- Nov 3, 2019
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Do I want to play a porn game for 60 hours? Probably not.
And I'd rather have devs to finish their projects and try something new, different, maybe better, instead being stuck with one thing for years.
But that's my opinion.
I checked Selebus and if he does 5 hours of content per month for ~5k $, then it's fine, I guess - especially since that's his fulltime job. But he's an exception.
I'm not saying there are no exceptions.
My point is - japanese games get finished and most patreon projects never see the finish line. And you can't just generalize that they are short and there is not a lot of artwork. Just like with everything - there is a lot of shit, but there's also a lot of good stuff.
But this is completely different discussion, and tbh, a matter of personal preference.
The thing is, our generosity is creating a generation of lazy devs who waste their talents and potential because they can get easy money with little effort.
I'm not saying patreon is bad - it's a good concept and a chance for many devs. I'm bashing "patreon mentality" and people who are content with getting very little every month which results in never-ending development. After all, if not our donations and support, those lazy, "useless" devs wouldn't exist. But as long as people are fine throwing money at those projects, the problem will just be getting bigger.
That is true. As I've previously said, one of my favorite games of all time is the Grisaia series made my Japanese devs Frontwing. And yeah, I would say most patreon devs are lazy...so hard to find the good ones.
Might I ask which game made by Japanese devs do you love to play the most? I'm looking for a couple more good games I could dip my toes into...