- May 8, 2018
- 5
- 25
Just made the mistake of joining the Discord to see if there was any different information in there. Do not make my mistakes. Do not subject yourselves to cat related horrors I have seen.
Mine would be in line with whatever the abandonment rate of games here is, but since I don't know, I'd probably echo what someone earlier said as they were originally doing it, but then eventually stopped. I think there's like a 50% chance Bluecat has still done work past that point of milking it, and like a 10% chance we see a released product in the next 3 months. If we exceed that 10% chance on 3 months with no released product then I think the numbers go drastically down (queue steiner math).Alright, guys. For those of us that are regulars around here, I would like to hear everyone's best estimate.
From 1 to 100%, in your mind, what is the likelihood that there is any significant new content at all; that Bluecat has actualy done anything at all to work on Ecchi Sensei over the last 16 months?
There is actually a surprising amount of devs in the games industry that are cocky and defensive when it comes to their creations and not that open to feedback, and if you disagree it's just "don't play the game" etc (they also tend to not be that great at their job too). If we didn't know Bluecat was in Germany (or around there?) I would've assumed he was an American since this is where that sort of behavior in the industry is typically found lol.Just look at all of Bluecat's very few quoted comments. He is dismissive at best, and outright hostile most of the time. Most devs would be begging for forgiveness and trying to win back his fans loyalty by pledging specific actions and following through on it, but not Bluecat!
I'm not ashamed to admit that I brought this game up, and Lain's mod for it in particular (please don't look it up), in therapy as an example of how deep I had sunk. This game crosses a few moral boundaries I never thought I'd cross. At the time I felt really bad about it, now I can see that it was just the logical escalation of an addicted need for shocking, exciting content.I agree - no mentally stable person would be capable of producing something like this game. But it probably also says something about the mental state of us who play the game, especially with some of the shit from the patches
Narrator-kun started showing up in dialogue more and more as time went by. That was concerning even before I realized how long the game had been delayed.However, I noticed from mid-week two onwards a general lack of inspiration. He started committing the sin of "Telling not showing" where it seemed like every second scene I was being told about something happening with a black screen to look at.
Your infamous example has finally been hit with the abandoned tag, but that's probably cause the scummy Dev finally admitted he was abandoning it. BC is probably still far away from admitting this, as the money is still pretty good, but it seems to be the inevitable outcome.BUT TLDR; There's basically a 0% chance a game recovers from such a huge loss of momentum. Even if we get more content it will never be the Ecchi Sensei you or I remember after downloading when this first released.
I was a $50 a month contributor for a long time, I've seen the next two planned updates. The problem is these two update have been done(and give almost nothing new) for over a year. If he cared about the project he would A: already have about ten updates ready to drop once the coding is finished, or B: just do what literally every dev does and just keep making it with a part two with fixed code. Once you finish it go back and clean it all upYou are giving Bluecat a little more credit that I am, in that you think he actually has a decent amount of material he is sitting on, but this is quite plausible. To be fair, he released quite frequent and sizable updates at the start, so he can make content when he wants to.
For the reason why we kept getting black screened:
Blue writes too much to be translated by humans effectively without burning them out, man just keeps writing and scripting out shit, granted he works a fine balance between everything in the good times. Thus he had to cut back content to ensure he didn't burn out his team with shit. Depending on how things shake out, we might see a return to that far more nuance storytelling he was doing before, dunno.
What a shame. most likely this is what happened.Definitely not a regular, but as someone who has been a fan of multiple other games which have gone through this cycle I think that it is very likely that SOME work has been done, and that at some point an update will be released. Granted, I don't expect it to be very inspired, or well thought out.
For the most infamous example, milfy city has been dead or abandoned for a year+ how many times now?
The first week of this game was really top tier among all VNs on this site. Every scene was acted out by the characters, there was always dialog and story that had good flow and consistency. I think if you've never tried to tell a story like this its easy to not truly appreciate how hard it is to make a story with dialogue that flows nicely like this. However, I noticed from mid-week two onwards a general lack of inspiration. He started committing the sin of "Telling not showing" where it seemed like every second scene I was being told about something happening with a black screen to look at. The dialog got repetitive, the story elements were pushed to the wayside in favor of a treadmill of characters that you could never possibly make narrative arcs for. For example, you build up connections and stories with Kaede and Aki, and by far we spend more time in throwaway sex scenes with Satsune, or with random schoolgirl #45 who has no story relevance other than giving blowjobs in a public bathroom.
That being said, keeping up the kind of motivation that something like the first week of this VN would have taken, in my mind generally is very rare or nearly impossible.
That is sort of the key to all of these really good VNs. They start as genuine passion projects that are often just the escapism or fantasies of the writer/creator being put on the screen. I think it is more of a case that the money being so good is what keeps them around at all. At a certain point, whether from burnout or simple loss of passion for a project the creator doesn't actually want to do it anymore. Often times, however, the money is just too good to walk away from.
The honest thing would be to be up-front about this, and freeze payments until you want to continue working on the game, or pull the plug and delete the patreon altogether. Or hell, just give permission to someone else to continue making the game (if that person exists). But with the amount of money on the line, I think it becomes very easy to lie to yourself that its okay to keep the page open and that your few hours of work a week justifies it. That someday you'll be back to regular updates, that it's just a rough patch.
BUT TLDR; There's basically a 0% chance a game recovers from such a huge loss of momentum. Even if we get more content it will never be the Ecchi Sensei you or I remember after downloading when this first released.
lmao. i can't tell if this is satire or real anymore.For the reason why we kept getting black screened:
Blue writes too much to be translated by humans effectively without burning them out, man just keeps writing and scripting out shit, granted he works a fine balance between everything in the good times. Thus he had to cut back content to ensure he didn't burn out his team with shit. Depending on how things shake out, we might see a return to that far more nuance storytelling he was doing before, dunno.
Here i don't understand the connection to the translation at all. We know that Blue isn't doing the translation himself. How would translation slow down rendering? If there is a connection, wouldn't it be the other way around? When the translation is slow, i would expect more renders for the same amount of text.For the reason why we kept getting black screened:
Unfortunately, this is where you're wrong and acting childishly. In an argument the one providing the claim tends to need the other to provide the proof for that claim. Not having a counter claim of mere words as proof and then ask proof that they're lying. It's circular and won't lead anywhere. It's called the "Burden of proof fallacy".Well that argument cuts both ways, so you can't accuse him of being lazy if you aren't willing to entertain the fact that he writes too much for translators to feel comfortable with in a monthly deadline format.
Dude it’s been well over a year without even a single image being released. That’s the bottom line. No need for translators, coders, writing of any kind, nothing but a single image. Get him to answer/provide that then we’ll go from there into believing they’re actually doing somethingWell that argument cuts both ways, so you can't accuse him of being lazy if you aren't willing to entertain the fact that he writes too much for translators to feel comfortable with in a monthly deadline format.
There’s no point to it? How about respecting his patrons/fans patience after over a year? I talk to devs regularly and I severely doubt any wouldn’t find this behavior ludicrous-especially if you’re using the excuse of having all this translating you need done-like wtf are they translating? Why not make an image, even if it’s not a final, of one moment from this mountain of writing you’ve supposedly done?Alright, here's a few things:
Ii Bluecat writes a script, and it needs translated, there is only so much a translator is gonna translate before they get burnout in the process. Thus he would be forced to skim down on script to not burn out the translator doing the work, no script? No renders, it makes zero sense to render a scene if there is nothing but a few summary sentences to it. To call him lazy is and unsubstantiated statement, because you lack the full understanding of the situation, for me to defend without proof is also a unsubstantiated statement because all I have is my conversation on why translators seemed to struggle with Bluecats work.
So I called it in essence, a zero sum, you can't successfully argue your point to any reasonable measure, and neither can I. I accepted this, but certainly used the wrong language in that measure. I simply made the statement of why the story went the way it did, people like to call BS on anything because they're just as immature as my dumb ass, and thus the cycle repeats.
I don't know why you guys keep bringing up the other issues of no content, this isn't about that, this is about Weeks 2 and 3 being much more compressed and high paced than Week 1. It has nothing to do with new content upcoming and there isn't much I can do for pictures of why Bluecat had to trim down his script writing considering it happened before I was involved.