- May 1, 2020
- 25
- 107
When I grow up and get a job ? Right! Getting a bit aggressive here aren't we ? Almost as if this was somehow personal. But why would that be ?A) B) From what I can tell he lives in the US so that stuff about other countries doesn't matter.
C) He says he did, and I don't really see any reason not to believe him, the updates were coming regularly for a while at the same time he was getting paid terribly.
D) He worked for a long time for far lower pay than the effort required. He already took the risk it just didn't pay off. For a niche game people need to be way more generous than normal for it to be viable, you know going in it's not going to have the same mass-market appeal and you can't rely on the quantity of customers, the customers need to be 10x more loyal than normal to make up for the 10x lower customer count.
When you grow up and get a job try doing work that's highly skilled but instead of getting paid at market rate you get paid 1/4 of that and at lower than minimum wage, see how enthusiastic to continue the work you are then. Working on this game probably put tremendous stress on his career and his home life, it's an insane gamble, he needed it to be a lot more successful.
Anyway, wish that phrase was applicable but fyi I am all grown up, in my 40s and my current job title reads Principal Software Engineer so I know a thing or two about development , market standards and what constitutes highly skilled work. Creating a VN with RenPy and doing a few renders in Daz / Max or whatever doesn't cut it. And if you want to have a realistic perspective on what this kind of work is worth I suggest you head over to UpWork and check out the bids for this particular skill set. Or better yet, perhaps this dev should head there and try to sell his highly skilled work for a better price than what he was getting from his patrons who are no experts in what this highly skilled work is worth!
Now ...
A)B) So you are saying that the dev should be paid based on his needs and not the worth of his work ? Let's just agree to disagree on this. But again heading over to any freelancer site will give you a rough estimate of what an equally skilled (if not more) developer from let's say India would get for the same amount of work.
C) Really ? No reason? Let me give you a few out of the top of my head ...
How about inflating his work hours so that patrons would give more or keep on giving while he is relaxing working on this a few hours a week?
How about he has lied several times to patrons about expected release dates ? Also this would be an excellent reason to get fired. I mean repeatedly lying to your project manager about delivery dates is right up there with not showing up for work!
How about it shouldn't take more than a month for a professional 3d artist and a professional software engineer to develop this game from scratch? Add the cost of leasing a render farm to it and you will get an estimate of what this is worth!
D) Well perhaps deceiving your customer base is a bad marketing strategy. But I'm no expert in marketing. Perhaps on his next attempt he can take his brilliant idea over to a VC. They are known to provide marketing experts for counseling. I'm sure that with this amazing skillset and unique approach to game development they would fund this next World of Warcraft right of the bat. Unless it's a very common and easy to make porn game.