You are wrong, it runs perfectly on mine Vega 11 and Geforce 960 (both 2 GB VRAM).If I were to guess, this game can't run on any less that 4GB RAM and 3GB VRAM
You are wrong, it runs perfectly on mine Vega 11 and Geforce 960 (both 2 GB VRAM).If I were to guess, this game can't run on any less that 4GB RAM and 3GB VRAM
8 gb vram rtx 3080oh yea that has nothing to do with the performance or graphics actually, that's an error that you usually get when you run out of RAM or VRAM. How much of each do you have?
If I were to guess, this game can't run on any less that 4GB RAM and 3GB VRAM
shit man no idea, the kiritomod exe works for everyone else afaik8 gb vram rtx 3080
32 gb ram
Well they only uploaded anything to their steam depot a few days before the release, nothing before that for ~14 months, so they can't have done much testing unless their pre-production environment is completely different to live. Which would kind of defeat the point.From the rare posts on discord, it really looks like they only just started testing this crap and "discovering" bugs. ETA on the server being up again went from 24 hours (that was a week ago) to non-existing now. And they already imply that when the server goes up again, it will have only the game breaking critical bugs fixed. So we can still expect broken animations and costumes, body parts randomly disappearing and more fun like that. I guess they did not bother to playtest their own game for more than a year. I am not even surprised. No updates have been posted on patreon or steam of course.
To be honest, the game does not really integrate with Steam apart from the Patreon account linkage, so they could've tested without Steam easily. And you can test on Steam without uploading anything to depots as well, just distribute the files in any way you want and put the Steam dll and appid text file there.Well they only uploaded anything to their steam depot a few days before the release, nothing before that for ~14 months, so they can't have done much testing unless their pre-production environment is completely different to live. Which would kind of defeat the point.
Not even worth mentioning these ignorants Kara and PasixFunny how all the communist managers are now nowhere to be found. Paxis and Kara Melone, who by now would fight the shit out of them to damage control and silent people who complain in Steam community. Hiding in a hole somewhere begging for free money. And it's been over a week and a half right now for their 24 hours maintenance with no update or announcement of a deadline but more of a 24/7 maintenance.
But it's gonna be worth it to see them got burn by their own words that they are actually wrong.Not even worth mentioning these ignorants Kara and Pasix
Nah they didn't spent a year working on it, if you do some research, you'll quickly see what happened.at this point i don't even bother trying to launch this game, i just check thread for shit and gigles, kek. They spend a year to implement more DRM and then shit the bed with shoe-box servers.
I , frankly, don't get the drm idea, piracy only improves popularity of the title, this site alone has fuck ton of devs posting their games or at least being active in the threads of their games.
for sureBut it's gonna be worth it to see them got burn by their own words that they are actually wrong.
I'm sure in a few months they'll come back to the Steam community to nuke the entire thing again.Funny how all the communist managers are now nowhere to be found. Paxis and Kara Melone, who by now would fight the shit out of them to damage control and silent people who complain in Steam community. Hiding in a hole somewhere begging for free money. And it's been over a week and a half right now for their 24 hours maintenance with no update or announcement of a deadline but more of a 24/7 maintenance.
Bold of you to assume he's worked in anything at all.-
What happened during those 6 months is that Helius, instead of working on the damn update, put everything on standby to start developping the "solo rogue-lite deck building tactical rpg" -
Would you happen to have those quotes about skills/AI to hand?Nah they didn't spent a year working on it, if you do some research, you'll quickly see what happened.
If you go through Helius' history on the discord server, you'll see him talk (around july~october)about stuff like AI, skillset......stuff that cleary doesn't fit in the multiplayer thing they're selling.
IMO, this is what happened last year :
They release the multiplayer game mid/late january which is a buggy mess and barely "playable"
They started working on their "rebuild" late february and stopped around june.
Then radio silence about this rebuild (no news, no gameplay footage, screenshots) until late december when people started to get mad at Helius who resumed the developpement (and looking at the state this rebuild was at release 13 months after its announcement, yeah this was totally rushed)
What happened during those 6 months is that Helius, instead of working on the damn update, put everything on standby to start developping the "solo rogue-lite deck building tactical rpg" he's been talking about 2 years ago. Some proof of that is the flood of concept art stuff + news about skillsets/skill icon we got instead of rebuild footage.
Unlike what their moderators say, the issue isn't about Helius' perfectionnism or anything like that
The issue is that the guy just doesn't care about what he's making and people seem ok with that because he still have 15k+ subs on Patreon
I believe they also originally made some claims about outsourcing this? It's hard to keep track though.Helius has - a while back, already - redecided on splitting a SFW campaign from harem mode, in favour of your apprehension to it. We've been shown some concept videos, and we're looking at a NSFW campaign again, possibly integrated with harem mode.