Alright, time for an opinion piece. Recently I've been messing around with Daz's "Denoising features". I've played with several combinations with mixed results and I think I've finally honed in on a setting that I'm fairly pleased with. However (isn't there always a however?)...
However, there is certainly a trade off between fine detail and denoising. I like to use detailed skin textures and noise patterns to add a little bit of surface detail to my characters. But the denoising algorithm tends to remove some, if not all of that detail.
Now I have my opinions on the subject, but I'm curious what yours are.
Not denoising = a little bit of grain but fine surface detail
Denoising = almost zero grain but loss of surface detail
I'm curious, which do you prefer? There are no right or wrong answers, I'm simply soliciting feedback.
(And feel free to download and keep the images for your own personal pleasure!)
Render Time: 10 Minutes
Denoising: No
Surface Texture Used: Anagenessis
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Render Time: 10 Minutes
Denoising: Yes
Surface Texture Used: Anagenessis
View attachment 628616
Some Side by Side Comparisons of the two images
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