- Nov 11, 2022
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Why would a path where you can have Annie and all her friends (except Chang) be worse that a path where you can only have Annie?I think you're out of your damn mind. The "true' path: Happy and loving Annie solo.
Why would a path where you can have Annie and all her friends (except Chang) be worse that a path where you can only have Annie?I think you're out of your damn mind. The "true' path: Happy and loving Annie solo.
Even though I really love Annie, all the others girls (incl Calypso) are unique and loveable so for me the only path is the Harem oneI think you're out of your damn mind. The "true' path: Happy and loving Annie solo.
Because I don't like any of her friends. So, the true path is Annie.Why would a path where you can have Annie and all her friends (except Chang) be worse that a path where you can only have Annie?
Even though I really love Annie, all the others girls (incl Calypso) are unique and loveable so for me the only path is the Harem one
(except if Caribdis decide to put Charlotte in it, that's a big no-no)
MRW Cari adds Charlotte to the final harem list or adds a Charlotte scene...Even though I really love Annie, all the others girls (incl Calypso) are unique and loveable so for me the only path is the Harem one
(except if Caribdis decide to put Charlotte in it, that's a big no-no)
To each their own I guessBecause I don't like any of her friends. So, the true path is Annie.
*This message has been brought to you by "FARL" (Fappers Against Reaction Limits)* (reached that limit again)MRW Cari adds Charlotte to the final harem list or adds a Charlotte scene...
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That's what i like about Caribdis's games, most who start a new AVN automatically go for the "all girls at once" route before deciding on a main LI, and most other AVNs punish the player for doing so, locking paths or having the girl dumping the MC, in the end resulting on the player getting a "alone path".I get your point, but that is just not how the game is structured. The game is designed around one "true" path (happy harem, at least as far as we know) and you can either deliberately or accidentally stray from that path and lose one or more of the girls so to speak.
Now that has the disadvantage, that the game will likely - as you already said - have little replay value outside of "I deliberately want to see the bad ending". It doesn't have separate Luna, Nova, Annie etc. paths, like you see with the LI paths in BiDIK.
But on the flip side this also allows Caribdis to tell a more coherent and detailed story, because he only has to focus on one main branch. It also keeps developing times shorter and you generally have tons of content in every update for every player instead of players having to either skip a bunch from every update or you have to design every patch in such a way, that there are hardly differences between the paths, beating the point of even having them to begin with.
The only true path is Nova or Dalia, the rest are extra kkkkk.I think you're out of your damn mind. The "true' path: Happy and loving Annie solo.
Because I don't like any of her friends. So, the true path is Annie.
As I said just sharing some thoughts, I couldn't say if this is in fact the dev's thinking, and in fact it should be much faster and uncomplicates a lot of things, in addition to having a main story with only one consistent ending I believe, Just in fact sharing this thought because of the weightlessness of the choices, which are more just because of the "risk of losing something" than actually feeling that it brings impact, and I like the choices because it brings a sense that you have some control, and weight.I get your point, but that is just not how the game is structured. The game is designed around one "true" path (happy harem, at least as far as we know) and you can either deliberately or accidentally stray from that path and lose one or more of the girls so to speak.
Now that has the disadvantage, that the game will likely - as you already said - have little replay value outside of "I deliberately want to see the bad ending". It doesn't have separate Luna, Nova, Annie etc. paths, like you see with the LI paths in BiDIK.
But on the flip side this also allows Caribdis to tell a more coherent and detailed story, because he only has to focus on one main branch. It also keeps developing times shorter and you generally have tons of content in every update for every player instead of players having to either skip a bunch from every update or you have to design every patch in such a way, that there are hardly differences between the paths, beating the point of even having them to begin with.
/Imagines sleeping with Charlotte with this awaiting OrionWasn't it Regina (not Charlotte) who was the complete, yearbook stealing biotch?
Why all the hate for Charlotte? Seems like Gertrude would be a worse choice...
ell I like to contribute for everyone to have their happy end without a doubt and it's good anyway everyone can have a unique individual experience with Caribdis's games. I don't know if this possibility of a bad end because you feel like you're losing something impacts so much since it only contributes to that Playthrough, and allows you to explore for more or even get the harem ending avoiding frustrations.That's what i like about Caribdis's games, most who start a new AVN automatically go for the "all girls at once" route before deciding on a main LI, and most other AVNs punish the player for doing so, locking paths or having the girl dumping the MC, in the end resulting on the player getting a "alone path".
With OIAL and Eternum, one can go for all LIs at once and get a happy ending where all girls like the MC, which leaves individual paths as optional.
*This message has been brought to you by "FARL" (Fappers Against Reaction Limits)*/Imagines sleeping with Charlotte with this awaiting Orion
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Me:
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Soowwwwy....First ...
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Second ...
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Brother, welcome aboard!!!!!*This message has been brought to you by "FARL" (Fappers Against Reaction Limits)*
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Well if she can't touch her toes with her hands (like this View attachment 2846342 ) at least she can do it with her tits
Brother, welcome aboard!!!!!
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This message was kindly brought to you by F.A.R.L. (tm) as a welcoming postcard.
As I said just sharing some thoughts, I couldn't say if this is in fact the dev's thinking, and in fact it should be much faster and uncomplicates a lot of things, in addition to having a main story with only one consistent ending I believe, Just in fact sharing this thought because of the weightlessness of the choices, which are more just because of the "risk of losing something" than actually feeling that it brings impact, and I like the choices because it brings a sense that you have some control, and weight.
Just thinking about it...since in theory it couldn't make a difference since there's only one way, leaving only replay by bad ends. Still, I wouldn't take it out since it would take a lot out of my experience. but the lack of agency in decisions is a little annoying, since it does not have any impact and it is only a matter of choosing the right one.
idk enjoyed the game so far anyway, waiting to see more of Dalia.
The "one route is the true route" hearkens back to the old-school way of writing VNs and was present in most eroges that aren't your average "school setting with more than a dozen love interests or so and no actual plot except getting laid." Branching paths are pretty rare, with some only "branching" after you've done one route, with the rest being treated as unlocks that pad the VN's overall runtime (e.g. Fate/Stay Night's and Full metal Daemon Muramasa's route structure).ell I like to contribute for everyone to have their happy end without a doubt and it's good anyway everyone can have a unique individual experience with Caribdis's games. I don't know if this possibility of a bad end because you feel like you're losing something impacts so much since it only contributes to that Playthrough, and allows you to explore for more or even get the harem ending avoiding frustrations.
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As for Annie, I just wanted to comment on how I thought the first time that if I confessed to her, I would end up with another path because I would already be in a relationship with her or something like that, when in reality, I realize later that I would only lose content since I can "stay with her" and continue the rest of the game without affecting anything and just win with it.Why would a path where you can have Annie and all her friends (except Chang) be worse that a path where you can only have Annie?
We all have our opinions.The only true path is Nova or Dalia, the rest are extra kkkkk.