- Jun 20, 2021
- 265
- 991
Definitely correct there. The bump maps have been turned down and redone. It really wasn't noticable until I got some characters in less clothing and more close up imagery. You can see it's much smoother in these other two images. How some character's bump jumped so high, I'm unsure. Some mistake I did when altering stuff I'm sure.This screenshot shows a common rendering mistake done in octane. It took me forever to figure it out but the bump maps are completely turned up thus making the skin look over textured. By turning the power down the skin will look smooth and natural. Otherwise looks hot!
Last edited: