Apr 26, 2023
13
43
Anyone who provides any kind of criticism is attacked by the faithful here. This is overall an excellent game, but it has flaws and weaknesses as all games do. Any mention of weakness or flaw draws immediate attack though, and screams of how this is the most bestest, excelentest game ever, and that naysayers must be either idiots or trolls. The fan base of this game is probably the most devoted I've seen thus far on the site, which is saying something because there are some rabid fans for a variety of games, and it's great that dev enjoys the support, but the echo chamber nature of this thread can be a little toxic.
As someone who truly believes this is the "most bestest, excelentest game ever", I think it's a good thing to discuss the flaws as well, in a constructive way, so that this game and future games can be even better!

At the same time, I feel like it's okay for people to want to defend something that is so important to them as long as we aren't being toxic by saying all criticisms are meaningless.
 
  • Like
Reactions: Guvato

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,543
3,243
The downside is that as Eternum grows in popularity, it will also attract the vultures, trolls, and Felii Canis, people who will be looking for the least flaw in update schedule and such, ready to declare the game abandoned, milking, etc. if they can find some imperfection.
1683122937748.png
Idk man I feel like it's pretty popular already XD
 

talion777

Member
Apr 5, 2022
227
351
As someone who truly believes this is the "most bestest, excelentest game ever", I think it's a good thing to discuss the flaws as well, in a constructive way, so that this game and future games can be even better!

At the same time, I feel like it's okay for people to want to defend something that is so important to them as long as we aren't being toxic by saying all criticisms are meaningless.
Sure, but defending against what? You can defend against false facts and you can argue interpretations, but you can't defend againat opinion. You can disagree with it, but not defend against it. Nor is shouting down or denying them constructive to future iterations. That's especially the case for game like this that really is a top game, and people are secure in that, so really there's little to defend in the first place. I just think that people should be open to constructive critique that is well meant, in all games not just this one
 

XnaVier

Member
Apr 29, 2022
137
319
I don't know if this game can be considered a linear visual novel, there were so many choices I had to try out and I missed so many small details. It's amazing how the dev can pay close attention to the smallest of details such as a change of few words in some of the dialogues.
 

b--_--d

Newbie
Jan 24, 2019
85
124
And I think that's exactly what makes Eternum unlike other games on this site.

Not Just a Porn Game
It's not just a porn game, it's a very wholesome and sweet slow-burn romance with multiple beautifully rendered, unique and lovable characters with diverse, different personalities, and the characters they feel like they are real people, just like any anime or other media form. It takes the fantasy of a harem romance and it elevates it to this higher level of art, all with visual and aesthetic beauty and wholesome/sweet/romantic slice of life vibes. It feels more like a western anime/manga with fanservice.

Not Just Romance
But it's not just romance, it also has slice of life, worldbuilding, lore, a conventional blockbuster story with mini-stories (inspired by Witcher 3, Avengers, Blade Runner, Cyberpunk, Ready Player One, Doki Doki Literature Club, Horror, and so on), and also adventure elements, and it has the freedom to explore this diversity using the servers/main setup of the game. The gameplay is extremely simple but the core idea of a corporation with this MMORPG allow for a very complex and diverse story with a lot of variety.

For these reasons, I seriously doubt any game will be able to top Eternum in the future, but I will keep an open mind.

Can't agree more. If I were to compare the structure of Eternum to other games we can find in this platform, this would be one of those "Story-driven games that just happened to have porn on them". We get way more story than sex scenes per update, and the interaction between characters feels "organic" for lack of a better word. We are actually establishing relationships instead of the common "Girl sees man with big dick, girl suddenly wants to fuck and is suddenly head over heels for the MC for some reason". (Of course, one could argue that this is almost similar to the case with Nancy, but that's not really it since we worked out a relationship first, and did a bit of exploring on the consequences of doing it, mainly on Nancy's side.)

If anyone reading this wants to see an example of what I'm talking about, check out Grandma's house, specifically the MC's interaction with the Massage lady and the receptionist of that spa

EDIT: thinking about it now, I don't think Nancy's totally in love with the MC yet . Her dynamic with the MC feels way more like she wants to re-explore her youth than actually being in love, other wise she wouldn't ask Orion if he'd like to bang her daughters if given the chance
 

Son of Durin

Engaged Member
Jul 5, 2021
3,686
6,679
Oh yes, even though... Words aren't the first things we, as worshipper of the Goddess, will have with them...
After the "treatment" well, yes, we could use some words of love too.... To encourage them following the righteous path of course, nothing else... :giggle: :giggle: :giggle:
Are you saying that, after the spanking, we'll move on to oral?*

*I know that isn't the actual quote, but thought it fit better. ;)
 

Cabin

Active Member
Dec 11, 2022
716
900
Can't agree more. If I were to compare the structure of Eternum to other games we can find in this platform, this would be one of those "Story-driven games that just happened to have porn on them". We get way more story than sex scenes per update, and the interaction between characters feels "organic" for lack of a better word. We are actually establishing relationships instead of the common "Girl sees man with big dick, girl suddenly wants to fuck and is suddenly head over heels for the MC for some reason". (Of course, one could argue that this is almost similar to the case with Nancy, but that's not really it since we worked out a relationship first, and did a bit of exploring on the consequences of doing it, mainly on Nancy's side.)

If anyone reading this wants to see an example of what I'm talking about, check out Grandma's house, specifically the MC's interaction with the Massage lady and the receptionist of that spa

EDIT: thinking about it now, I don't think Nancy's totally in love with the MC yet . Her dynamic with the MC feels way more like she wants to re-explore her youth than actually being in love, other wise she wouldn't ask Orion if he'd like to bang her daughters if given the chance
Another example of such a game is mbml
Sometimes I feel nii chan and carbdis are brothers
Both mention about each other's game as Easter eggs
 

Dorfnutter

Engaged Member
May 21, 2017
3,499
19,891
I don't know if this game can be considered a linear visual novel, there were so many choices I had to try out and I missed so many small details. It's amazing how the dev can pay close attention to the smallest of details such as a change of few words in some of the dialogues.
It's linear in a sense that there is only one major story path and that the only "branching" there is at the moment either doesn't affect the plot in a major way (see: Space Station choice in who to help) or grey out a love interest's path and consequently make players miss out on story moments that could've happened during said love interest's event. Of course that could change as we get close to the final act, where the little choices we've made in the course of the story as players will likely affect the ending we get (as in the case of OIAL).

Compare that to, say, The Witcher 2 where the choices you make right at the start could potentially put you in wildly different paths and scenarios that are unique in their own right. This allows the game to be replay-friendly, but for a porn game with episodic content this could lead to longer dev times due to the branching paths thing or lead to updates that have - objectively - a lot of content but the kind that most players will not see if they're only invested in one path/playthrough (see: BADIK).
 

b--_--d

Newbie
Jan 24, 2019
85
124
I don't know if this game can be considered a linear visual novel, there were so many choices I had to try out and I missed so many small details. It's amazing how the dev can pay close attention to the smallest of details such as a change of few words in some of the dialogues.
It is indeed linear. If we were to draw it's entire plot, it follows a straight line, with minor branching parts here and there. None of your choices alters the story and its world in a significant way, apart from closing off romance paths to some characters which causes you to miss some scenes.
 

XnaVier

Member
Apr 29, 2022
137
319
It's linear in a sense that there is only one major story path and that the only "branching" there is at the moment either doesn't affect the plot in a major way (see: Space Station choice in who to help) or grey out a love interest's path and consequently make players miss out on story moments that could've happened during said love interest's event. Of course that could change as we get close to the final act, where the little choices we've made in the course of the story as players will likely affect the ending we get (as in the case of OIAL).

Compare that to, say, The Witcher 2 where the choices you make right at the start could potentially put you in wildly different paths and scenarios that are unique in their own right. This allows the game to be replay-friendly, but for a porn game with episodic content this could lead to longer dev times due to the branching paths thing or lead to updates that have - objectively - a lot of content but the kind that most players will not see if they're only invested in one path/playthrough (see: BADIK).
It is indeed linear. If we were to draw it's entire plot, it follows a straight line, with minor branching parts here and there. None of your choices alters the story and its world in a significant way, apart from closing off romance paths to some characters which causes you to miss some scenes.
I agree, there is one major story and whatever choices you make doesn't change where the story goes but just affects which girl you end up with so I agree that in that sense it's linear.
It would be interesting for the game to have that sort of option where you can change major events in the game but this is a porn game we are talking about and that sort of visual novel is just too much work for the dev
 

Frowster

Member
Nov 4, 2022
135
1,449
Can't agree more. If I were to compare the structure of Eternum to other games we can find in this platform, this would be one of those "Story-driven games that just happened to have porn on them". We get way more story than sex scenes per update, and the interaction between characters feels "organic" for lack of a better word. We are actually establishing relationships instead of the common "Girl sees man with big dick, girl suddenly wants to fuck and is suddenly head over heels for the MC for some reason".
This is the key part on what separates an AVN from a "porn game" for me. I know that to a lot of people an AVN is a porn game by definition and they use those terms interchangeably, but I don't. For me, a "porn game" is a game that is focused solely on the sexual content and whose story and characters (such as they are) are just ancillary to that goal. In other words, if you were to remove all the lewd content from such a game, you would be left with an empty husk that has nothing to hold your attention.

In what I call proper AVNs, such as Eternum, the writing can stand on its own merits and the lewd stuff flows naturally from the complex worldbuilding and characterization. Remove the lewd and I will still be playing to see how the story develops, whether my theories were right or wrong and I will be looking forward to seeing all the characters I've become invested in over the course of the game.

Naturally, some allowances have to be made to accommodate some things, like a harem setting that all the women are just cool with, but it doesn't detract from the overall experience in any way.

In other news, yesterday I started a brand new plathrough in anticipation of 0.6. I have a few theories I will be trying to verify (like Calypso being an antagonist) and my memory needs some refreshing. I've only played the game twice so far, believe it or not - the first time when it was at 0.2, and more recently the 0.5 version which puts me at a bit of a disadvantage against some of the hardcore Eturnumites here. :ROFLMAO:

And I'm already having a blast. Again!
 
Last edited:

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,543
3,243

Takkatakka

Engaged Member
Nov 11, 2022
2,923
9,206
/Replays the game for the nth time

/Notices something weird in the beginning slides of the story

View attachment 2595395 View attachment 2595396 View attachment 2595397

/does a quick mental math

Me: ...So she's been side-hustling since she was 8? Talk about being dedicated...
I haven't replayed the beginning, but "announcing" and "releasing" a game are two different things. I mean...she still would be like 11 or 12 even if it would've taken them 3 or 4 years between announcing and releasing Eternum.
 
  • Like
Reactions: shucia and Dylan741
4.80 star(s) 978 Votes