IMO a lot of negativity is attributed to the devs where I think simple lack of knowledge/experience or just plain misunderstanding the audience is more likely
if I went to the software architect on any of my projects i've and said "hey we're 1/10th of the way done with our project, lets spend a whole year re-doing it" the architect would laugh me out of the room
No one on the team recognizes how their audience interacts with the game. if you asked basically any person what they like about this game they would say "The main character fucks literally every girl in the tristate area and I jerk off to that" very simple
If you asked those same people if they want the phone system updated, about 70% of them would say "what phone system" because they skip those parts, if you asked if they wanted a sliding speed control for sex scenes they'd probably say to stick to the short webm loops. if you asked if they wanted a free-roam part where you can choose which girl to interact with they would say "just show me every sex scene I'm trying to jerk off and nut"
tl;dr I don't think they're evil I just don't think they have anyone on the team to tell them that some things are a waste of time
Hey, Skummy here, speaking on Bluecat's behalf;just wanted to clear some things up for you so you were aware of what was going on. Bluecat creates this work base don what he wants it to be, and while we may sometimes gripe about him adding in useless junk, such as the slider, overall he adds a lot of good flavor to this game to make it very much unlike anything else when it all comes together. Stats pages, working phone system (in progress), stats pages, a split between linear and sandbox, stats pages, calendars, a robust sound system, stats pages, and of course a deeply engaging storyline that he already knows how he's gonna write it.
He does not placate the dumbasses who skip through everything, if you or anyone else is that kind of player, your views are not validated by the project. As you are disregarding the years of hard work going into this project, however we as patrons still enjoy what Bluecat and his Dev team are doing-that its had many hiccups along the way is normal with a small team. This si an indie developer, give them some slack to make mistakes and misjudgments and then just the later when they offer more expectations and fail repeatedly.
So far Bluecat only screwed it up once, and it sucks that he could not meet his imposed deadline, he doesn't like that he couldn't and so he's not giving another one. Be pateint, know that this is for those of us who actually wanted these features and fixes, and be well
That's Skummy out