Dukez
Member
- Dec 19, 2020
- 446
- 1,572
The only problem with giving them the benefit of the doubt is that even with all that said, it shouldn't have taken them nearly this long and that's where the real problem lies. Even in the scenario they end up in over their heads it would've happened like over a year ago, and at that point you would change your plans to something simpler if you legitimately couldn't do it. Even if they got someone else to do what they couldn't.... time is still an issue and far too much has passed for to make logical sense. There is plenty of games on here you could unren for research and learning purposes to apply to your own game, work smarter not harder.At this point, if I was to speculate, AND give them the benefit of the doubt that there were actually working on it I would believe that they didn't just want to merge it but also fix long-standing issues redo old portions, and set the game up for the open-world sandbox systems they had intended, but their ambition outstretched there capability, time went on a year went by delays and life lead to team attrition and compounding workload stress lead to more attrition finding new staff can be a problem and they eventually realized what they WANT to do is not possible at this time with their skill
Doesn't help when BlueCat isn't really acknowledging his failures, explaining why and how we got here etc.
In hindsight BlueCat really shouldn't of stopped the one-off specials (to be merged later?) since he could've done the entire thing by himself since they're standalone games with nothing to carry over.