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Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,182
Well that's the problem; how do you keep track. Python makes it easy to create a jungle of variables.
 

AL.d

Well-Known Member
Sep 26, 2016
1,614
5,350
there are some devs who premtively do alot of the work for a game. This way if they do set up a patreon. They can have set releases every month/bi-weekly/bi monthly....etc...etc without production being interupted. Think of it like this.

I make a game I plan for monthly releases and I get 6 versions done with a decent amount of content in each and I do monthly releases.This gives a full 6 months of head start. This aleviates some of the stress of making the game. If I felt sick I would be able to take a day off without it being an issue, but I could still continue to push out releases in a timely manner.
That's fine but I still can't see the benefit of trickle-feeding tiny amounts of content bi-weekly. I can't imagine Patreons being happy to get a couple scenes every next week with content that takes less time to play through than download. Not when you could have a chunky update every 1-2 months with content for all paths. It's still pre-produced content, just given in different amount and cadence.
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,371
14,589
That's fine but I still can't see the benefit of trickle-feeding tiny amounts of content bi-weekly. I can't imagine Patreons being happy to get a couple scenes every next week with content that takes less time to play through than download. Not when you could have a chunky update every 1-2 months with content for all paths. It's still pre-produced content, just given in different amount and cadence.
you can just not play it for 2 months then...?
 
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AL.d

Well-Known Member
Sep 26, 2016
1,614
5,350
you can just not play it for 2 months then...?
If that's the plan for it, I will probably do just that.

Your invaluable suggestion didn't answer my question concerning the benefit though...
 

AL.d

Well-Known Member
Sep 26, 2016
1,614
5,350
Players would not lose the game track due to the long time between updates. I hope this is invaluable for you too.
It really is. I didn't realize 2-3 weeks more made that big of a difference in terms of keeping track. Which is weird since I have notoriously bad memory.
 

Kalkuv

Newbie
Feb 8, 2019
76
63
If that's the plan for it, I will probably do just that.

Your invaluable suggestion didn't answer my question concerning the benefit though...
One benefit i can think of: You don't have time to forget as much then witch monthly/bi-monthly releases.

Happened some times for me. Playing a game again after some time, and thinking to myself: "Eh? What happened before?"
Just yesterday with "Seducing the devil".
 

mathi81

New Member
Nov 8, 2018
9
6
By now I have played through all variants until the morning of day 5.
That makes 9 routes to see all events of the 16 girls.

If I follow the walkthrough for Emma or Trish then I do not get an option to enter the lab on Day 4.
This option only appears if I ignore Caleb. But then I miss 1 event each.

Has anyone been able to play the route for Trish or Emma with all the events?
 

RoadWulf

Forum Fanatic
Nov 18, 2018
4,083
8,170
By now I have played through all variants until the morning of day 5.
That makes 9 routes to see all events of the 16 girls.

If I follow the walkthrough for Emma or Trish then I do not get an option to enter the lab on Day 4.
This option only appears if I ignore Caleb. But then I miss 1 event each.

Has anyone been able to play the route for Trish or Emma with all the events?
Trish is currently bugged. The Lab event doesn't show up when it's supposed to. You are supposed to be able to get it on the Punch Caleb route but currently you can't. Dev said that it will be fixed in 0.10
 
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Oct 11, 2017
138
240
A lot of choices (good) but we breeze through days with nothing really happening, just a few headaches and a lot of "hmm that's weird" encounters.
 

RoadWulf

Forum Fanatic
Nov 18, 2018
4,083
8,170
A lot of choices (good) but we breeze through days with nothing really happening, just a few headaches and a lot of "hmm that's weird" encounters.
I believe this first week is really all still the intro to what will probably be the real plot of the game. This one is going to take a sharp Sci-Fi turn, I can just feel it. Look at some of the future tags in the OP.
 

nyanza

Newbie
Jun 6, 2017
18
10
If that's the plan for it, I will probably do just that.

Your invaluable suggestion didn't answer my question concerning the benefit though...
Multiple small releases cover both preferences. If you prefer more content over a longer period of time, you just wait for the updates to pile up. If you prefer the small updates, just get them as they come.

On other hand, releasing bigger but less frequent updates doesn't give you a choice, you have only the first option. That's the way with no benefit.
 
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monksims

Active Member
Mar 17, 2019
526
560
Bug [in ver 0.09] in Madison restaurant day 6 scene when MC bullied her with Jules: Picture of Madison at the cookie shop changes after MC's line "So that's what other people think of you. ..." and stays until MC's line "Well that was quite good. ..."
 

Mormont

Devoted Member
Nov 30, 2018
11,926
53,092
Oh, Penny what kind of situations are you going to get us into :LOL: So I never sided with Jules is it any different? she came across as a right bitch but now I believe there is more to her especially after the shop scene and what she did, I always think sometimes with a bully there is something going on behind the scenes with there life. But great game so far very impressed with it all the girls have my interest so far.
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,909
89,394
The walkthrough for Malia isn't working for me.

I give the pen, I punch Caleb and then it says study history on day 2 but mine goes straight to guiding Penny then the second fight with Caleb.

The only way I can get the options for day 2 to show up is if I ignore them both on day 1.
 

Matoyoshi

Member
Nov 27, 2018
287
217
It really is. I didn't realize 2-3 weeks more made that big of a difference in terms of keeping track. Which is weird since I have notoriously bad memory.
Honestly, I freely admit I have had games that I had to completely replay because I forgot what was going on, but generally that was when there was more than 3 months between releases. If I like the game, that isn't a problem, but generally I would prefer the releases be a little earlier so I don't forget what is going on.
 

Jay_H

Member
Aug 25, 2018
165
213
Bug. Walkthrough for Emma isn't working. I can't trigger going to the science lab and instead I go straight to Penny being approached by the jocks.
 

KnottyGames

Newbie
Game Developer
Sep 11, 2019
94
429
The bug for the day 4 lab scene (and all the characters there: Trish, Emma, Chloe) has been reported and will be fixed for the next update. The graphic glitch for Madison Day 6 will also be fixed then too.

The Malia walkthrough will also be changed to ignore Zoey on day 1 which is the only way to study history on day 2.
 
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