and this is a beta, moving to v1.0.0 is perfectly logical, though perhaps not to non-programmers.

Cheers mate and thanks for taking the time to respond.
Nothing is wrong with semantic versioning, but the way you use it as an indicator for product progression. Afaik you don't offer a public interface nor do external applications have you as a dependency - those are examples of the user seeing a benefit of x.y.z . Your product is a closed application and your customer only cares for content progression, not if your internal languageService now returns a generic collection.

From a marketing standpoint you're shooting yourself in the foot, because no customer is going to be happy about learning that 0.9 + x = 0.1 .

Nonetheless it's your product, which i'm thankful for, and you can market it as you see fit*

*Results may vary
 
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Keioshin

Member
May 4, 2017
117
277
Restarting the whole game is fine I guess, but why start with the first rerelease with the boss? I thought most people liked the maid's story the most and were looking forward to more of her (myself included).
 

Deleted member 216027

Active Member
Sep 24, 2017
848
1,398
if there's something that I can praise in this new version it's the menu of the game, it's perfect, it doesn't even compare with the old one, which was horrible. And I don't know if it's just my impression, but the models look more beautiful than ever. Now about the Rework, I don't think the game needed one, but you have decided that and I will respect and don't cry here as a child with no argument ( they could at least try to give suggestions to improve the game :/ ), I trust you guys will make a good story. And to finish Nanami best girl
 

KillJoy2190

Newbie
Jul 8, 2017
76
39
Having not read through the last 52 pages of comments, has this game started over??? I had played a previous version of this game awhile ago and I remember it having more content than the 'latest' version I just downloaded.
 

RomanHume

Purveyor of Porn
Game Developer
Jan 5, 2018
2,390
13,359
Nothing is wrong with semantic versioning, but the way you use it as an indicator for product progression.
I'm not sure I understand this. Are you saying the way I'm using it is as an indicator of product progression, or the way it should be used is as an indicator for product progression.

Whatever the case, using version numbers as any kind of indicator of product completion is to us, absurd. As an actual software dev, I had never even heard of using versions to monitor product completion until I joined the world of renpy porn games. When a dev is writing millions of lines of code, how does he version to indicate near completion? Rarely is software ever complete to begin with. There will always be new bugs, patches and iterations to correct errant code. So to version based on some fantasy of a final product seems like a cruel joke.

Afaik you don't offer a public interface nor do external applications have you as a dependency - those are examples of the user seeing a benefit of x.y.z . Your product is a closed application and your customer only cares for content progression, not if your internal languageService now returns a generic collection.
The API doesn't need to be public for the versioning system to work though. The application of principles is still the same. Our versioning system aids our development cycle among four devs as it should. The benefit of our versioning system to players has always been that players know which versions of the game are compatible and can be merged.

You can merge any v0.x.x file with another v0.x.x file. So as long as the release matched the x integer of the version numbers involved, you can safely join the two files and all saves and choices will carry over. Our new release, v1.x.x is clearly not compatible with v0.x.x as indicated by the increase of the integer x.

From a marketing standpoint you're shooting yourself in the foot, because no customer is going to be happy about learning that 0.9 + x = 0.1 .
This isn't the first time this conversation has been had and I'm sure it won't be the last. But at the end of the day, the versioning system exists for the benefit of the devs to aid in the process. It's the whole point of versioning to begin with.

I don't intend to be mean about any of it, this is just our position on the subject.
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,487
13,414
I knew that this was going to start again from scratch, I knew that this was going to be without the Wincest content due to patreon's ethical fascism, but to say that this "update" isn't still disappointing, would be lying.

I honestly don't see enough changes in render quality to justify (from my pov of course) doing it all over again.

It just feels incredibly disappointing, not to mention that I hate censorship of any form, even if self-inflicted due to patreon, to have to wait months and months until we will reach the same point in the story again.
(Apparently RomanHume thinks it will happen way faster, which of course I'd be glad for, but not sure unexpected problems might change that very optimistic approach).

I will say this, the devs have done good work up until this decision that I really can't find myself supporting, so of course I'll wait and see, but it won't be as high on my list as it was before the hiatus and revamp.
 
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botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,487
13,414
Having not read through the last 52 pages of comments, has this game started over??? I had played a previous version of this game awhile ago and I remember it having more content than the 'latest' version I just downloaded.
So you didn't even look and then answered the question yourself basically?

What's the point? I mean, instead of making this post, having read through a few of the comments on the last few pages would have answered this unnecessary question and more.
 
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Deleted member 15555

Harem Lover
Donor
Apr 25, 2017
3,482
11,938
We will have to disagree with this 100% on pretty much every angle. We are not happy with 'good enough', we strive for excellence. We know it will never be perfect, but there were clear places for improvement and we felt we needed to reach those places.

The story itself was still in the womb. We had 7 introductions and a handful of follow up scenes. There was very little ground lost. It made more sense to us to do the rework now and then move towards the finish, than to keep pumping out the alpha, only to go back and do a rework of the entire game.

As far as patrons, well fortunately our patrons are some of the best. Now we may not have a lot of patrons, but the ones we do have are solid aces! They stuck with us through a rough and disappointing downtime and are very vocal about the game's development. We have a very clear and open channel of communication with our supporters and during our whole black out we only lost four, maybe five patrons. Also, since this new release, our count has gone up. Now we aren't blowing the doors off of Patreon any time soon, but we are extremely grateful for the support we do have and we like to think they know how much we appreciate them.

We're sorry that you're unhappy with the produce. Feel free to check us out in a year. You might be surprised
first of all you will have some months releasing content that was already in the game (even if improved is still the same old content, meaning almost having updates of what you have already played can make some people consider being a patreon or quit)

second, I never intended to make offense to you by saying that you have few support behind, on the contrary. What i intended to say is that this will be more harmful since you cant get help to put the old content back in the game faster.
even if you never intended to get help to start from, for me it was clearly an error by your part to do this "rework", maybe and i hope is the case in a future you can come back to this comment and say how wrong I were.
Best of luck.
 

IndigoHawk

Member
Aug 9, 2016
157
577
Calling a reboot 1.0.0 and saying it makes sense to programmers ... People usually use 0.x.x to indicate less than a full build, which is common for incrementally produced and partially completed adult games. I would expect 1.0.0 to be feature complete, and in the case of a game, story complete (for the arc intended to be available at release). I saw the version number here and assumed the devs gave up on the project and were just upping it to 1.0.0 to say it was done and move on, not that it was getting a reboot. If the version number actually applies to the engine and not to the game, then I would expect that to be called out separately.

Anyway, do whatever you want, but this is an unusual way to use version numbers.
 
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DelaBoucle

New Member
Jun 18, 2017
3
1
Usually, I'm not one for posting comments, but after reading into some of the comments on the latest update I feel a need to express my thoughts.
First off, I want to thank the developers for chosing, what I felt, makes for a more intuitive kind of gameplay. The dicision to completely remake the games structure couldn't have been an easy one. It's a pity the new release doesn't feature the amount of content the last one did. Still, I get that the developers choose to release a trimmed version with the new game mechanics in place over releasing it with all content updated, since this would have meant postponing on the release for an unnerving amount of time with the same kind/amount of disgrunted comments on it's release. At least they're keeping us informed, and they're being honest with us.
As for the disappointed people expressing their disdain towards the developers, show some appreciation for people who are actually making an attempt to create a better experience for you to have, eventhough the majority of people playing the game never have and never will pay a single penny for playing it.
 
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4.40 star(s) 78 Votes