Dorfnutter

Engaged Member
May 21, 2017
3,483
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M

Maybe copyright issues
I mean he was able to pull off the jinx cosplay without any problems is great on it's own
In a VN where the Sunshot from Destiny 2, the floating swords from Nier: Automata, the Xenomorphs from Alien, Pyramid Head from Silent Hill, and Nia's Chakrams from Xenoblade 2* exist in the same MMO? It's more likely that Cari opted not to because it would be even more wasted opportunity to have Nova use it without her Jinx outfit on.
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AmaroPargo

Newbie
Apr 14, 2020
18
25
You must be new to Honey Select games.
There are 3 major character creator softwares:
Daz3D (the realistic humans one)
Honey Select (the stylized asian/semi realism one)
and Koikatsu (anime)

You will find a lot of either amazing or subpar games that use each of these programs.
Hey! I'm pretty new to all these games and I'm not an expert on the softwares used...

I understand that Ren'py is used to "create" the game itself, but the renders... are they all done in one of those 3 you said or do the developers use a combination of different ones? And the settings, decorations, clothes, weapons and all that, are they made in the same software or are there others more focused on the creation of objects and scenes?

I wish to learn about it coz I've been writting this story for quite a long time and I dream of some day being able to create a game with it!!
 

browse_man

Member
Jan 2, 2019
165
257
Hey! I'm pretty new to all these games and I'm not an expert on the softwares used...

I understand that Ren'py is used to "create" the game itself, but the renders... are they all done in one of those 3 you said or do the developers use a combination of different ones? And the settings, decorations, clothes, weapons and all that, are they made in the same software or are there others more focused on the creation of objects and scenes?

I wish to learn about it coz I've been writting this story for quite a long time and I dream of some day being able to create a game with it!!
Most devs/creators pick just one of these, I've never seen a game using multiple at a time. They all look very different, so you should have a look at their websites or across this site's top games for good examples of each one.

Picking one is apparently a bit more than personal preference though, apparently Daz3D allows for more creativity and depth as well as importing assets from other 3D creator tools. Most artists I've seen on this site and a few I've spoken to personally say that Honey Select is far more limiting than Daz, but I personally prefer how Honey Select models look myself (most Daz3D models give me this uncanny valley vibe) though a few of my favourite games were made with Daz3D.

It's also worth noting that some limitations of each software can be circumvented with mods. As I understand it, the top game on this site, Pale Carnations, uses a heavily modded version of Honey Select 1 (Eternum uses Honey Select 2) and it looks just as good for its style.
 

misfolk

Active Member
Jan 22, 2021
822
1,256
I understand that Ren'py is used to "create" the game itself, but the renders... are they all done in one of those 3 you said or do the developers use a combination of different ones? And the settings, decorations, clothes, weapons and all that, are they made in the same software or are there others more focused on the creation of objects and scenes?
You basically use these programs to set up multiple 3D scenes and then generate a bunch of static renders or animations, so the only thing that is included in your Ren'Py game is loads and loads of JPG/PNG/WebM files that Ren'Py cycles through like Bob Dylan in Subterranean Lovesick Blues.

As for the assets, most assets are designed for a specific rendering program. Theoretically, you could take something rigid, like a sword, and convert the model from one format to another, but then you would still need to redo stuff like "this is the handle, and the character's hand curls around it like this, and it has to move with the hand like this", and this is a lot of work. Doing this to flexible assets is practically impossible.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,535
3,236
Hey! I'm pretty new to all these games and I'm not an expert on the softwares used...

I understand that Ren'py is used to "create" the game itself, but the renders... are they all done in one of those 3 you said or do the developers use a combination of different ones? And the settings, decorations, clothes, weapons and all that, are they made in the same software or are there others more focused on the creation of objects and scenes?

I wish to learn about it coz I've been writting this story for quite a long time and I dream of some day being able to create a game with it!!
Renders are almost 100% done in one of these games. Realisticaly they're just screenshots, really...there are plugins which can take rendered screenshots with ridiculous resolutions and other mods / plugins that improve the detail (nr of polygons, shades, shadow maps, bump maps etc) of characters as well.

Extra "settings" / behavior can be implemented into HS2 via plugins (a collection of scripts that improve / add to the game).

Decorations can be created in external software (blender, I guess?) then turned into zipmods which are basicaly asset packs for HS2. Same goes for sounds, maps, effects (rain, fog, sparkly-darlies, etc), clothing, etc.

If you want to make a simple VN, here are some things you can google to get you started:
Sideloader modpack this is a collection of optional mods. Some of them are SUPER nice.
Local axis plugin (no idea wtf it's called)
Visual Novel Game Engine (VNGE)
Screen Save State (SSS)
Graphics Mod
DHH (no idea what the letters mean)
Ministates
BetterPenetration
Colliders
Node Constraints
Clip Manager (I recommend this over Timeline but Timeline is simpler, but not worth the simplicity imo [Node Constraints + Gimmicks are even simpler and offer even less])
VNSound
VNText
All of them in combination with Studio Neo v2 or Honey Select 2 in the search bar, obviously. I recommend looking for patreon or mega links as they are usually the ones to contain documentation. The HS2 discord is also a great place to learn and get help.
 

Dorfnutter

Engaged Member
May 21, 2017
3,483
19,836
If Nancy will join a Costume Party, I think she can pull off a Katarina Cosplay.
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So does that make Orion Garen? :unsure:

...

...Not sure if that's an insult or appropriate given his generic-ass look despite the recent physique change (man needs another hairstyle change IMO...preferably sooner-ish).
 
Jan 21, 2023
196
605
So does that make Orion Garen? :unsure:

...

...Not sure if that's an insult or appropriate given his generic-ass look despite the recent physique change (man needs another hairstyle change IMO...preferably sooner-ish).
I guess there are not a lot of male character models for HS2 I cant think of a single HS game where I thought the MC looked really unique. But even so I think Orion looks decent. Especially last update he looked very good when was was looking in the mirror in Luna's uncle's house.
 
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Dorfnutter

Engaged Member
May 21, 2017
3,483
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I guess there are not a lot of male character models for HS2 I cant think of a single HS game where I thought the MC looked really unique. But even so I think Orion looks decent. Especially last update he looked very good when was was looking in the mirror in Luna's uncle's house.
hearhear.jpg

(Yeah I really ain't letting that hairstyle issue go, apparently :ROFLMAO:. At least his current hair is a major improvement from that yee-yee ass haircut he sported from the beginning of the game up to the middle of 0.3. But yeah, as the meme above says, "it can be better.")
 

An known

Active Member
Sep 16, 2021
526
3,755
(Yeah I really ain't letting that hairstyle issue go, apparently :ROFLMAO:. At least his current hair is a major improvement from that yee-yee ass haircut he sported from the beginning of the game up to the middle of 0.3. But yeah, as the meme above says, "it can be better.")
I think Orion haircut will be changed in some updates cause his hair is just seems to appears like it's "just growing" or like "he just forgot to comb his hair" or something, unlike Nancy where you can see the changes of hairstyle in the past updates.
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Or maybe a scene like these would happen:
IMG_20230525_132651.jpg
IMG_20230525_132725.jpg
Then maybe he'll change his hairstyle to lot more better. (But not judging the early hairstyle of the MC in Oialt is ass:LOL:)
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Dorfnutter

Engaged Member
May 21, 2017
3,483
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I think Orion haircut will be changed in some updates cause his hair is just seems to appears like it's "just growing" or like "he just forgot to comb his hair" or something, unlike Nancy where you can see the changes of hairstyle in the past updates.
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Or maybe a scene like these would happen:
View attachment 2647365
View attachment 2647366
Then maybe he'll change his hairstyle to lot more better. (But not judging the early hairstyle of the MC in Oialt is ass)
Agree to all this except the 0.6 post. That preview pic happens in Eternum and it's already established that you can basically change your hair length and style there (see: Annie's appearance in Ion back in 0.1). Course it could be that that scene happens a few days or weeks from 0.5 for Nancy to get that hair length, but I dunno. We'll see I suppose.
 
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Humphrey Wolfe

New Member
Sep 26, 2020
6
18
Anyways guys, seeing that I just played this game only since last week, how often do the updates come out? Once in every 2 months? Or something like that?
 

Elhemeer

Conversation Conqueror
Jun 20, 2022
6,126
10,185
Anyways guys, seeing that I just played this game only since last week, how often do the updates come out? Once in every 2 months? Or something like that?
More like 4-6? I believe the next one is currently projected (by people watching the updates) to be around mid-to-late July.
 
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Dorfnutter

Engaged Member
May 21, 2017
3,483
19,836
Anyways guys, seeing that I just played this game only since last week, how often do the updates come out? Once in every 2 months? Or something like that?
About 5 and a half months per update, with development usually starting 2 weeks after the latest version's public release. Used to be shorter but there was a poll a while back and the "bigger updates with longer dev time" choice won.

Current dev progress as of May 19, 2023:

progress bar v6 copy.png

Guesstimate is Early to Mid-July release for Demon Lord tier, given the current dev prog speed (4-5% per week).
 

Humphrey Wolfe

New Member
Sep 26, 2020
6
18
About 5 and a half months per update, with development usually starting 2 weeks after the latest version's public release. Used to be shorter but there was a poll a while back and the "bigger updates with longer dev time" choice won.

Current dev progress as of May 19, 2023:

View attachment 2647595

Guesstimate is Early to Mid-July release for Demon Lord tier, given the current dev prog speed (4-5% per week).
Ahhh alright thanks for the info, and yeah I kinda agree with doing bigger updates even if we have to wait for a while. Definitely worth it for longer playtime haha
 
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