Every hour of your gameplay is months of someones work.
STATEMENT: Ain't really true is it.
In the very very beginning maybe, sure. The conceptual stage. If you have 0 experience and you don't know what you're doing it takes a while to get your bearings. But after you hit your stride there's no excuse for taking months to produce a sliver of content. Even if you ARE working alone on that thing.
Now ... I still have a feed on this thread, but it's pretty much a back 'n forth of the same exact arguments over and over again, so I'll go with an example instead.
I read on Clymenia's Ci-En some time ago that the dude had just quit his fulltime job (couple months ago I guess), so he's been producing games on the side.
He was able to pretty consistently release games within reasonable time frames of 1 to 2 yrs per game.
Then a few years hiatus for the last one, but he wasn't having people pay while down.
These days these Japanese artists also get sponsored via Ci-En and you generally see updates every 2 weeks or a month from artists worth their salt. From what I can gather you get published artwork and stuff as well if you're a supporter.
That's how it's supposed to go when you start taking people's money.
People aren't actively complaining anymore here, just reacting to statements defending the actions of this DEV that's pretty much just ripping off his patrons at this point.
And no, it's not just with eroge that this stuff comes up ya know. How many YouTube/Complaints videos or articles haven't been made about Star Citizen, the most expensive Kickstarter scam ever that 'might' someday deliver the goods.
Even from those who didn't get conned into it.