Epic store will not produce NSFW content or allow it on their store. If they wont sell it they surely wont back it.
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My point was that they mentioned the company offering them 15 million USD wanted to publish the game on their storefront.
Besides Steam, with whom talks are already underway to publish the game on, what other company with a game/software storefront, and with 15 million USD on hand, is out there?
You have EA, Ubisoft and Sony - but while they certainly have the money, they would never pay to have a porn game on their storefront.
There's GOG, but I doubt they have 15 million dollars just laying around.
There's Epic, who do have a storefront and are known to pay developers to have their games released (exclusively) on their store, but as you mention, they're on record saying that they won't have porn games on the store.
I can't really think of anyone else in business currently that has the infrastructure or money in place to do something like this, unless it's someone that plans to launch a store in the future.
Also, I'm somewhat sceptical about the whole story - 15 million dollars is not chump-change, who exactly would be willing to fork over that kind of cash for a niche bestiality title? And don't confuse the success of their Patreon, that's likely to do with the fact there is a very dedicated minority that rarely sees their fetish catered to and a near-total lack of competition.
it would be easy if they could throw a JAV company a proposition "let's sell lots of adult games with no age limit, for kids whose parents are so irresponsible ... etc"
It's not Steam's responsibility to be everyone's nanny. They operate under the assumption that if a user has access to online payment methods, they are also over 18. In situations like these it is always the fault of the parents for not doing a better job of monitoring what their kids are doing on the internet or with their money.
Steam has many faults, no doubt, and I'll be the first to point out the inconsistent, opaque and often downright hypocritical approval process they have in place, but at the very least they are willing to give most developers a chance, regardless of how controversial the product may be - and that's a big encouragement for people to work hard and make unique games that don't march to the tune of the AAA industry and their repetitive clones.